Distributed Nash equilibrium seeking for aggregative games with coupled constraints
Optimization and Control
2022-06-14 v2
Abstract
In this paper, we study a distributed continuous-time design for aggregative games with coupled constraints in order to seek the generalized Nash equilibrium by a group of agents via simple local information exchange. To solve the problem, we propose a distributed algorithm based on projected dynamics and non-smooth tracking dynamics, even for the case when the interaction topology of the multi-agent network is time-varying. Moreover, we prove the convergence of the non-smooth algorithm for the distributed game by taking advantage of its special structure and also combining the techniques of the variational inequality and Lyapunov function.
Cite
@article{arxiv.1609.02253,
title = {Distributed Nash equilibrium seeking for aggregative games with coupled constraints},
author = {Shu Liang and Peng Yi and Yiguang Hong},
journal= {arXiv preprint arXiv:1609.02253},
year = {2022}
}
Comments
8 pages, 4 figures