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相关论文: Efficient Evolutionary Methods for Game Agent Opti…

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This paper describes a new evolutionary algorithm that is especially well suited to AI-Assisted Game Design. The approach adopted in this paper is to use observations of AI agents playing the game to estimate the game's quality. Some of…

人工智能 · 计算机科学 2017-05-03 Kamolwan Kunanusont , Raluca D. Gaina , Jialin Liu , Diego Perez-Liebana , Simon M. Lucas

This paper describes a new implementation of Planet Wars, designed from the outset for Game AI research. The skill-depth of the game makes it a challenge for game-playing agents, and the speed of more than 1 million game ticks per second…

人工智能 · 计算机科学 2018-06-25 Simon M. Lucas

This paper describes the N-Tuple Bandit Evolutionary Algorithm (NTBEA), an optimisation algorithm developed for noisy and expensive discrete (combinatorial) optimisation problems. The algorithm is applied to two game-based hyper-parameter…

神经与进化计算 · 计算机科学 2018-05-09 Simon M Lucas , Jialin Liu , Diego Perez-Liebana

Portfolio methods represent a simple but efficient type of action abstraction which has shown to improve the performance of search-based agents in a range of strategy games. We first review existing portfolio techniques and propose a new…

人工智能 · 计算机科学 2021-04-22 Alexander Dockhorn , Jorge Hurtado-Grueso , Dominik Jeurissen , Linjie Xu , Diego Perez-Liebana

Evolutionary game theory is a successful mathematical framework geared towards understanding the selective pressures that affect the evolution of the strategies of agents engaged in interactions with potential conflicts. While a…

种群与进化 · 定量生物学 2016-09-01 Christoph Adami , Jory Schossau , Arend Hintze

Evolutionary game theory is a mathematical toolkit to analyse the interactions that an individual agent has in a population and how the composition of strategies in this population evolves over time. While it can provide neat solutions to…

计算机科学与博弈论 · 计算机科学 2021-09-07 Jacobus Smit , Ed Plumb

Recent work from the reinforcement learning community has shown that Evolution Strategies are a fast and scalable alternative to other reinforcement learning methods. In this paper we show that Evolution Strategies are a special case of…

多智能体系统 · 计算机科学 2018-08-14 David D. Fan , Evangelos Theodorou , John Reeder

Autonomous multi-agent systems such as hospital robots and package delivery drones often operate in highly uncertain environments and are expected to achieve complex temporal task objectives while ensuring safety. While learning-based…

多智能体系统 · 计算机科学 2024-11-19 Sheryl Paul , Anand Balakrishnan , Xin Qin , Jyotirmoy V. Deshmukh

In this paper, we consider the problem of path finding for a set of homogeneous and autonomous agents navigating a previously unknown stochastic environment. In our problem setting, each agent attempts to maximize a given utility function…

多智能体系统 · 计算机科学 2022-12-06 Sheryl Paul , Jyotirmoy V. Deshmukh

Most games have, or can be generalised to have, a number of parameters that may be varied in order to provide instances of games that lead to very different player experiences. The space of possible parameter settings can be seen as a…

人工智能 · 计算机科学 2017-03-21 Jialin Liu , Julian Togelius , Diego Perez-Liebana , Simon M. Lucas

Creating and evaluating games manually is an arduous and laborious task. Procedural content generation can aid by creating game artifacts, but usually not an entire game. Evolutionary game design, which combines evolutionary algorithms with…

人工智能 · 计算机科学 2024-02-02 Lana Bertoldo Rossato , Leonardo Boaventura Bombardelli , Anderson Rocha Tavares

The N-Tuple Bandit Evolutionary Algorithm (NTBEA) has proven very effective in optimising algorithm parameters in Game AI. A potential weakness is the use of a simple average of all component Tuples in the model. This study investigates a…

人工智能 · 计算机科学 2020-04-02 James Goodman , Simon Lucas

Multi-agent navigation in dynamic environments is of great industrial value when deploying a large scale fleet of robot to real-world applications. This paper proposes a decentralized partially observable multi-agent path planning with…

机器人学 · 计算机科学 2020-08-03 Zuxin Liu , Baiming Chen , Hongyi Zhou , Guru Koushik , Martial Hebert , Ding Zhao

Evolutionarily stable strategy (ESS) is an important solution concept in game theory which has been applied frequently to biological models. Informally an ESS is a strategy that if followed by the population cannot be taken over by a…

计算机科学与博弈论 · 计算机科学 2019-01-18 Sam Ganzfried

Game-playing Evolutionary Algorithms, specifically Rolling Horizon Evolutionary Algorithms, have recently managed to beat the state of the art in win rate across many video games. However, the best results in a game are highly dependent on…

人工智能 · 计算机科学 2020-08-25 Raluca D. Gaina , Sam Devlin , Simon M. Lucas , Diego Perez-Liebana

In decision support systems, it is essential to get a candidate solution fast, even if it means resorting to an approximation. This constraint introduces a scalability requirement with regard to the kind of heuristics which can be used in…

多智能体系统 · 计算机科学 2014-05-22 D. Krzywicki , Ł. Faber , A. Byrski , M. Kisiel-Dorohinicki

Capability planning problems are pervasive throughout many areas of human interest with prominent examples found in defense and security. Planning provides a unique context for optimization that has not been explored in great detail and…

神经与进化计算 · 计算机科学 2009-07-03 James M. Whitacre , Hussein A. Abbass , Ruhul Sarker , Axel Bender , Stephen Baker

Evolutionary strategies have recently been shown to achieve competing levels of performance for complex optimization problems in reinforcement learning. In such problems, one often needs to optimize an objective function subject to a set of…

神经与进化计算 · 计算机科学 2022-02-23 Youssef Diouane , Aurelien Lucchi , Vihang Patil

We present a generative optimization approach for learning game-playing agents, where policies are represented as Python programs and refined using large language models (LLMs). Our method treats decision-making policies as self-evolving…

机器学习 · 计算机科学 2025-08-28 Zhiyi Kuang , Ryan Rong , YuCheng Yuan , Allen Nie

Conversion rate optimization means designing web interfaces such that more visitors perform a desired action (such as register or purchase) on the site. One promising approach, implemented in Sentient Ascend, is to optimize the design using…

神经与进化计算 · 计算机科学 2018-11-19 Xin Qiu , Risto Miikkulainen
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