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In this work, we investigate the distributed generalized Nash equilibrium (GNE) seeking problems for $N$-coalition games with inequality constraints. First, we study the scenario where each agent in a coalition has full information of all…

最优化与控制 · 数学 2021-09-28 Chao Sun , Guoqiang Hu

We consider graphical $n$-person games with perfect information that have no Nash equilibria in pure stationary strategies. Solving these games in mixed strategies, we introduce probabilistic distributions in all non-terminal positions. The…

组合数学 · 数学 2023-08-21 Vladimir Gurvich , Mariya Naumova

In this paper, we study the problem of the distributed Nash equilibrium seeking of N-player games over jointly strongly connected switching networks. The action of each player is governed by a class of uncertain nonlinear systems. Our…

最优化与控制 · 数学 2024-11-05 Jie Huang

In this work, we present a novel characterization of approximate Nash equilibria in a class of convex games over the simplex. To achieve this, we regularize the utility functions using the Shannon entropy term, connect the solutions to the…

最优化与控制 · 数学 2025-07-18 Tatiana Tatarenko , S. Rasoul Etesami

Leximin is a common approach to multi-objective optimization, frequently employed in fair division applications. In leximin optimization, one first aims to maximize the smallest objective value; subject to this, one maximizes the…

计算机科学与博弈论 · 计算机科学 2023-09-29 Eden Hartman , Avinatan Hassidim , Yonatan Aumann , Erel Segal-Halevi

Maxmin-$\omega$ dynamical systems were previously introduced as an ``all-in-one package'' that can yield a solely min-plus, a solely max-plus, or a max-min-plus dynamical system by varying a parameter $\omega\in(0,1]$. With such systems in…

环与代数 · 数学 2023-08-02 Muhammad Syifa'ul Mufid , Ebrahim Patel , Sergei Sergeev

We introduce a set-valued solution concept, M equilibrium, to capture empirical regularities from over half a century of game-theory experiments. We show M equilibrium serves as a meta theory for various models that hitherto were considered…

理论经济学 · 经济学 2021-04-20 Jacob K. Goeree , Philippos Louis

This note further addresses the global optimization problem for max-plus linear systems considered in [Automatica 119 (2020) 109104]. Firstly, the operations between infinity elemens and real numbers involved in the formulas of solving…

最优化与控制 · 数学 2021-03-30 Cailu Wang , Yuegang Tao

In this paper, the problem of finding a Nash equilibrium of a multi-player game is considered. The players are only aware of their own cost functions as well as the action space of all players. We develop a relatively fast algorithm within…

系统与控制 · 计算机科学 2017-05-09 Farzad Salehisadaghiani , Lacra Pavel

This paper addresses two deficiencies of models in the area of matching-based market design. The first arises from the recent realization that the most prominent solution that uses cardinal utilities, namely the Hylland-Zeckhauser (HZ)…

计算机科学与博弈论 · 计算机科学 2023-04-24 Mojtaba Hosseini , Vijay V. Vazirani

In bandwidth allocation, competing agents wish to transmit data along paths of links in a network, and each agent's utility is equal to the minimum bandwidth she receives among all links in her desired path. Recent market mechanisms for…

计算机科学与博弈论 · 计算机科学 2019-05-08 Benjamin Plaut

We study learning in complete-information games, allowing the players' models of their environment to be misspecified. We introduce Berk--Nash rationalizability: the largest self-justified set of actions -- meaning each action in the set is…

理论经济学 · 经济学 2025-10-28 Ignacio Esponda , Demian Pouzo

We show that in any $n$-player $m$-action normal-form game, we can obtain an approximate equilibrium by sampling any mixed-action equilibrium a small number of times. We study three types of equilibria: Nash, correlated and coarse…

计算机科学与博弈论 · 计算机科学 2014-10-21 Yakov Babichenko , Siddharth Barman , Ron Peretz

In this two-parts paper we propose a decentralized strategy, based on a game-theoretic formulation, to find out the optimal precoding/multiplexing matrices for a multipoint-to-multipoint communication system composed of a set of wideband…

信息论 · 计算机科学 2009-11-13 Gesualdo Scutari , D. P. Palomar , S. Barbarossa

We consider a randomized algorithm for the unique games problem, using independent multinomial probabilities to assign labels to the vertices of a graph. The expected value of the solution obtained by the algorithm is expressed as a…

计算复杂性 · 计算机科学 2015-08-10 Rajeev Kohli , Ramesh Krishnamurti

Decentralised optimisation tasks are important components of multi-agent systems. These tasks can be interpreted as n-player potential games: therefore game-theoretic learning algorithms can be used to solve decentralised optimisation…

多智能体系统 · 计算机科学 2013-01-16 Michalis Smyrnakis

We study turn-based stochastic zero-sum games with lexicographic preferences over reachability and safety objectives. Stochastic games are standard models in control, verification, and synthesis of stochastic reactive systems that exhibit…

计算机科学与博弈论 · 计算机科学 2022-07-21 Krishnendu Chatterjee , Joost-Pieter Katoen , Maximilian Weininger , Tobias Winkler

Matching algorithms are used routinely to match donors to recipients for solid organs transplantation, for the assignment of medical residents to hospitals, record linkage in databases, scheduling jobs on machines, network switching, online…

数据结构与算法 · 计算机科学 2020-01-09 David García-Soriano , Francesco Bonchi

We study multi-strategies in multiplayer reachability games played on finite graphs. A multi-strategy prescribes a set of possible actions, instead of a single action as usual strategies: it represents a set of all strategies that are…

计算机科学与博弈论 · 计算机科学 2024-11-21 Aline Goeminne , Benjamin Monmege

Imperfect recall games represent dynamic interactions where players forget previously known information, such as a history of played actions. The importance of imperfect recall games stems from allowing a concise representation of…

计算机科学与博弈论 · 计算机科学 2017-05-25 Jiri Cermak , Branislav Bosansky , Michal Pechoucek