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In cognitive sciences it is not uncommon to use various games effectively. For example, in artificial intelligence, the RoboCup initiative was to set up to catalyse research on the field of autonomous agent technology. In this paper, we…

人工智能 · 计算机科学 2012-11-14 N. Bátfai

This paper aims to reduce randomness in football by analysing the role of lineups in final scores using machine learning prediction models we have developed. Football clubs invest millions of dollars on lineups and knowing how individual…

机器学习 · 计算机科学 2023-01-18 George Peters , Diogo Pacheco

In fluid team sports such as soccer and basketball, analyzing team formation is one of the most intuitive ways to understand tactics from domain participants' point of view. However, existing approaches either assume that team formation is…

应用统计 · 统计学 2023-06-13 Hyunsung Kim , Bit Kim , Dongwook Chung , Jinsung Yoon , Sang-Ki Ko

The RoboCup competition was started in 1997, and is known as the oldest RoboCup league. The RoboCup 2D Soccer Simulation League is a stochastic, partially observable soccer environment in which 24 autonomous agents play on two opposing…

机器人学 · 计算机科学 2024-01-09 Nader Zare , Omid Amini , Aref Sayareh , Mahtab Sarvmaili , Arad Firouzkouhi , Stan Matwin , Amilcar Soares

This paper presents a study on the prediction of outcomes in matches of the electronic game League of Legends (LoL) using machine learning techniques. With the aim of exploring the ability to predict real-time results, considering different…

机器学习 · 计算机科学 2026-05-01 Jailson B. S. Junior , Claudio E. C. Campelo

Current object detection frameworks mainly rely on bounding box regression to localize objects. Despite the remarkable progress in recent years, the precision of bounding box regression remains unsatisfactory, hence limiting performance in…

计算机视觉与模式识别 · 计算机科学 2020-08-27 Jiaqi Wang , Wenwei Zhang , Yuhang Cao , Kai Chen , Jiangmiao Pang , Tao Gong , Jianping Shi , Chen Change Loy , Dahua Lin

The paper describes a deep network based object detector specialized for ball detection in long shot videos. Due to its fully convolutional design, the method operates on images of any size and produces \emph{ball confidence map} encoding…

计算机视觉与模式识别 · 计算机科学 2019-08-22 Jacek Komorowski , Grzegorz Kurzejamski , Grzegorz Sarwas

The deployment of robots into human scenarios necessitates advanced planning strategies, particularly when we ask robots to operate in dynamic, unstructured environments. RoboCup offers the chance to deploy robots in one of those scenarios,…

Machine learning has become a common approach to predicting the outcomes of soccer matches, and the body of literature in this domain has grown substantially in the past decade and a half. This chapter discusses available datasets, the…

机器学习 · 计算机科学 2024-03-13 Rory Bunker , Calvin Yeung , Keisuke Fujii

A stochastic model checker is presented for analysing the performance of game-theoretic learning algorithms. The method enables the comparison of short-term behaviour of learning algorithms intended for practical use. The procedure of…

计算机科学与博弈论 · 计算机科学 2016-11-23 Hongyang Qu , Michalis Smyrnakis , Sandor M. Veres

The expected goal models have gained popularity, but their interpretability is often limited, especially when trained using black-box methods. Explainable artificial intelligence tools have emerged to enhance model transparency and extract…

机器学习 · 计算机科学 2023-08-31 Mustafa Cavus , Adrian Stando , Przemyslaw Biecek

Accurate robot localization is essential for effective operation. Monte Carlo Localization (MCL) is commonly used with known maps but is computationally expensive due to landmark matching for each particle. Humanoid robots face additional…

机器人学 · 计算机科学 2025-05-19 Ruochen Hou , Mingzhang Zhu , Hyunwoo Nam , Gabriel I. Fernandez , Dennis W. Hong

Scientifically evaluating soccer players represents a challenging Machine Learning problem. Unfortunately, most existing answers have very opaque algorithm training procedures; relevant data are scarcely accessible and almost impossible to…

机器学习 · 计算机科学 2021-01-15 Paul Garnier , Théophane Gregoir

This paper describes an approach to the design of a population of cooperative robots based on concepts borrowed from Systems Theory and Artificial Intelligence. The research has been developed under the SocRob project, carried out by the…

机器人学 · 计算机科学 2007-05-23 Pedro U. Lima , Luis M. M. Custodio

Accurate prediction of FIFA World Cup match outcomes holds significant value for analysts, coaches, bettors, and fans. This paper presents a machine learning framework specifically designed to forecast match winners in FIFA World Cup. By…

机器学习 · 计算机科学 2026-01-07 Ali Al-Bustami , Zaid Ghazal

Despite recent advances in AI, event data collection in soccer still relies heavily on labor-intensive manual annotation. Although prior work has explored automatic event detection using player and ball trajectories, ball tracking also…

机器学习 · 计算机科学 2026-02-13 Hyunsung Kim , Kunhee Lee , Sangwoo Seo , Sang-Ki Ko , Jinsung Yoon , Chanyoung Park

In soccer video analysis, player detection is essential for identifying key events and reconstructing tactical positions. The presence of numerous players and frequent occlusions, combined with copyright restrictions, severely restricts the…

计算机视觉与模式识别 · 计算机科学 2025-10-06 Haobin Qin , Calvin Yeung , Rikuhei Umemoto , Keisuke Fujii

Reinforcement Learning (RL), among other learning-based methods, represents powerful tools to solve complex robotic tasks (e.g., actuation, manipulation, navigation, etc.), with the need for real-world data to train these systems as one of…

机器人学 · 计算机科学 2020-07-28 Kenzo Lobos-Tsunekawa , Tatsuya Harada

Field detection in team sports is an essential task in sports video analysis. However, collecting large-scale and diverse real-world datasets for training detection models is often cost and time-consuming. Synthetic datasets, which allow…

计算机视觉与模式识别 · 计算机科学 2025-03-19 HaoBin Qin , Jiale Fang , Keisuke Fujii