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Two-sample testing is a fundamental problem in statistics, and many famous two-sample tests are designed to be fully non-parametric. These existing methods perform well with location and scale shifts but are less robust when faced with more…

统计方法学 · 统计学 2021-10-12 Benjamin Brown , Kai Zhang

Moves in chess games are usually analyzed on a case-by-case basis by professional players, but thanks to the availability of large game databases, we can envision another approach of the game. Here, we indeed adopt a very different point of…

物理与社会 · 物理学 2023-05-01 Marc Barthelemy

We use a simple machine learning model, logistically-weighted regularized linear least squares regression, in order to predict baseball, basketball, football, and hockey games. We do so using only the thirty-year record of which visiting…

应用统计 · 统计学 2017-05-16 Alexander Dubbs

Humans throw and catch objects all the time. However, such a seemingly common skill introduces a lot of challenges for robots to achieve: The robots need to operate such dynamic actions at high-speed, collaborate precisely, and interact…

机器人学 · 计算机科学 2023-09-12 Binghao Huang , Yuanpei Chen , Tianyu Wang , Yuzhe Qin , Yaodong Yang , Nikolay Atanasov , Xiaolong Wang

Experience is an important asset in almost any professional activity. In basketball, there is believed to be a positive association between coaching experience and effective use of team timeouts. Here, we analyze both the extent to which a…

物理与社会 · 物理学 2015-03-20 Serguei Saavedra , Satyam Mukherjee , James P. Bagrow

We propose a Bayesian nonparametric matrix clustering approach to analyze the latent heterogeneity structure in the shot selection data collected from professional basketball players in the National Basketball Association (NBA). The…

统计方法学 · 统计学 2020-10-19 Fan Yin , Guanyu Hu , Weining Shen

There is a long standing debate over how to objectively compare the career achievements of professional athletes from different historical eras. Developing an objective approach will be of particular importance over the next decade as Major…

物理与社会 · 物理学 2011-03-17 Alexander M. Petersen , Orion Penner , H. Eugene Stanley

Cricket, "a Gentleman's Game", is a prominent sport rising worldwide. Due to the rising competitiveness of the sport, players and team management have become more professional with their approach. Prior studies predicted individual…

机器学习 · 计算机科学 2023-02-23 Ahmad Al Asad , Kazi Nishat Anwar , Ilhum Zia Chowdhury , Akif Azam , Tarif Ashraf , Tanvir Rahman

We propose the novel few-shot teamwork (FST) problem, where skilled agents trained in a team to complete one task are combined with skilled agents from different tasks, and together must learn to adapt to an unseen but related task. We…

多智能体系统 · 计算机科学 2022-07-20 Elliot Fosong , Arrasy Rahman , Ignacio Carlucho , Stefano V. Albrecht

We investigate how similar heatmaps of soccer players are when constructed from (i) event datasets and (ii) tracking datasets. When using event datasets, we show that the scale at which the events are grouped strongly influences the…

物理与社会 · 物理学 2022-11-23 D. Garrido , B. Burriel , R. Resta , R. Lopez del Campo , J. M. Buldu

Today's competition between the professional eSports teams is so strong that in-depth analysis of players' performance literally crucial for creating a powerful team. There are two main approaches to such an estimation: obtaining features…

人机交互 · 计算机科学 2019-08-20 Anton Smerdov , Evgeny Burnaev , Andrey Somov

The hot streak, loosely defined as winning begets more winnings, highlights a specific period during which an individual's performance is substantially higher than her typical performance. While widely debated in sports, gambling, and…

物理与社会 · 物理学 2018-09-05 Lu Liu , Yang Wang , Roberta Sinatra , C. Lee Giles , Chaoming Song , Dashun Wang

Given a collection of historical sports rankings, can one tell which player is the greatest of all time (i.e., the GOAT)? In this work, we design a data-driven random walk on the symmetric group to obtain a stationary distribution over…

应用统计 · 统计学 2024-10-16 Gian-Gabriel P. Garcia , J. Carlos Martínez Mori

Even though having more possession does not necessarily lead to winning, teams like Manchester City, Liverpool, and Leeds United notably have tried to recover the ball quickly after they lost it over the past few years. Nowadays, some of…

应用统计 · 统计学 2023-07-11 Ricardo Furbino Marques do Nascimento , Hugo M. R. Rios-Neto

Wearable technology has transformed sports analytics, offering new dimensions in enhancing player experience. Yet, many solutions involve cumbersome setups that inhibit natural motion. In tennis, existing products require sensors on the…

人机交互 · 计算机科学 2025-08-01 Junyong Park , Saelyne Yang , Sungho Jo

Although the data-driven analysis of football players' performance has been developed for years, most research only focuses on the on-ball event including shots and passes, while the off-ball movement remains a little-explored area in this…

机器学习 · 计算机科学 2023-09-06 Yisheng Pei , Varuna De Silva , Mike Caine

The rivalry between two football superstars Cristiano Ronaldo and Lionel Messi has always been a subject of extensive discussion. This study aimed to compare the level of consistency between the two players in scoring goals through 6 ways:…

应用统计 · 统计学 2026-03-31 Samsul Anwar , Siti Munawarah , Radhiah Radhiah

We prove that a subtle but substantial bias exists in a common measure of the conditional dependence of present outcomes on streaks of past outcomes in sequential data. The magnitude of this streak selection bias generally decreases as the…

综合经济学 · 经济学 2019-02-05 Joshua B. Miller , Adam Sanjurjo

Shot charts in basketball analytics provide an indispensable tool for evaluating players' shooting performance by visually representing the distribution of field goal attempts across different court locations. However, conventional methods…

统计方法学 · 统计学 2025-05-16 Luca Scrucca , Dimitris Karlis

Evaluating the individual movements for teammates in soccer players is crucial for assessing teamwork, scouting, and fan engagement. It has been said that players in a 90-min game do not have the ball for about 87 minutes on average.…

人工智能 · 计算机科学 2022-07-28 Masakiyo Teranishi , Kazushi Tsutsui , Kazuya Takeda , Keisuke Fujii