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Computational visual storytelling produces a textual description of events and interpretations depicted in a sequence of images. These texts are made possible by advances and cross-disciplinary approaches in natural language processing,…

计算与语言 · 计算机科学 2018-07-24 Stephanie M. Lukin , Reginald Hobbs , Clare R. Voss

Open-domain multi-turn conversations mainly have three features, which are hierarchical semantic structure, redundant information, and long-term dependency. Grounded on these, selecting relevant context becomes a challenge step for…

计算与语言 · 计算机科学 2021-02-19 Lei Shen , Haolan Zhan , Xin Shen , Yang Feng

World-building, the process of developing both the narrative and physical world of a game, plays a vital role in the game's experience. Critically-acclaimed independent and AAA video games are praised for strong world-building, with game…

人工智能 · 计算机科学 2024-08-19 Yi Wang , Jieliang Luo , Adam Gaier , Evan Atherton , Hilmar Koch

An interactive robot framework accomplishes long-horizon task planning and can easily generalize to new goals and distinct tasks, even during execution. However, most traditional methods require predefined module design, making it hard to…

机器人学 · 计算机科学 2025-02-11 Boyi Li , Philipp Wu , Pieter Abbeel , Jitendra Malik

This paper presents a plan-based architecture for response generation in collaborative consultation dialogues, with emphasis on cases in which the system (consultant) and user (executing agent) disagree. Our work contributes to an overall…

cmp-lg · 计算机科学 2008-02-03 Jennifer Chu-Carroll , Sandra Carberry

Storytelling infographics are a powerful medium for communicating data-driven stories through visual presentation. However, existing authoring tools lack support for maintaining story consistency and aligning with users' story goals…

人机交互 · 计算机科学 2026-02-27 Jielin Feng , Xinwu Ye , Qianhui Li , Verena Ingrid Prantl , Jun-Hsiang Yao , Yuheng Zhao , Yun Wang , Siming Chen

Early work on narrative modeling used explicit plans and goals to generate stories, but the language generation itself was restricted and inflexible. Modern methods use language models for more robust generation, but often lack an explicit…

计算与语言 · 计算机科学 2020-04-09 Noah Weber , Leena Shekhar , Heeyoung Kwon , Niranjan Balasubramanian , Nathanael Chambers

Large Language Models (LLMs) hold great potential for web-based interactive applications, including browser games, online education, and digital storytelling platforms. However, LLM-based conversational agents suffer from spatiotemporal…

人机交互 · 计算机科学 2026-01-21 Geonwoo Bang , DongMyung Kim , Hayoung Oh

There has been a recent explosion in applications for dialogue interaction ranging from direction-giving and tourist information to interactive story systems. Yet the natural language generation (NLG) component for many of these systems…

计算与语言 · 计算机科学 2017-08-30 Stephanie M. Lukin , Lena I. Reed , Marilyn A. Walker

The topic of Co-creation, i.e., AI agents interacting with humans to generate outputs (e.g., art), has gained significant attention recently. However, most studies focus on adult-human interactions in a digital setting. This paper explores…

人工智能 · 计算机科学 2026-05-29 Arturo Valdivia , Paolo Burelli

We propose a novel method for generating titles for unstructured text documents. We reframe the problem as a sequential question-answering task. A deep neural network is trained on document-title pairs with decomposable titles, meaning that…

计算与语言 · 计算机科学 2019-05-13 Oleg Vasilyev , Tom Grek , John Bohannon

Traditional ontologies describe domain structure but cannot generate novel artifacts. Large language models generate fluently but produce outputs lacking structural validity, hallucinating mechanisms without components, goals without end…

人工智能 · 计算机科学 2026-02-10 Benny Cheung

Narrative, and in particular storytelling, is an important part of the human experience. Consequently, computational systems that can reason about narrative can be more effective communicators, entertainers, educators, and trainers. One of…

人工智能 · 计算机科学 2014-01-17 Mark Owen Riedl , Robert Michael Young

Large language models (LLMs) have recently attracted considerable interest for their ability to perform complex reasoning tasks, such as chain-of-thought (CoT) reasoning. However, most of the existing approaches to enhance this ability rely…

计算与语言 · 计算机科学 2024-08-08 Xinyi Wang , Lucas Caccia , Oleksiy Ostapenko , Xingdi Yuan , William Yang Wang , Alessandro Sordoni

One of the challenges in text generation is to control text generation as intended by the user. Previous studies proposed specifying the keywords that should be included in the generated text. However, this approach is insufficient to…

计算与语言 · 计算机科学 2023-11-01 Yuichi Sasazawa , Terufumi Morishita , Hiroaki Ozaki , Osamu Imaichi , Yasuhiro Sogawa

Generating a long story of several thousand words with narrative coherence using Large Language Models (LLMs) has been a challenging task. Previous research has addressed this challenge by proposing different frameworks that create a story…

计算与语言 · 计算机科学 2024-10-04 Minwook Bae , Hyounghun Kim

In timeline-based planning, domains are described as sets of independent, but interacting, components, whose behaviour over time (the set of timelines) is governed by a set of temporal constraints. A distinguishing feature of timeline-based…

人工智能 · 计算机科学 2019-05-28 Nicola Gigante , Angelo Montanari , Marta Cialdea Mayer , Andrea Orlandini , Mark Reynolds

Automated planning enables robots to find plans to achieve complex, long-horizon tasks, given a planning domain. This planning domain consists of a list of actions, with their associated preconditions and effects, and is usually manually…

机器人学 · 计算机科学 2021-09-21 Maximilian Diehl , Chris Paxton , Karinne Ramirez-Amaro

Story generation, namely generating a reasonable story from a leading context, is an important but challenging task. In spite of the success in modeling fluency and local coherence, existing neural language generation models (e.g., GPT-2)…

计算与语言 · 计算机科学 2020-01-16 Jian Guan , Fei Huang , Zhihao Zhao , Xiaoyan Zhu , Minlie Huang

This paper shows how to construct genre patterns, whose purpose is to guide interactive story composition in a way that enforces thematic consistency. To start the discussion we argue, based on previous seminal works, for the existence of…

计算与语言 · 计算机科学 2025-01-15 Edirlei Soares de Lima , Margot M. E. Neggers , Antonio L. Furtado