相关论文: Game-Based Approach for QoS Provisioning and Inter…
Fifth generation (5G) dense small cell networks (SCNs) are expected to meet the thousand-fold mobile traffic challenge within the next few years. When developing solution schemes for resource allocation problems in such networks,…
Optimizing the cellular network's cell locations is one of the most fundamental problems of network design. The general objective is to provide the desired Quality-of-Service (QoS) with the minimum system cost. In order to meet a growing…
This paper investigates the price-based resource allocation strategies for the uplink transmission of a spectrum-sharing femtocell network, in which a central macrocell is underlaid with distributed femtocells, all operating over the same…
Fifth generation cellular systems support a broad range of services, including mobile broadband, critical and massive Internet of Things and are used in a variety of scenarios. In many of these scenarios, the main challenge is maintaining…
The area of networking games has had a growing impact on wireless networks. This reflects the recognition in the important scaling advantages that the service providers can benefit from by increasing the autonomy of mobiles in decision…
Wireless networks employing small cells like femtocells are considered to be the choice of network deployment for 4G or advanced networks. This hierarchical deployment of cells introduces the necessity of effective frequency planning for…
In cellular networks, the densification of connected devices and base stations engender the ever-growing traffic intensity, and caching popular contents with smart management is a promising way to alleviate such consequences. Our research…
Two-tier networks, comprising a conventional cellular network overlaid with shorter range hotspots (e.g. femtocells, distributed antennas, or wired relays), offer an economically viable way to improve cellular system capacity. The…
In this paper, we propose a novel user-cell association approach for wireless small cell networks that exploits previously unexplored context information extracted from users' devices, i.e., user equipments (UEs). Beyond characterizing…
To solve the problem that the low capacity in hot-spots and coverage holes of conventional cellular networks, the base stations (BSs) having lower transmit power are deployed to form heterogeneous cellular networks (HetNets). However,…
This paper investigates cell-free massive multiple input multiple output systems with a particular focus on uplink power allocation. In these systems, uplink power control is highly non-trivial, since a single user terminal is associated…
Cellular networks are constantly lagging in terms of the bandwidth needed to support the growing high data rate demands. The system needs to efficiently allocate its frequency spectrum such that the spectrum utilization can be maximized…
Considering the comfortably establishing ad hoc networks, the use of this type of network is increasing day to day. On the other side, it is predicted that using multimedia applications will be more public in these network. As it is known,…
This paper considers the problem of cooperative power control in distributed small cell wireless networks. We introduce a novel framework, based on repeated games, which models the interactions of the different transmit base stations in the…
In this paper, we deal with the problem of maximizing the profit of Network Operators (NOs) of green cellular networks in situations where Quality-of-Service (QoS) guarantees must be ensured to users, and Base Stations (BSs) can be shared…
This paper introduces a particular game formulation and its corresponding notion of equilibrium, namely the satisfaction form (SF) and the satisfaction equilibrium (SE). A game in SF models the case where players are uniquely interested in…
This paper addresses the cell association problem in the downlink of a multi-tier heterogeneous network (HetNet), where base stations (BSs) have finite number of resource blocks (RBs) available to distribute among their associated users.…
Cellular networks are expected to be the main communication infrastructure to support the expanding applications of Unmanned Aerial Vehicles (UAVs). As these networks are deployed to serve ground User Equipment (UES), several issues need to…
The 5G cellular wireless systems will have a multi-tier architecture consisting of macrocells, different types of licensed small cells and D2D networks to serve users with different quality-of-service (QoS) requirements in a spectrum…
The paper proposes a two player game based strategy for resource allocation in service computing domain such as cloud, grid etc. The players are modeled as demand/workflows for the resource and represent multiple types of qualitative and…