English

Probabilistic Game-Theoretic Traffic Routing

Systems and Control 2024-05-09 v2 Systems and Control Optimization and Control

Abstract

We examine the routing problem for self-interested vehicles using stochastic decision strategies. By approximating the road latency functions and a non-linear variable transformation, we frame the problem as an aggregative game. We characterize the approximation error and we derive a new monotonicity condition for a broad category of games that encompasses the problem under consideration. Next, we propose a semi-decentralized algorithm to calculate the routing as a variational generalized Nash equilibrium and demonstrate the solution's benefits with numerical simulations. In the particular case of potential games, which emerges for linear latency functions, we explore a receding-horizon formulation of the routing problem, showing asymptotic convergence to destinations and analysing closed-loop performance dependence on horizon length through numerical simulations.

Keywords

Cite

@article{arxiv.2303.03295,
  title  = {Probabilistic Game-Theoretic Traffic Routing},
  author = {Emilio Benenati and Sergio Grammatico},
  journal= {arXiv preprint arXiv:2303.03295},
  year   = {2024}
}
R2 v1 2026-06-28T09:03:52.898Z