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Games and simulators can be a valuable platform to execute complex multi-agent, multiplayer, imperfect information scenarios with significant parallels to military applications: multiple participants manage resources and make decisions that…

Multiagent decision-making in partially observable environments is usually modelled as either an extensive-form game (EFG) in game theory or a partially observable stochastic game (POSG) in multiagent reinforcement learning (MARL). One…

人工智能 · 计算机科学 2021-09-29 Vojtěch Kovařík , Martin Schmid , Neil Burch , Michael Bowling , Viliam Lisý

The real-time strategy game StarCraft has proven to be a challenging environment for artificial intelligence techniques, and as a result, current state-of-the-art solutions consist of numerous hand-crafted modules. In this paper, we show…

人工智能 · 计算机科学 2017-07-13 Niels Justesen , Sebastian Risi

Fog computing has become an attractive research topic in recent years. As an extension of the cloud, fog computing provides computing resources for Internet of Things (IoT) applications through communicative fog nodes located at the network…

多智能体系统 · 计算机科学 2024-01-05 Yikun Yang , Fenghui Ren , Minjie Zhang

Intelligent robots provide a new insight into efficiency improvement in industrial and service scenarios to replace human labor. However, these scenarios include dense and dynamic obstacles that make motion planning of robots challenging.…

机器人学 · 计算机科学 2021-02-08 Chengmin Zhou , Bingding Huang , Pasi Fränti

A commonly used technique for managing AI complexity in real-time strategy (RTS) games is to use action and/or state abstractions. High-level abstractions can often lead to good strategic decision making, but tactical decision quality may…

人工智能 · 计算机科学 2017-09-12 Nicolas A. Barriga , Marius Stanescu , Michael Buro

Counterfactual regret minimization (CFR) is a popular method to deal with decision-making problems of two-player zero-sum games with imperfect information. Unlike existing studies that mostly explore for solving larger scale problems or…

机器学习 · 计算机科学 2020-09-15 Huale Li , Xuan Wang , Fengwei Jia , Yifan Li , Yulin Wu , Jiajia Zhang , Shuhan Qi

Galaxy morphologies play an essential role in the study of the evolution of galaxies. The determination of morphologies is laborious for a large amount of data giving rise to machine learning-based approaches. Unfortunately, most of these…

机器学习 · 计算机科学 2025-10-17 Zhuo Cao , Lena Krieger , Hanno Scharr , Ira Assent

Identifying the actual adversarial threat against a system vulnerability has been a long-standing challenge for cybersecurity research. To determine an optimal strategy for the defender, game-theoretic based decision models have been widely…

计算机科学与博弈论 · 计算机科学 2022-11-11 Siddhant Bhambri , Purv Chauhan , Frederico Araujo , Adam Doupé , Subbarao Kambhampati

In mobile robotics and autonomous driving, it is natural to model agent interactions as the Nash equilibrium of a noncooperative, dynamic game. These methods inherently rely on observations from sensors such as lidars and cameras to…

多智能体系统 · 计算机科学 2026-04-02 Tianyu Qiu , David Fridovich-Keil

We study machine learning systems for real-time industrial quality control. In many factory systems, production processes must be continuously controlled in order to maintain product quality. Especially challenging are the systems that must…

分布式、并行与集群计算 · 计算机科学 2022-05-24 Jaakko Harjuhahto , Vesa Hirvisalo

We study a class of linear-quadratic mean-field games with incomplete information. For each agent, the state is given by a linear forward stochastic differential equation with common noise. Moreover, both the state and control variables can…

最优化与控制 · 数学 2023-07-04 Min Li , Tianyang Nie , Shunjun Wang , Ke Yan

Social deduction games such as Mafia present a unique AI challenge: players must reason under uncertainty, interpret incomplete and intentionally misleading information, evaluate human-like communication, and make strategic elimination…

人工智能 · 计算机科学 2026-04-22 Mihir Shriniwas Arya , Avinash Anish , Aditya Ranjan

Reinforcement Learning (RL) has demonstrated a great potential for automatically solving decision-making problems in complex uncertain environments. RL proposes a computational approach that allows learning through interaction in an…

分布式、并行与集群计算 · 计算机科学 2020-11-18 Yisel Garí , David A. Monge , Elina Pacini , Cristian Mateos , Carlos García Garino

In many real-world scenarios, a team of agents coordinate with each other to compete against an opponent. The challenge of solving this type of game is that the team's joint action space grows exponentially with the number of agents, which…

人工智能 · 计算机科学 2021-05-19 Shuxin Li , Youzhi Zhang , Xinrun Wang , Wanqi Xue , Bo An

Taking photographs ''in-the-wild'' is often hindered by fence obstructions that stand between the camera user and the scene of interest, and which are hard or impossible to avoid. De-fencing is the algorithmic process of automatically…

计算机视觉与模式识别 · 计算机科学 2023-01-26 Stavros Tsogkas , Fengjia Zhang , Allan Jepson , Alex Levinshtein

Historically applied exclusively to perfect information games, depth-limited search with value functions has been key to recent advances in AI for imperfect information games. Most prominent approaches with strong theoretical guarantees…

计算机科学与博弈论 · 计算机科学 2023-11-27 Christopher Solinas , Douglas Rebstock , Nathan R. Sturtevant , Michael Buro

The exponential growth of devices and data at the edges of the Internet is rising scalability and privacy concerns on approaches based exclusively on remote cloud platforms. Data gravity, a fundamental concept in Fog Computing, points…

分布式、并行与集群计算 · 计算机科学 2021-08-03 Lorenzo Valerio , Andrea Passarella , Marco Conti

For decades it is known that Quantum Computers might serve as a tool to solve a very specific kind of problems that have long thought to be incalculable. Some of those problems are of a combinatorial nature, with the quantum advantage…

量子物理 · 物理学 2026-05-19 Ulrich Armbrüster , Stefan Edelkamp , Gabriel Maresch , Erik Schulze

An imperfect-information game is a type of game with asymmetric information. It is more common in life than perfect-information game. Artificial intelligence (AI) in imperfect-information games, such like poker, has made considerable…

人工智能 · 计算机科学 2024-05-29 Qibin Zhou , Dongdong Bai , Junge Zhang , Fuqing Duan , Kaiqi Huang