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相关论文: Learning Macromanagement in StarCraft from Replays…

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Motivated by the challenge of achieving rapid learning in physical environments, this paper presents the development and training of a robotic system designed to navigate and solve a labyrinth game using model-based reinforcement learning…

机器人学 · 计算机科学 2023-12-18 Thomas Bi , Raffaello D'Andrea

This paper introduces SC-Phi2, a fine-tuned StarCraft II small language model for macromanagement tasks. Small language models, like Phi2, Gemma, and DistilBERT, are streamlined versions of large language models (LLMs) with fewer parameters…

计算与语言 · 计算机科学 2024-10-01 Muhammad Junaid Khan , Gita Sukthankar

We present an end-to-end learning method for chess, relying on deep neural networks. Without any a priori knowledge, in particular without any knowledge regarding the rules of chess, a deep neural network is trained using a combination of…

神经与进化计算 · 计算机科学 2017-11-28 Eli David , Nathan S. Netanyahu , Lior Wolf

Various works have aimed at combining the inference efficiency of recurrent models and training parallelism of multi-head attention for sequence modeling. However, most of these works focus on tasks with fixed-dimension observation spaces,…

机器学习 · 计算机科学 2024-10-14 Bryce Ferenczi , Michael Burke , Tom Drummond

Bioprocesses have received a lot of attention to produce clean and sustainable alternatives to fossil-based materials. However, they are generally difficult to optimize due to their unsteady-state operation modes and stochastic behaviours.…

A novel approach to learning is presented, combining features of on-line and off-line methods to achieve considerable performance in the task of learning a backgammon value function in a process that exploits the processing power of…

机器学习 · 计算机科学 2025-04-04 Gregory R. Galperin

Meta-Reinforcement Learning (Meta-RL) enables fast adaptation to new testing tasks. Despite recent advancements, it is still challenging to learn performant policies across multiple complex and high-dimensional tasks. To address this, we…

机器学习 · 计算机科学 2024-12-17 Minjae Cho , Chuangchuang Sun

Deep reinforcement learning (RL) methods have significant potential for dialogue policy optimisation. However, they suffer from a poor performance in the early stages of learning. This is especially problematic for on-line learning with…

计算与语言 · 计算机科学 2017-07-06 Pei-Hao Su , Pawel Budzianowski , Stefan Ultes , Milica Gasic , Steve Young

This work considers the problem of control and resource scheduling in networked systems. We present DIRA, a Deep reinforcement learning based Iterative Resource Allocation algorithm, which is scalable and control-aware. Our algorithm is…

系统与控制 · 计算机科学 2019-09-24 Adrian Redder , Arunselvan Ramaswamy , Daniel E. Quevedo

In complex tasks, such as those with large combinatorial action spaces, random exploration may be too inefficient to achieve meaningful learning progress. In this work, we use a curriculum of progressively growing action spaces to…

机器学习 · 计算机科学 2019-07-01 Gregory Farquhar , Laura Gustafson , Zeming Lin , Shimon Whiteson , Nicolas Usunier , Gabriel Synnaeve

Learning tabula rasa, that is without any prior knowledge, is the prevalent workflow in reinforcement learning (RL) research. However, RL systems, when applied to large-scale settings, rarely operate tabula rasa. Such large-scale systems…

机器学习 · 计算机科学 2022-10-05 Rishabh Agarwal , Max Schwarzer , Pablo Samuel Castro , Aaron Courville , Marc G. Bellemare

This paper uses neuroevolution of augmenting topologies to evolve control tactics for groups of units in real-time strategy games. In such games, players build economies to generate armies composed of multiple types of units with different…

人工智能 · 计算机科学 2018-03-29 Aavaas Gajurel , Sushil J Louis , Daniel J Mendez , Siming Liu

Deep Reinforcement Learning (RL) methods rely on experience replay to approximate the minibatched supervised learning setting; however, unlike supervised learning where access to lots of training data is crucial to generalization,…

机器学习 · 计算机科学 2021-02-24 Brett Daley , Cameron Hickert , Christopher Amato

In typical real-time strategy (RTS) games, enemy units are visible only when they are within sight range of a friendly unit. Knowledge of an opponent's disposition is limited to what can be observed through scouting. Information is costly,…

人工智能 · 计算机科学 2012-10-19 Jesse Hostetler , Ethan W. Dereszynski , Thomas G. Dietterich , Alan Fern

We propose a distributed architecture for deep reinforcement learning at scale, that enables agents to learn effectively from orders of magnitude more data than previously possible. The algorithm decouples acting from learning: the actors…

机器学习 · 计算机科学 2018-03-05 Dan Horgan , John Quan , David Budden , Gabriel Barth-Maron , Matteo Hessel , Hado van Hasselt , David Silver

The landmark achievements of AlphaGo Zero have created great research interest into self-play in reinforcement learning. In self-play, Monte Carlo Tree Search is used to train a deep neural network, that is then used in tree searches.…

机器学习 · 计算机科学 2020-03-16 Hui Wang , Michael Emmerich , Mike Preuss , Aske Plaat

Efficient exploration has presented a long-standing challenge in reinforcement learning, especially when rewards are sparse. A developmental system can overcome this difficulty by learning from both demonstrations and self-exploration.…

机器学习 · 计算机科学 2021-02-19 Siqing Hou , Dongqi Han , Jun Tani

Traditional economic models often rely on fixed assumptions about market dynamics, limiting their ability to capture the complexities and stochastic nature of real-world scenarios. However, reality is more complex and includes noise, making…

We consider the task of learning control policies for a robotic mechanism striking a puck in an air hockey game. The control signal is a direct command to the robot's motors. We employ a model free deep reinforcement learning framework to…

机器学习 · 计算机科学 2017-04-26 Ayal Taitler , Nahum Shimkin

Humans learn to play video games significantly faster than the state-of-the-art reinforcement learning (RL) algorithms. People seem to build simple models that are easy to learn to support planning and strategic exploration. Inspired by…

人工智能 · 计算机科学 2018-11-27 Ramtin Keramati , Jay Whang , Patrick Cho , Emma Brunskill
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