相关论文: Complexity-Aware Assignment of Latent Values in Di…
We use Latent-Dynamic Conditional Random Fields to perform skeleton-based pointing gesture classification at each time instance of a video sequence, where we achieve a frame-wise pointing accuracy of roughly 83%. Subsequently, we determine…
Gesture recognition is a very essential technology for many wearable devices. While previous algorithms are mostly based on statistical methods including the hidden Markov model, we develop two dynamic hand gesture recognition techniques…
Many machine learning problems such as speech recognition, gesture recognition, and handwriting recognition are concerned with simultaneous segmentation and labeling of sequence data. Latent-dynamic conditional random field (LDCRF) is a…
Incorporating graph side information into recommender systems has been widely used to better predict ratings, but relatively few works have focused on theoretical guarantees. Ahn et al. (2018) firstly characterized the optimal sample…
Fine-grained action segmentation and recognition is an important yet challenging task. Given a long, untrimmed sequence of kinematic data, the task is to classify the action at each time frame and segment the time series into the correct…
Conditional Random Fields (CRFs) constitute a popular and efficient approach for supervised sequence labelling. CRFs can cope with large description spaces and can integrate some form of structural dependency between labels. In this…
Flow matching models have shown great potential in image generation tasks among probabilistic generative models. However, most flow matching models in the literature do not explicitly utilize the underlying clustering structure in the…
Feature selection is playing an increasingly significant role with respect to many computer vision applications spanning from object recognition to visual object tracking. However, most of the recent solutions in feature selection are not…
Latent Diffusion Models (LDMs) produce high-quality, photo-realistic images, however, the latency incurred by multiple costly inference iterations can restrict their applicability. We introduce LatentCRF, a continuous Conditional Random…
Hand gestures are a natural means of interaction in Augmented Reality and Virtual Reality (AR/VR) applications. Recently, there has been an increased focus on removing the dependence of accurate hand gesture recognition on complex sensor…
Usually considered as a classification problem, entity resolution (ER) can be very challenging on real data due to the prevalence of dirty values. The state-of-the-art solutions for ER were built on a variety of learning models (most…
Unlike images or videos data which can be easily labeled by human being, sensor data annotation is a time-consuming process. However, traditional methods of human activity recognition require a large amount of such strictly labeled data for…
In this paper, we present an efficient method to incrementally learn to classify static hand gestures. This method allows users to teach a robot to recognize new symbols in an incremental manner. Contrary to other works which use special…
Object Pose Estimation is a crucial component in robotic grasping and augmented reality. Learning based approaches typically require training data from a highly accurate CAD model or labeled training data acquired using a complex setup. We…
The use of hierarchical Conditional Random Field model deal with the problem of labeling images . At the time of labeling a new image, selection of the nearest cluster and using the related CRF model to label this image. When one give input…
Conditional random fields (CRF) for label decoding has become ubiquitous in sequence labeling tasks. However, the local label dependencies and inefficient Viterbi decoding have always been a problem to be solved. In this work, we introduce…
Conditional Random Fields (CRF) are frequently applied for labeling and segmenting sequence data. Morency et al. (2007) introduced hidden state variables in a labeled CRF structure in order to model the latent dynamics within class labels,…
Generating complex behaviors that satisfy the preferences of non-expert users is a crucial requirement for AI agents. Interactive reward learning from trajectory comparisons (a.k.a. RLHF) is one way to allow non-expert users to convey…
Training a real-time gesture recognition model heavily relies on annotated data. However, manual data annotation is costly and demands substantial human effort. In order to address this challenge, we propose a framework that can…
While the literature has been fairly dense in the areas of scene understanding and semantic labeling there have been few works that make use of motion cues to embellish semantic performance and vice versa. In this paper, we address the…