English

Congestion-aware path coordination game with Markov decision process dynamics

Multiagent Systems 2022-07-06 v2

Abstract

Inspired by the path coordination problem arising from robo-taxis, warehouse management, and mixed-vehicle routing problems, we model a group of heterogeneous players responding to stochastic demands as a congestion game under Markov decision process dynamics. Players share a common state-action space but have unique transition dynamics, and each player's unique cost is a {function} of the joint state-action probability distribution. For a class of player cost functions, we formulate the player-specific optimization problem, prove the equivalence between the Nash equilibrium and the solution of a potential minimization problem, and derive dynamic programming approaches to solve the Nash equilibrium. We apply this game to model multi-agent path coordination and introduce congestion-based cost functions that enable players to complete individual tasks while avoiding congestion with their opponents. Finally, we present a learning algorithm for finding the Nash equilibrium that has linear complexity in the number of players. We demonstrate our game model on a multi-robot warehouse \change{path coordination problem}, in which robots autonomously retrieve and deliver packages while avoiding congested paths.

Keywords

Cite

@article{arxiv.2203.12133,
  title  = {Congestion-aware path coordination game with Markov decision process dynamics},
  author = {Sarah H. Q. Li and Dan Calderone and Behcet Acikmese},
  journal= {arXiv preprint arXiv:2203.12133},
  year   = {2022}
}

Comments

6 pages, 4 figures

R2 v1 2026-06-24T10:22:48.055Z