中文
相关论文

相关论文: Token Curated Registries - A Game Theoretic Approa…

200 篇论文

Online game playing algorithms produce high-quality strategies with a fraction of memory and computation required by their offline alternatives. Continual Resolving (CR) is a recent theoretically sound approach to online game playing that…

计算机科学与博弈论 · 计算机科学 2019-03-11 Michal Sustr , Vojtech Kovarik , Viliam Lisy

The paper develops a general framework for constrained clustering which is based on the close connection of geometric clustering and diagrams. Various new structural and algorithmic results are proved (and known results generalized and…

数据结构与算法 · 计算机科学 2017-04-10 Andreas Brieden , Peter Gritzmann , Fabian Klemm

We are often faced with the non-trivial task of designing incentive mechanisms in the era of Web3. As history has shown, many Web3 services failed mostly due to the lack of a rigorous incentive mechanism design based on token economics.…

计算机科学与博弈论 · 计算机科学 2023-01-30 Kentaroh Toyoda

Predicting the probability that a user will click on a specific advertisement has been a prevalent issue in online advertising, attracting much research attention in the past decades. As a hot research frontier driven by industrial needs,…

信息检索 · 计算机科学 2022-02-23 Yanwu Yang , Panyu Zhai

We introduce quantitative reductions, a novel technique for structuring the space of quantitative games and solving them that does not rely on a reduction to qualitative games. We show that such reductions exhibit the same desirable…

计算机科学与博弈论 · 计算机科学 2018-09-12 Alexander Weinert

Multiwinner voting captures a wide variety of settings, from parliamentary elections in democratic systems to product placement in online shopping platforms. There is a large body of work dealing with axiomatic characterizations,…

计算机科学与博弈论 · 计算机科学 2023-12-12 Edith Elkind , Svetlana Obraztsova , Nicholas Teh

Conversational Recommender Systems (CRS) engage users in interactive dialogues to gather preferences and provide personalized recommendations. While existing studies have advanced conversational strategies, they often rely on predefined…

信息检索 · 计算机科学 2025-04-16 Haibo Sun , Naoki Otani , Hannah Kim , Dan Zhang , Nikita Bhutani

We consider a class of multi-robot motion planning problems where each robot is associated with multiple objectives and decoupled task specifications. The problems are formulated as an open-loop non-cooperative differential game. A…

多智能体系统 · 计算机科学 2014-02-18 Minghui Zhu , Michael Otte , Pratik Chaudhari , Emilio Frazzoli

Online learning to rank is a sequential decision-making problem where in each round the learning agent chooses a list of items and receives feedback in the form of clicks from the user. Many sample-efficient algorithms have been proposed…

机器学习 · 统计学 2019-03-20 Tor Lattimore , Branislav Kveton , Shuai Li , Csaba Szepesvari

We study a game-theoretic information retrieval model in which strategic publishers aim to maximize their chances of being ranked first by the search engine while maintaining the integrity of their original documents. We show that the…

计算机科学与博弈论 · 计算机科学 2025-07-31 Omer Madmon , Idan Pipano , Itamar Reinman , Moshe Tennenholtz

Understanding the bias-variance tradeoff in user representation learning is essential for improving recommendation quality in modern content platforms. While well studied in static settings, this tradeoff becomes significantly more complex…

计算机科学与博弈论 · 计算机科学 2026-03-03 Kang Wang , Renzhe Xu , Bo Li

This paper investigates the decentralized provision of public goods in directed networks. We establish a correspondence between kernels in graph theory and specialized equilibria in which players either contribute a fixed threshold amount…

理论经济学 · 经济学 2025-12-30 Jingmin Huang , Yang Sun , Fanqi Xu , Wei Zhao

The Team Orienteering Problem (TOP) generalizes many real-world multi-robot scheduling and routing tasks that occur in autonomous mobility, aerial logistics, and surveillance applications. While many flavors of the TOP exist for planning in…

机器人学 · 计算机科学 2025-10-29 Malintha Fernando , Petter Ögren , Silun Zhang

Applications designed for entertainment and other non-instrumental purposes are challenging to optimize because the relationships between system parameters and user experience can be unclear. Ideally, we would crowdsource these design…

人机交互 · 计算机科学 2022-04-26 Alan Medlar , Jing Li , Yang Liu , Dorota Glowacka

Code completion is widely used by software developers to provide coding suggestions given a partially written code snippet. Apart from the traditional code completion methods, which only support single token completion at minimal positions,…

软件工程 · 计算机科学 2021-06-29 Jingxuan Li , Rui Huang , Wei Li , Kai Yao , Weiguo Tan

Online marketplaces frequently run pricing experiments in environments where users choose from a list of items. In these settings, items compete for users' limited attention and demand, creating interference among items within a list:…

计量经济学 · 经济学 2026-03-17 Mahyar Habibi , Zahra Khanalizadeh , Negar Ziaeian

Selecting the combination of security controls that will most effectively protect a system's assets is a difficult task. If the wrong controls are selected, the system may be left vulnerable to cyber-attacks that can impact the…

软件工程 · 计算机科学 2026-04-22 Dylan Léveillé , Jason Jaskolka

Ranked Choice Voting (RCV) and Single Transferable Voting (STV) are widely valued; but are complex to understand due to intricate per-round vote transfers. Questions like determining how far a candidate is from winning or identifying…

计算机科学与博弈论 · 计算机科学 2024-07-22 Sanyukta Deshpande , Nikhil Garg , Sheldon Jacobson

We consider a track selection problem for multi-target tracking in a multifunction radar network from a game-theoretic perspective. The problem is formulated as a non-cooperative game. The radars are considered to be players in this game…

计算机科学与博弈论 · 计算机科学 2017-04-17 Nikola Bogdanovic , Hans Driessen , Alexander Yarovoy

We study the complexity of several combinatorial problems in the model of binary networked public goods games. In this game, players are represented by vertices in a network, and the action of each player can be either investing or not…

计算机科学与博弈论 · 计算机科学 2020-12-08 Yongjie Yang , Jianxin Wang