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Change of direction is a key element of player movement in American football, yet there remains a lack of objective approaches for in-game performance evaluation of this athletic trait. Using tracking data, we propose a Bayesian…

应用统计 · 统计学 2025-07-09 Quang Nguyen , Ronald Yurko

Group tendency is a research branch of computer assisted learning. The construction of good learning behavior is of great significance to learners' learning process and learning effect, and is the key basis of data-driven education…

机器学习 · 计算机科学 2020-10-09 Xiaona Xia

As 3-point shooting in the NBA continues to increase, the importance of perimeter defense has never been greater. Perimeter defenders are often evaluated by their ability to tightly contest shots, but how exactly does contesting a jump shot…

应用统计 · 统计学 2019-05-03 Luke Bornn , Daniel Daly-Grafstein

Understanding trajectories in multi-agent scenarios requires addressing various tasks, including predicting future movements, imputing missing observations, inferring the status of unseen agents, and classifying different global states.…

计算机视觉与模式识别 · 计算机科学 2024-11-12 Guillem Capellera , Luis Ferraz , Antonio Rubio , Antonio Agudo , Francesc Moreno-Noguer

Human behavior modeling deals with learning and understanding behavior patterns inherent in humans' daily routines. Existing pattern mining techniques either assume human dynamics is strictly periodic, or require the number of modes as…

机器学习 · 计算机科学 2021-10-26 Rohan Kabra , Divya Saxena , Dhaval Patel , Jiannong Cao

Heterogeneity in efficacy is sometimes observed across baskets in basket trials. In this study, we propose a model-free clustering framework that groups baskets based on transition probabilities derived from the trajectories of treatment…

统计方法学 · 统计学 2026-01-05 Masahiro Kojima , Keisuke Hanada , Atsuya Sato

In sports, such as alpine skiing, coaches would like to know the speed and various biomechanical variables of their athletes and competitors. Existing methods use either body-worn sensors, which are cumbersome to setup, or manual image…

计算机视觉与模式识别 · 计算机科学 2019-09-02 Roman Bachmann , Jörg Spörri , Pascal Fua , Helge Rhodin

We contribute an analysis of situated visualizations in motion in video games for different types of data, with a focus on quantitative and categorical data representations. Video games convey a lot of data to players, to help them succeed…

人机交互 · 计算机科学 2024-09-13 Federica Bucchieri , Lijie Yao , Petra Isenberg

Despite increasing attention paid to the need for fast, scalable methods to analyze next-generation neuroscience data, comparatively little attention has been paid to the development of similar methods for behavioral analysis. Just as the…

神经元与认知 · 定量生物学 2017-11-02 Shariq Iqbal , John Pearson

Different collective behaviors emerging from the unknown have been examined in networks of mobile agents in recent years. Mobile systems, far from being limited to modeling and studying various natural and artificial systems in motion and…

The emergence of mobile games has caused a paradigm shift in the video-game industry. Game developers now have at their disposal a plethora of information on their players, and thus can take advantage of reliable models that can accurately…

机器学习 · 统计学 2018-11-29 Paul Bertens , Anna Guitart , África Periáñez

In team sports analytics, long-term player tracking remains a challenging task due to player appearance similarity, occlusion, and dynamic motion patterns. Accurately re-identifying players and reconnecting tracklets after extended absences…

计算机视觉与模式识别 · 计算机科学 2025-03-03 Maria Koshkina , James H. Elder

The paper describes a deep neural network-based detector dedicated for ball and players detection in high resolution, long shot, video recordings of soccer matches. The detector, dubbed FootAndBall, has an efficient fully convolutional…

计算机视觉与模式识别 · 计算机科学 2020-10-28 Jacek Komorowski , Grzegorz Kurzejamski , Grzegorz Sarwas

Analyzing defenses in team sports is generally challenging because of the limited event data. Researchers have previously proposed methods to evaluate football team defense by predicting the events of ball gain and being attacked using…

机器学习 · 计算机科学 2022-12-02 Rikuhei Umemoto , Kazushi Tsutsui , Keisuke Fujii

This study outlines a light gradient boosted model aimed at predicting shot outcomes in the NHL. The model uses the NHL's spatiotemporal data to account for both the skill of shooters and goaltenders. This approach involves isolating and…

其他计算机科学 · 计算机科学 2025-11-18 J. T. P. Noel

Penalties are fraught and game-changing moments in soccer games that teams explicitly prepare for. Consequently, there has been substantial interest in analyzing them in order to provide advice to practitioners. From a data science…

机器学习 · 计算机科学 2025-06-02 Lotte Bransen , Tim Janssen , Jesse Davis

Character diversity in competitive games, while enriching gameplay, often introduces balance challenges that can negatively impact player experience and strategic depth. Traditional balance assessments rely on aggregate metrics like win…

机器学习 · 计算机科学 2025-07-22 Haokun Zhou

Sophisticated trajectory prediction models that effectively mimic team dynamics have many potential uses for sports coaches, broadcasters and spectators. However, through experiments on soccer data we found that it can be surprisingly…

机器学习 · 计算机科学 2021-06-02 Brandon Victor , Aiden Nibali , Zhen He , David L. Carey

During the 2017 NBA playoffs, Celtics coach Brad Stevens was faced with a difficult decision when defending against the Cavaliers: "Do you double and risk giving up easy shots, or stay at home and do the best you can?" It's a tough call,…

机器学习 · 计算机科学 2018-03-09 Jiaxuan Wang , Ian Fox , Jonathan Skaza , Nick Linck , Satinder Singh , Jenna Wiens

The most important factors which contribute to the efficiency of game-theoretical algorithms are time and game complexity. In this study, we have offered an elegant method to deal with high complexity of game theoretic multi-objective…

计算机科学与博弈论 · 计算机科学 2015-03-13 Mahsa Badami , Ali Hamzeh , Sattar Hashemi
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