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Face-to-face conversation in Virtual Reality (VR) is a challenge when participants wear head-mounted displays (HMD). A significant portion of a participant's face is hidden and facial expressions are difficult to perceive. Past research has…

图形学 · 计算机科学 2020-11-10 Philipp Ladwig , Alexander Pech , Ralf Dörner , Christian Geiger

Traditionally, video conferencing is a widely adopted solution for telecommunication, but a lack of immersiveness comes inherently due to the 2D nature of facial representation. The integration of Virtual Reality (VR) in a…

计算机视觉与模式识别 · 计算机科学 2021-12-03 Surabhi Gupta , Ashwath Shetty , Avinash Sharma

We propose FaceVR, a novel image-based method that enables video teleconferencing in VR based on self-reenactment. State-of-the-art face tracking methods in the VR context are focused on the animation of rigged 3d avatars. While they…

计算机视觉与模式识别 · 计算机科学 2018-03-23 Justus Thies , Michael Zollhöfer , Marc Stamminger , Christian Theobalt , Matthias Nießner

While head-mounted displays (HMDs) for Virtual Reality (VR) have become widely available in the consumer market, they pose a considerable obstacle for a realistic face-to-face conversation in VR since HMDs hide a significant portion of the…

计算机视觉与模式识别 · 计算机科学 2024-09-20 Philipp Ladwig , Rene Ebertowski , Alexander Pech , Ralf Dörner , Christian Geiger

Faithful real-time facial animation is essential for avatar-mediated telepresence in Virtual Reality (VR). To emulate authentic communication, avatar animation needs to be efficient and accurate: able to capture both extreme and subtle…

计算机视觉与模式识别 · 计算机科学 2024-07-19 Shaojie Bai , Te-Li Wang , Chenghui Li , Akshay Venkatesh , Tomas Simon , Chen Cao , Gabriel Schwartz , Ryan Wrench , Jason Saragih , Yaser Sheikh , Shih-En Wei

A head-mounted display (HMD) could be an important component of augmented reality system. However, as the upper face region is seriously occluded by the device, the user experience could be affected in applications such as telecommunication…

计算机视觉与模式识别 · 计算机科学 2016-10-28 Yajie Zhao , Qingguo Xu , Xinyu Huang , Ruigang Yang

We present a real-time deep learning framework for video-based facial performance capture -- the dense 3D tracking of an actor's face given a monocular video. Our pipeline begins with accurately capturing a subject using a high-end…

计算机视觉与模式识别 · 计算机科学 2017-06-05 Samuli Laine , Tero Karras , Timo Aila , Antti Herva , Shunsuke Saito , Ronald Yu , Hao Li , Jaakko Lehtinen

Body actions and head gestures are natural interfaces for interaction in virtual environments. Existing methods for in-place body action recognition often require hardware more than a head-mounted display (HMD), making body action…

人机交互 · 计算机科学 2023-02-28 Jingbo Zhao , Mingjun Shao , Yaojun Wang , Ruolin Xu

Head-mounted displays (HMDs) serve as indispensable devices for observing extended reality (XR) environments and virtual content. However, HMDs present an obstacle to external recording techniques as they block the upper face of the user.…

计算机视觉与模式识别 · 计算机科学 2024-01-26 Fatemeh Ghorbani Lohesara , Karen Egiazarian , Sebastian Knorr

We propose a method to build in real-time animated 3D head models using a consumer-grade RGB-D camera. Our proposed method is the first one to provide simultaneously comprehensive facial motion tracking and a detailed 3D model of the user's…

计算机视觉与模式识别 · 计算机科学 2020-04-23 Diego Thomas

We propose a real time deep learning framework for video-based facial expression capture. Our process uses a high-end facial capture pipeline based on FACEGOOD to capture facial expression. We train a convolutional neural network to produce…

计算机视觉与模式识别 · 计算机科学 2021-11-16 Hongwei Xu , Leijia Dai , Jianxing Fu , Xiangyuan Wang , Quanwei Wang

Capturing and faithfully rendering photo-realistic humans from novel views is a fundamental problem for AR/VR applications. While prior work has shown impressive performance capture results in laboratory settings, it is non-trivial to…

计算机视觉与模式识别 · 计算机科学 2022-08-03 Phong Nguyen-Ha , Nikolaos Sarafianos , Christoph Lassner , Janne Heikkila , Tony Tung

Rendering photorealistic and dynamically moving human heads is crucial for ensuring a pleasant and immersive experience in AR/VR and video conferencing applications. However, existing methods often struggle to model challenging facial…

计算机视觉与模式识别 · 计算机科学 2026-02-20 Cong Wang , Di Kang , Yan-Pei Cao , Linchao Bao , Ying Shan , Song-Hai Zhang

Video-to-video synthesis is a challenging problem aiming at learning a translation function between a sequence of semantic maps and a photo-realistic video depicting the characteristics of a driving video. We propose a head-to-head system…

计算机视觉与模式识别 · 计算机科学 2020-06-19 Mohammad Rami Koujan , Michail Christos Doukas , Anastasios Roussos , Stefanos Zafeiriou

We introduce the concept of unconstrained real-time 3D facial performance capture through explicit semantic segmentation in the RGB input. To ensure robustness, cutting edge supervised learning approaches rely on large training datasets of…

计算机视觉与模式识别 · 计算机科学 2016-04-12 Shunsuke Saito , Tianye Li , Hao Li

A head-mounted display (HMD) is a portable and interactive display device. With the development of 5G technology, it may become a general-purpose computing platform in the future. Human-computer interaction (HCI) technology for HMDs has…

人机交互 · 计算机科学 2019-10-17 W. X. Chen , X. Y. Cui , J. Zheng , J. M. Zhang , S. Chen , Y. D. Yao

Real-time 3D human action recognition has broad industrial applications, such as surveillance, human-computer interaction, and healthcare monitoring. By relying on complex spatio-temporal local encoding, most existing point cloud sequence…

计算机视觉与模式识别 · 计算机科学 2024-02-27 Xing Li , Qian Huang , Zhijian Wang , Zhenjie Hou , Tianjin Yang , Zhuang Miao

In this paper, we introduce a global video representation to video-based person re-identification (re-ID) that aggregates local 3D features across the entire video extent. Most of the existing methods rely on 2D convolutional networks…

计算机视觉与模式识别 · 计算机科学 2019-02-07 Lin Wu , Yang Wang , Ling Shao , Meng Wang

The human face is central to communication. For immersive applications, the digital presence of a person should mirror the physical reality, capturing the users idiosyncrasies and detailed facial expressions. However, current 3D head avatar…

计算机视觉与模式识别 · 计算机科学 2026-04-16 Jalees Nehvi , Timo Bolkart , Thabo Beeler , Justus Thies

3D Morphable Model (3DMM) fitting has widely benefited face analysis due to its strong 3D priori. However, previous reconstructed 3D faces suffer from degraded visual verisimilitude due to the loss of fine-grained geometry, which is…

计算机视觉与模式识别 · 计算机科学 2022-04-12 Xiangyu Zhu , Chang Yu , Di Huang , Zhen Lei , Hao Wang , Stan Z. Li
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