相关论文: A Variational Approach to Shape-from-shading Under…
Recent work on the intrinsic image of humans starts to consider the visibility of incident illumination and encodes the light transfer function by spherical harmonics. In this paper, we show that such a light transfer function can be…
This paper aims to recover the intrinsic reflectance layer and shading layer given a single image. Though this intrinsic image decomposition problem has been studied for decades, it remains a significant challenge in cases of complex…
Reconstructing object geometry and material from multiple views typically requires optimization. Differentiable path tracing is an appealing framework as it can reproduce complex appearance effects. However, it is difficult to use due to…
Recent advances in implicit neural representations and differentiable rendering make it possible to simultaneously recover the geometry and materials of an object from multi-view RGB images captured under unknown static illumination.…
A unified method for extracting geometric shape features from binary image data using a steady state partial differential equation (PDE) system as a boundary value problem is presented in this paper. The PDE and functions are formulated to…
We present a novel method for reconstructing the shape of an object from measured gradient data. A certain class of optical sensors does not measure the shape of an object, but its local slope. These sensors display several advantages,…
In this paper we present a framework for automated shape differentiation in the finite element software NGSolve. Our approach combines the mathematical Lagrangian approach for differentiating PDE constrained shape functions with the…
The question whether one can recover the shape of a geometric object from its Laplacian spectrum ('hear the shape of the drum') is a classical problem in spectral geometry with a broad range of implications and applications. While…
We consider a patch-based learning approach defined in terms of neural networks to estimate spatially adaptive regularisation parameter maps for image denoising with weighted Total Variation (TV) and test it to situations when the noise…
We propose a neural inverse rendering approach that jointly reconstructs geometry, spatially varying reflectance, and lighting conditions from multi-view images captured under varying directional lighting. Unlike prior multi-view…
Inverse rendering, the process of inferring scene properties from images, is a challenging inverse problem. The task is ill-posed, as many different scene configurations can give rise to the same image. Most existing solutions incorporate…
Reconstructing the surfaces of deformable objects from correspondences between a 3D template and a 2D image is well studied under Shape-from-Template (SfT) methods; however, existing approaches break down when topological changes accompany…
We present a novel inverse rendering-based framework to estimate the 3D shape (per-pixel surface normals and depth) of objects and scenes from single-view polarization images, the problem popularly known as Shape from Polarization (SfP).…
We present a self-supervised approach to in-the-wild image relighting that enables fully controllable, physically based illumination editing. We achieve this by combining the physical accuracy of traditional rendering with the…
While invaluable for many computer vision applications, decomposing a natural image into intrinsic reflectance and shading layers represents a challenging, underdetermined inverse problem. As opposed to strict reliance on conventional…
We present a new generic method for shadow-aware multi-view satellite photogrammetry of Earth Observation scenes. Our proposed method, the Shadow Neural Radiance Field (S-NeRF) follows recent advances in implicit volumetric representation…
The paper addresses the problem of energy compaction of dense 4D light fields by designing geometry-aware local graph-based transforms. Local graphs are constructed on super-rays that can be seen as a grouping of spatially and…
Neural approaches have shown a significant progress on camera-based reconstruction. But they require either a fairly dense sampling of the viewing sphere, or pre-training on an existing dataset, thereby limiting their generalizability. In…
3D perception of object shapes from RGB image input is fundamental towards semantic scene understanding, grounding image-based perception in our spatially 3-dimensional real-world environments. To achieve a mapping between image views of…
We propose a data-driven learned sky model, which we use for outdoor lighting estimation from a single image. As no large-scale dataset of images and their corresponding ground truth illumination is readily available, we use complementary…