中文
相关论文

相关论文: Learning Macromanagement in StarCraft from Replays…

200 篇论文

StarCraft II is a challenging benchmark for AI agents due to the necessity of both precise micro level operations and strategic macro awareness. Previous works, such as Alphastar and SCC, achieve impressive performance on tackling StarCraft…

人工智能 · 计算机科学 2024-06-19 Weiyu Ma , Qirui Mi , Yongcheng Zeng , Xue Yan , Yuqiao Wu , Runji Lin , Haifeng Zhang , Jun Wang

Imitation learning is a control design paradigm that seeks to learn a control policy reproducing demonstrations from expert agents. By substituting expert demonstrations for optimal behaviours, the same paradigm leads to the design of…

机器学习 · 计算机科学 2024-12-20 Dharmesh Tailor , Dario Izzo

Evaluating deep multiagent reinforcement learning (MARL) algorithms is complicated by stochasticity in training and sensitivity of agent performance to the behavior of other agents. We propose a meta-game evaluation framework for deep MARL,…

多智能体系统 · 计算机科学 2024-05-02 Zun Li , Michael P. Wellman

Acquiring multiple skills has commonly involved collecting a large number of expert demonstrations per task or engineering custom reward functions. Recently it has been shown that it is possible to acquire a diverse set of skills by…

机器人学 · 计算机科学 2020-06-15 Rostam Dinyari , Pierre Sermanet , Corey Lynch

The aerodynamic design of modern civil aircraft requires a true sense of intelligence since it requires a good understanding of transonic aerodynamics and sufficient experience. Reinforcement learning is an artificial general intelligence…

计算工程、金融与科学 · 计算机科学 2021-09-21 Runze Li , Yufei Zhang , Haixin Chen

Training agents in multi-agent competitive games presents significant challenges due to their intricate nature. These challenges are exacerbated by dynamics influenced not only by the environment but also by opponents' strategies. Existing…

机器学习 · 计算机科学 2023-08-22 The Viet Bui , Tien Mai , Thanh Hong Nguyen

In recent years, researchers have achieved great success in applying Deep Reinforcement Learning (DRL) algorithms to Real-time Strategy (RTS) games, creating strong autonomous agents that could defeat professional players in StarCraft~II.…

机器学习 · 计算机科学 2021-07-29 Shengyi Huang , Santiago Ontañón , Chris Bamford , Lukasz Grela

Although deep reinforcement learning methods can learn effective policies for challenging problems such as Atari games and robotics tasks, algorithms are complex, and training times are often long. This study investigates how Evolution…

机器学习 · 计算机科学 2024-07-25 Annie Wong , Jacob de Nobel , Thomas Bäck , Aske Plaat , Anna V. Kononova

Offline reinforcement learning leverages previously-collected offline datasets to learn optimal policies with no necessity to access the real environment. Such a paradigm is also desirable for multi-agent reinforcement learning (MARL)…

机器学习 · 计算机科学 2022-06-13 Linghui Meng , Muning Wen , Yaodong Yang , Chenyang Le , Xiyun Li , Weinan Zhang , Ying Wen , Haifeng Zhang , Jun Wang , Bo Xu

In a Stackelberg game, a leader commits to a randomized strategy, and a follower chooses their best strategy in response. We consider an extension of a standard Stackelberg game, called a discrete-time dynamic Stackelberg game, that has an…

计算机科学与博弈论 · 计算机科学 2022-02-11 Niklas Lauffer , Mahsa Ghasemi , Abolfazl Hashemi , Yagiz Savas , Ufuk Topcu

StarCraft II is one of the most challenging simulated reinforcement learning environments; it is partially observable, stochastic, multi-agent, and mastering StarCraft II requires strategic planning over long time horizons with real-time…

Recent work in deep reinforcement learning has allowed algorithms to learn complex tasks such as Atari 2600 games just from the reward provided by the game, but these algorithms presently require millions of training steps in order to…

机器学习 · 计算机科学 2018-01-09 Benjamin Spector , Serge Belongie

Solving control tasks in complex environments automatically through learning offers great potential. While contemporary techniques from deep reinforcement learning (DRL) provide effective solutions, their decision-making is not transparent.…

机器学习 · 计算机科学 2023-07-03 Martin Tappler , Edi Muškardin , Bernhard K. Aichernig , Bettina Könighofer

Despite the impressive capabilities of Deep Reinforcement Learning (DRL) agents in many challenging scenarios, their black-box decision-making process significantly limits their deployment in safety-sensitive domains. Several previous…

机器学习 · 计算机科学 2024-01-17 Xiao Liu , Jie Zhao , Wubing Chen , Mao Tan , Yongxing Su

Reinforcement learning is concerned with identifying reward-maximizing behaviour policies in environments that are initially unknown. State-of-the-art reinforcement learning approaches, such as deep Q-networks, are model-free and learn to…

人工智能 · 计算机科学 2017-08-18 Felix Leibfried , Nate Kushman , Katja Hofmann

Large Language Models (LLMs) have recently shown strong reasoning and generalization capabilities, motivating their use as decision-making policies in complex environments. StarCraft II (SC2), with its massive state-action space and partial…

人工智能 · 计算机科学 2026-02-17 Yixin Zhang , Ziyi Wang , Yiming Rong , Haoxi Wang , Jinling Jiang , Shuang Xu , Haoran Wu , Shiyu Zhou , Bo Xu

Learning the evolution of real-time strategy (RTS) game is a challenging problem in artificial intelligent (AI) system. In this paper, we present a novel Hebbian learning method to extract the global feature of point sets in StarCraft II…

神经与进化计算 · 计算机科学 2022-10-04 Beomseok Kang , Harshit Kumar , Saurabh Dash , Saibal Mukhopadhyay

Cooperative multi-robot teams need to be able to explore cluttered and unstructured environments while dealing with communication dropouts that prevent them from exchanging local information to maintain team coordination. Therefore, robots…

机器人学 · 计算机科学 2024-02-27 Aaron Hao Tan , Federico Pizarro Bejarano , Yuhan Zhu , Richard Ren , Goldie Nejat

This paper investigates whether shallow neural network agents can master the card game Schnapsen and challenge a strong search-based baseline, RdeepBot, which uses Monte Carlo sampling and lookahead search. Guided by a progressively more…

人工智能 · 计算机科学 2026-05-19 Ján Klačan , Sizhong Zhang

We study building multi-task agents in open-world environments. Without human demonstrations, learning to accomplish long-horizon tasks in a large open-world environment with reinforcement learning (RL) is extremely inefficient. To tackle…

机器学习 · 计算机科学 2023-12-05 Haoqi Yuan , Chi Zhang , Hongcheng Wang , Feiyang Xie , Penglin Cai , Hao Dong , Zongqing Lu