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This paper describes the COINS (COnstraint-based INteractive Solving) system: a conflict-based constraint solver. It helps understanding inconsistencies, simulates constraint additions and/or retractions (without any propagation),…

软件工程 · 计算机科学 2007-05-23 Samir Ouis , Narendra Jussien , Patrice Boizumault

The Set Cover Problem (SCP) and the Hitting Set Problem (HSP) are well-studied optimization problems. In this paper we introduce the Reward-Penalty-Selection Problem (RPSP) which can be understood as a combination of the SCP and the HSP…

计算复杂性 · 计算机科学 2021-06-29 T. Heller , S. O. Krumke , K. -H. Küfer

We consider worst case time bounds for NP-complete problems including 3-SAT, 3-coloring, 3-edge-coloring, and 3-list-coloring. Our algorithms are based on a constraint satisfaction (CSP) formulation of these problems; 3-SAT is equivalent to…

数据结构与算法 · 计算机科学 2007-05-23 David Eppstein

Constraint satisfaction problem (CSP) is a well-studied combinatorial search problem, in which we are asked to find an assignment of values to given variables so as to satisfy all of given constraints. We study a reconfiguration variant of…

数据结构与算法 · 计算机科学 2018-12-31 Tatsuhiko Hatanaka , Takehiro Ito , Xiao Zhou

Inductive logic programming (ILP) is a form of logical machine learning. The goal is to search a hypothesis space for a hypothesis that generalises training examples and background knowledge. We introduce an approach that 'shrinks' the…

人工智能 · 计算机科学 2026-05-18 Andrew Cropper , Filipe Gouveia , David M. Cerna

We develop a polynomial time $\Omega\left ( \frac 1R \log R \right)$ approximate algorithm for Max 2CSP-$R$, the problem where we are given a collection of constraints, each involving two variables, where each variable ranges over a set of…

数据结构与算法 · 计算机科学 2015-04-07 Guy Kindler , Alexandra Kolla , Luca Trevisan

Clustering is an unsupervised technique of Data Mining. It means grouping similar objects together and separating the dissimilar ones. Each object in the data set is assigned a class label in the clustering process using a distance measure.…

信息检索 · 计算机科学 2011-10-13 Parul Agarwal , M. Afshar Alam , Ranjit Biswas

We present a general algorithm to order moves so as to speedup exact game solvers. It uses online learning of playout policies and Monte Carlo Tree Search. The learned policy and the information in the Monte Carlo tree are used to order…

人工智能 · 计算机科学 2020-01-16 Tristan Cazenave

Sampling multiple candidate programs at inference time is an effective way to improve LLM code generation. However, its benefit depends on reliably selecting a correct solution from the generated pool. We observe that this selection problem…

机器学习 · 计算机科学 2026-05-13 David Cho , Yifan Wang , Fanping Sui , Ananth Grama

Concurrent games with a fixed number of agents have been thoroughly studied, with various solution concepts and objectives for the agents. In this paper, we consider concurrent games with an arbitrary number of agents, and study the problem…

计算机科学中的逻辑 · 计算机科学 2020-10-01 Nathalie Bertrand , Patricia Bouyer , Anirban Majumdar

We consider a class of optimization problems defined by a system of linear equations with min and max operators. This class of optimization problems has been studied under restrictive conditions, such as, (C1) the halting or stability…

计算复杂性 · 计算机科学 2024-12-18 Krishnendu Chatterjee , Ruichen Luo , Raimundo Saona , Jakub Svoboda

A non-binary Constraint Satisfaction Problem (CSP) can be solved directly using extended versions of binary techniques. Alternatively, the non-binary problem can be translated into an equivalent binary one. In this case, it is generally…

人工智能 · 计算机科学 2011-09-28 N. Samaras , K. Stergiou

Although deep reinforcement learning has led to breakthroughs in many difficult domains, these successes have required an ever-increasing number of samples, affording only a shrinking segment of the AI community access to their development.…

Role-playing games (RPGs) have a considerable amount of text in video game dialogues. Quite often this text is semi-annotated by the game developers. In this paper, we extract a multilingual dataset of persuasive dialogue from several RPGs.…

计算与语言 · 计算机科学 2022-07-12 Teemu Pöyhönen , Mika Hämäläinen , Khalid Alnajjar

Concurrent Constraint Programming (CCP) is a declarative model for concurrency where agents interact by telling and asking constraints (pieces of information) in a shared store. Some previous works have developed (approximated) declarative…

计算机科学中的逻辑 · 计算机科学 2017-02-13 Moreno Falaschi , Maurizio Gabbrielli , Carlos Olarte , Catuscia Palamidessi

*** To appear in Theory and Practice of Logic Programming (TPLP) *** Within the context of constraint solving, a portfolio approach allows one to exploit the synergy between different solvers in order to create a globally better solver. In…

人工智能 · 计算机科学 2020-02-19 Roberto Amadini , Maurizio Gabbrielli , Jacopo Mauro

Let $M$ be a real $r\times c$ matrix and let $k$ be a positive integer. In the column subset selection problem (CSSP), we need to minimize the quantity $\|M-SA\|$, where $A$ can be an arbitrary $k\times c$ matrix, and $S$ runs over all…

组合数学 · 数学 2017-01-12 Yaroslav Shitov

Phase-based statistical sampling methods such as SimPoints have proven to be effective at dramatically reducing the long time for architectural simulators to run large workloads such as SPEC CPU2017. However, generating and validating them…

性能 · 计算机科学 2021-12-15 Haiyang Han , Nikos Hardavellas

This paper considers the application of Model Predictive Control (MPC) to a weighted coverage path planning (WCPP) problem. The problem appears in a wide range of practical applications, including search and rescue (SAR) missions. The basic…

系统与控制 · 电气工程与系统科学 2025-10-02 Kilian Schweppe , Ludmila Moshagen , Georg Schildbach

In this short paper, we describe an efficient numerical solver for the optimal sampling problem considered in "Designing Sampling Schemes for Multi-Dimensional Data". An implementation may be found on…

信号处理 · 电气工程与系统科学 2021-11-11 Filip Elvander , Johan Swärd , Andreas Jakobsson
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