English

Game theoretic controller synthesis for multi-robot motion planning Part I : Trajectory based algorithms

Multiagent Systems 2014-02-18 v2 Computer Science and Game Theory Systems and Control Optimization and Control

Abstract

We consider a class of multi-robot motion planning problems where each robot is associated with multiple objectives and decoupled task specifications. The problems are formulated as an open-loop non-cooperative differential game. A distributed anytime algorithm is proposed to compute a Nash equilibrium of the game. The following properties are proven: (i) the algorithm asymptotically converges to the set of Nash equilibrium; (ii) for scalar cost functionals, the price of stability equals one; (iii) for the worst case, the computational complexity and communication cost are linear in the robot number.

Keywords

Cite

@article{arxiv.1402.2708,
  title  = {Game theoretic controller synthesis for multi-robot motion planning Part I : Trajectory based algorithms},
  author = {Minghui Zhu and Michael Otte and Pratik Chaudhari and Emilio Frazzoli},
  journal= {arXiv preprint arXiv:1402.2708},
  year   = {2014}
}
R2 v1 2026-06-22T03:06:20.275Z