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In the future, artificial learning agents are likely to become increasingly widespread in our society. They will interact with both other learning agents and humans in a variety of complex settings including social dilemmas. We consider the…

计算机科学与博弈论 · 计算机科学 2019-11-21 Tobias Baumann , Thore Graepel , John Shawe-Taylor

Learning collaborative behaviors is essential for multi-agent systems. Traditionally, multi-agent reinforcement learning solves this implicitly through a joint reward and centralized observations, assuming collaborative behavior will…

机器人学 · 计算机科学 2025-02-27 Zhengran Ji , Lingyu Zhang , Paul Sajda , Boyuan Chen

Deep reinforcement learning enables algorithms to learn complex behavior, deal with continuous action spaces and find good strategies in environments with high dimensional state spaces. With deep reinforcement learning being an active area…

机器学习 · 计算机科学 2018-10-17 Winfried Lötzsch

Humans are able to seamlessly visually imitate others, by inferring their intentions and using past experience to achieve the same end goal. In other words, we can parse complex semantic knowledge from raw video and efficiently translate…

机器学习 · 计算机科学 2020-11-12 Sudeep Dasari , Abhinav Gupta

Human-like agents are an increasingly important topic in games and beyond. Believable non-player characters enhance the gaming experience by improving immersion and providing entertainment. They also offer players the opportunity to engage…

人工智能 · 计算机科学 2025-06-11 Maciej Swiechowski , Dominik Slezak

This paper presents the first two editions of Visual Doom AI Competition, held in 2016 and 2017. The challenge was to create bots that compete in a multi-player deathmatch in a first-person shooter (FPS) game, Doom. The bots had to make…

人工智能 · 计算机科学 2022-07-28 Marek Wydmuch , Michał Kempka , Wojciech Jaśkowski

An important aspect of developing conversational agents is to give a bot the ability to improve through communicating with humans and to learn from the mistakes that it makes. Most research has focused on learning from fixed training sets…

人工智能 · 计算机科学 2017-01-17 Jiwei Li , Alexander H. Miller , Sumit Chopra , Marc'Aurelio Ranzato , Jason Weston

The ongoing deep learning revolution has allowed computers to outclass humans in various games and perceive features imperceptible to humans during classification tasks. Current machine learning techniques have clearly distinguished…

机器人学 · 计算机科学 2023-06-07 Joshua Paul Powers

Significant progress has been made in AI for games, including board games, MOBA, and RTS games. However, complex agents are typically developed in an embedded manner, directly accessing game state information, unlike human players who rely…

机器学习 · 计算机科学 2025-04-08 Tianyang Wu , Lipeng Wan , Yuhang Wang , Qiang Wan , Xuguang Lan

Modern reinforcement learning (RL) systems capture deep truths about general, human problem-solving. In domains where new data can be simulated cheaply, these systems uncover sequential decision-making policies that far exceed the ability…

机器学习 · 计算机科学 2025-10-07 Scott Jeen

The development of the works of the author about adaptive algorithms of teaching the robotic systems with the help of operator is described here. An operator is assumed to be an experience decision-maker and sane carrier of a target which…

机器人学 · 计算机科学 2015-09-08 Valery Vilisov

As machine learning models become more capable, they have exhibited increased potential in solving complex tasks. One of the most promising directions uses deep reinforcement learning to train autonomous agents in computer network defense…

机器学习 · 计算机科学 2023-10-23 Elizabeth Bates , Vasilios Mavroudis , Chris Hicks

When a person is not satisfied with how a robot performs a task, they can intervene to correct it. Reward learning methods enable the robot to adapt its reward function online based on such human input, but they rely on handcrafted…

机器人学 · 计算机科学 2021-01-13 Andreea Bobu , Marius Wiggert , Claire Tomlin , Anca D. Dragan

While reinforcement learning (RL) has the potential to enable robots to autonomously acquire a wide range of skills, in practice, RL usually requires manual, per-task engineering of reward functions, especially in real world settings where…

机器人学 · 计算机科学 2019-02-15 Tianhe Yu , Gleb Shevchuk , Dorsa Sadigh , Chelsea Finn

Reinforcement learning problems are often described through rewards that indicate if an agent has completed some task. This specification can yield desirable behavior, however many problems are difficult to specify in this manner, as one…

人工智能 · 计算机科学 2016-08-15 Ashley Edwards , Charles Isbell , Atsuo Takanishi

Learning how to adapt to complex and dynamic environments is one of the most important factors that contribute to our intelligence. Endowing artificial agents with this ability is not a simple task, particularly in competitive scenarios. In…

人工智能 · 计算机科学 2020-04-09 Pablo Barros , Ana Tanevska , Alessandra Sciutti

We demonstrate the first reinforcement-learning application for robots equipped with an event camera. Because of the considerably lower latency of the event camera, it is possible to achieve much faster control of robots compared with the…

机器学习 · 计算机科学 2020-04-03 Riku Arakawa , Shintaro Shiba

Dynamic game theory is an increasingly popular tool for modeling multi-agent, e.g. human-robot, interactions. Game-theoretic models presume that each agent wishes to minimize a private cost function that depends on others' actions. These…

机器人学 · 计算机科学 2025-10-17 Cade Armstrong , Ryan Park , Xinjie Liu , Kushagra Gupta , David Fridovich-Keil

People can learn a wide range of tasks from their own experience, but can also learn from observing other creatures. This can accelerate acquisition of new skills even when the observed agent differs substantially from the learning agent in…

人工智能 · 计算机科学 2017-03-09 Abhishek Gupta , Coline Devin , YuXuan Liu , Pieter Abbeel , Sergey Levine

Efficient action prediction is of central importance for the fluent workflow between humans and equally so for human-robot interaction. To achieve prediction, actions can be encoded by a series of events, where every event corresponds to a…