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Video-mapping is the process of coherent video-projection of images, animations or movies on static objects or buildings for shows. This paper focuses on the dynamic video-mapping of the suit of a puppet being moved by its puppeteer on the…

计算机视觉与模式识别 · 计算机科学 2018-10-10 Guillaume Caron , Mounya Belghiti , Anthony Dessaux

Knowledge of 3-D object shape is of great importance to robot manipulation tasks, but may not be readily available in unstructured environments. While vision is often occluded during robot-object interaction, high-resolution tactile sensors…

机器人学 · 计算机科学 2022-03-11 Sudharshan Suresh , Zilin Si , Joshua G. Mangelson , Wenzhen Yuan , Michael Kaess

High-quality 4D reconstruction of human performance with complex interactions to various objects is essential in real-world scenarios, which enables numerous immersive VR/AR applications. However, recent advances still fail to provide…

计算机视觉与模式识别 · 计算机科学 2021-05-03 Zhuo Su , Lan Xu , Dawei Zhong , Zhong Li , Fan Deng , Shuxue Quan , Lu Fang

We propose a deep videorealistic 3D human character model displaying highly realistic shape, motion, and dynamic appearance learned in a new weakly supervised way from multi-view imagery. In contrast to previous work, our controllable 3D…

计算机视觉与模式识别 · 计算机科学 2021-09-01 Marc Habermann , Lingjie Liu , Weipeng Xu , Michael Zollhoefer , Gerard Pons-Moll , Christian Theobalt

In this paper, we find that the generation of 3D human motions and 2D human videos is intrinsically coupled. 3D motions provide the structural prior for plausibility and consistency in videos, while pre-trained video models offer strong…

计算机视觉与模式识别 · 计算机科学 2026-04-13 Chengfeng Zhao , Jiazhi Shu , Yubo Zhao , Tianyu Huang , Jiahao Lu , Zekai Gu , Chengwei Ren , Zhiyang Dou , Qing Shuai , Yuan Liu

In this paper, we aim to model 3D scene geometry, appearance, and physical information just from dynamic multi-view videos in the absence of any human labels. By leveraging physics-informed losses as soft constraints or integrating simple…

计算机视觉与模式识别 · 计算机科学 2025-08-14 Jinxi Li , Ziyang Song , Bo Yang

We describe an end-to-end method for recovering 3D human body mesh from single images and monocular videos. Different from the existing methods try to obtain all the complex 3D pose, shape, and camera parameters from one coupling feature,…

计算机视觉与模式识别 · 计算机科学 2019-09-18 Sun Yu , Ye Yun , Liu Wu , Gao Wenpeng , Fu YiLi , Mei Tao

Due to the visual ambiguity, purely kinematic formulations on monocular human motion capture are often physically incorrect, biomechanically implausible, and can not reconstruct accurate interactions. In this work, we focus on exploiting…

计算机视觉与模式识别 · 计算机科学 2022-03-29 Buzhen Huang , Liang Pan , Yuan Yang , Jingyi Ju , Yangang Wang

We present a novel neural implicit representation for articulated human bodies. Compared to explicit template meshes, neural implicit body representations provide an efficient mechanism for modeling interactions with the environment, which…

计算机视觉与模式识别 · 计算机科学 2022-04-14 Marko Mihajlovic , Shunsuke Saito , Aayush Bansal , Michael Zollhoefer , Siyu Tang

We present a flexible interactive 3D morpho-kinematical modeling application for astrophysics. Compared to other systems, our application reduces the restrictions on the physical assumptions, data type and amount that is required for a…

天体物理仪器与方法 · 物理学 2016-11-17 Wolfgang Steffen , Nicholas Koning , Stephan Wenger , Christophe Morisset , Marcus Magnor

Creating scenes for captured motions that achieve realistic human-scene interaction is crucial for 3D animation in movies or video games. As character motion is often captured in a blue-screened studio without real furniture or objects in…

计算机视觉与模式识别 · 计算机科学 2024-05-22 Jianan Li , Tao Huang , Qingxu Zhu , Tien-Tsin Wong

We introduce a novel task of reconstructing a time series of second-person 3D human body meshes from monocular egocentric videos. The unique viewpoint and rapid embodied camera motion of egocentric videos raise additional technical barriers…

计算机视觉与模式识别 · 计算机科学 2021-10-19 Miao Liu , Dexin Yang , Yan Zhang , Zhaopeng Cui , James M. Rehg , Siyu Tang

4D modeling of human-object interactions is critical for numerous applications. However, efficient volumetric capture and rendering of complex interaction scenarios, especially from sparse inputs, remain challenging. In this paper, we…

计算机视觉与模式识别 · 计算机科学 2022-03-29 Yuheng Jiang , Suyi Jiang , Guoxing Sun , Zhuo Su , Kaiwen Guo , Minye Wu , Jingyi Yu , Lan Xu

We introduce a novel framework for modeling high-fidelity, animatable 3D human avatars from motion-blurred monocular video inputs. Motion blur is prevalent in real-world dynamic video capture, especially due to human movements in 3D human…

计算机视觉与模式识别 · 计算机科学 2025-06-17 Xianrui Luo , Juewen Peng , Zhongang Cai , Lei Yang , Fan Yang , Zhiguo Cao , Guosheng Lin

The challenge of graphically rendering high frame-rate videos on low compute devices can be addressed through periodic prediction of future frames to enhance the user experience in virtual reality applications. This is studied through the…

计算机视觉与模式识别 · 计算机科学 2023-09-15 Nagabhushan Somraj , Pranali Sancheti , Rajiv Soundararajan

Humans can effortlessly anticipate how objects might move or change through interaction--imagining a cup being lifted, a knife slicing, or a lid being closed. We aim to endow computational systems with a similar ability to predict plausible…

计算机视觉与模式识别 · 计算机科学 2026-03-24 Rustin Soraki , Homanga Bharadhwaj , Ali Farhadi , Roozbeh Mottaghi

Recent years have witnessed tremendous progress in the 3D reconstruction of dynamic humans from a monocular video with the advent of neural rendering techniques. This task has a wide range of applications, including the creation of virtual…

计算机视觉与模式识别 · 计算机科学 2024-09-24 Kanghao Chen , Zeyu Wang , Lin Wang

This paper presents Master of Puppets (MOP), an animation-by-demonstration framework that allows users to control the motion of virtual characters (puppets) in real time. In the first step, the user is asked to perform the necessary actions…

图形学 · 计算机科学 2018-01-31 Yaoyuan Cui , Christos Mousas

Estimating the body shape and posture of a dressed human subject in motion represented as a sequence of (possibly incomplete) 3D meshes is important for virtual change rooms and security. To solve this problem, statistical shape spaces…

计算机视觉与模式识别 · 计算机科学 2015-03-30 Stefanie Wuhrer , Leonid Pishchulin , Alan Brunton , Chang Shu , Jochen Lang

The reconstruction of three-dimensional dynamic scenes is a well-established yet challenging task within the domain of computer vision. In this paper, we propose a novel approach that combines the domains of 3D geometry reconstruction and…

计算机视觉与模式识别 · 计算机科学 2025-09-11 David Stotko , Reinhard Klein