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How to learn an effective reinforcement learning-based model for control tasks from high-level visual observations is a practical and challenging problem. A key to solving this problem is to learn low-dimensional state representations from…

机器学习 · 计算机科学 2022-12-27 Jianda Chen , Sinno Jialin Pan

Prediction is a well-studied machine learning task, and prediction algorithms are core ingredients in online products and services. Despite their centrality in the competition between online companies who offer prediction-based products,…

计算机科学与博弈论 · 计算机科学 2019-05-08 Omer Ben-Porat , Moshe Tennenholtz

We propose a learning dynamics to model how strategic agents repeatedly play a continuous game while relying on an information platform to learn an unknown payoff-relevant parameter. In each time step, the platform updates a belief estimate…

多智能体系统 · 计算机科学 2023-11-02 Manxi Wu , Saurabh Amin , Asuman Ozdaglar

We introduce an information-theoretic framework that views learning as universal prediction under log loss, characterized through regret bounds. Central to the framework is an effective notion of architecture-based model complexity, defined…

机器学习 · 计算机科学 2025-11-04 Meir Feder , Ruediger Urbanke , Yaniv Fogel

We propose a novel probabilistic dimensionality reduction framework that can naturally integrate the generative model and the locality information of data. Based on this framework, we present a new model, which is able to learn a smooth…

机器学习 · 统计学 2016-10-18 Li Wang

As a schematic model of the complexity economic agents are confronted with, we introduce the ``SK-game'', a discrete time binary choice model inspired from mean-field spin-glasses. We show that even in a completely static environment,…

统计力学 · 物理学 2024-08-27 Jerome Garnier-Brun , Michael Benzaquen , Jean-Philippe Bouchaud

Humans possess a remarkable ability to acquire knowledge efficiently and apply it across diverse modalities through a coherent and shared understanding of the world. Inspired by this cognitive capability, we introduce a concept-centric…

人工智能 · 计算机科学 2026-01-26 Yuchong Geng , Ao Tang

A recent body of experimental literature has studied empirical game-theoretical analysis, in which we have partial knowledge of a game, consisting of observations of a subset of the pure-strategy profiles and their associated payoffs to…

计算机科学与博弈论 · 计算机科学 2014-02-13 John Fearnley , Martin Gairing , Paul Goldberg , Rahul Savani

This paper considers the problem of offline optimization, where the objective function is unknown except for a collection of ``offline" data examples. While recent years have seen a flurry of work on applying various machine learning…

机器学习 · 计算机科学 2024-01-05 Qiang Zhang , Ruida Zhou , Yang Shen , Tie Liu

We propose a game-theoretic framework that incorporates both incomplete information and general ambiguity attitudes on factors external to all players. Our starting point is players' preferences on payoff-distribution vectors, essentially…

经济学 · 定量金融 2017-04-04 Jian Yang

We introduce a new framework for studying meta-learning methods using PAC-Bayesian theory. Its main advantage over previous work is that it allows for more flexibility in how the transfer of knowledge between tasks is realized. For previous…

机器学习 · 计算机科学 2024-05-30 Hossein Zakerinia , Amin Behjati , Christoph H. Lampert

Most algorithms for decentralized learning employ a consensus or diffusion mechanism to drive agents to a common solution of a global optimization problem. Generally this takes the form of linear averaging, at a rate of contraction…

最优化与控制 · 数学 2024-06-07 Aaron Fainman , Stefan Vlaski

Federated Learning rests on the notion of training a global model distributedly on various devices. Under this setting, users' devices perform computations on their own data and then share the results with the cloud server to update the…

机器学习 · 计算机科学 2020-09-15 Rui Hu , Yanmin Gong

We study an abstract framework for interactive learning called interactive estimation in which the goal is to estimate a target from its "similarity'' to points queried by the learner. We introduce a combinatorial measure called…

机器学习 · 计算机科学 2023-06-13 Nataly Brukhim , Miroslav Dudik , Aldo Pacchiano , Robert Schapire

Speedup learning seeks to improve the computational efficiency of problem solving with experience. In this paper, we develop a formal framework for learning efficient problem solving from random problems and their solutions. We apply this…

人工智能 · 计算机科学 2014-11-17 P. Tadepalli , B. K. Natarajan

We are interested in how to design reinforcement learning agents that provably reduce the sample complexity for learning new tasks by transferring knowledge from previously-solved ones. The availability of solutions to related problems…

机器学习 · 计算机科学 2020-07-03 Andrea Tirinzoni , Riccardo Poiani , Marcello Restelli

Learn-to-Defer is a paradigm that enables learning algorithms to work not in isolation but as a team with human experts. In this paradigm, we permit the system to defer a subset of its tasks to the expert. Although there are currently…

机器学习 · 计算机科学 2024-07-18 Mohammad-Amin Charusaie , Samira Samadi

In mechanism design, it is challenging to design the optimal auction with correlated values in general settings. Although value distribution can be further exploited to improve revenue, the complex correlation structure makes it hard to…

计算机科学与博弈论 · 计算机科学 2023-02-21 Da Huo , Zhilin Zhang , Zhenzhe Zheng , Chuan Yu , Jian Xu , Fan Wu

Attempts of learning from hierarchical taxonomies in computer vision have been mostly focusing on image classification. Though ways of best harvesting learning improvements from hierarchies in classification are far from being solved, there…

计算机视觉与模式识别 · 计算机科学 2021-07-30 Sindi Shkodrani , Yu Wang , Marco Manfredi , Nóra Baka

We present a framework for learning to plan hierarchically in domains with unknown dynamics. We enhance planning performance by exploiting problem structure in several ways: (i) We simplify the search over plans by leveraging knowledge of…

人工智能 · 计算机科学 2019-06-19 Philippe Morere , Lionel Ott , Fabio Ramos