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Recently, with the advancement of AIGC, deep learning-based video-to-audio (V2A) technology has garnered significant attention. However, existing research mostly focuses on mono audio generation that lacks spatial perception, while the…

声音 · 计算机科学 2025-08-22 Lei Zhao , Rujin Chen , Chi Zhang , Xiao-Lei Zhang , Xuelong Li

Like every other field of intellectual endeavor, astronomy is being revolutionised by the advances in information technology. There is an ongoing exponential growth in the volume, quality, and complexity of astronomical data sets, mainly…

天体物理学 · 物理学 2009-11-07 S. G. Djorgovski , A. Mahabal , R. Brunner , R. Williams , R. Granat , D. Curkendall , J. Jacob , P. Stolorz

During the last couple of years, observers have started to make plans for a Virtual Observatory, as a federation of existing data bases, connected through levels of software that enable rapid searches, correlations, and various forms of…

Robust real-time opera tracking (score following) would be extremely useful for many processes surrounding live opera staging and streaming, including automatic lyrics displays, camera control, or live video cutting. Recent work has shown…

音频与语音处理 · 电气工程与系统科学 2020-10-22 Charles Brazier , Gerhard Widmer

The concept of metamerism originates from colorimetry, where it describes a sensation of visual similarity between two colored lights despite significant differences in spectral content. Likewise, we propose to call ``musical metamerism''…

声音 · 计算机科学 2026-02-13 Vincent Lostanlen , Han Han

Most digital music tools emphasize precision and control, but often lack support for tactile, improvisational workflows grounded in environmental interaction. Lumia addresses this by enabling users to "compose through looking"--transforming…

人机交互 · 计算机科学 2025-12-22 Chung-Ta Huang , Connie Cheng , Vealy Lai

We present the first real-time method for inserting a rigid virtual object into a neural radiance field, which produces realistic lighting and shadowing effects, as well as allows interactive manipulation of the object. By exploiting the…

计算机视觉与模式识别 · 计算机科学 2023-10-10 Keyang Ye , Hongzhi Wu , Xin Tong , Kun Zhou

This work examines how head-mounted AR can be used to build an interactive sonic landscape to engage with a public sculpture. We describe a sonic artwork, "Listening To Listening", that has been designed to accompany a real-world sculpture…

人机交互 · 计算机科学 2020-12-07 Charles Patrick Martin , Zeruo Liu , Yichen Wang , Wennan He , Henry Gardner

We report on the initial phase of an ongoing, multi-stage investigation of how to incorporate Virtual Reality (VR) technology in teaching introductory astronomy concepts. Our goal was to compare the efficacy of VR vs. conventional teaching…

物理教育 · 物理学 2021-05-03 Philip Blanco , Gur Windmiller , William Welsh , Sean Hauze

We introduce SoundSpaces 2.0, a platform for on-the-fly geometry-based audio rendering for 3D environments. Given a 3D mesh of a real-world environment, SoundSpaces can generate highly realistic acoustics for arbitrary sounds captured from…

Virtual reality (VR) is an emerging technology of great societal potential. Some of its most exciting and promising use cases include remote scene content and untethered lifelike navigation. This article first highlights the relevance of…

网络与互联网体系结构 · 计算机科学 2022-08-11 Jacob Chakareski , Mahmudur Khan , Murat Yuksel

SPHERE, operating at the VLT since 2014, is currently one of the high-contrast instruments with a higher performance. Its adaptive optics system, known as SAXO, will be upgraded to SAXO+, which features the addition of a second stage of…

Variability in the sky has been known for centuries, even millennia, but our knowledge of it is very incomplete even at the bright end. Current technology makes it possible to built small, robotic optical instruments, to record images and…

天体物理学 · 物理学 2007-05-23 Bohdan Paczynski

This paper introduces The Spheres dataset, multitrack orchestral recordings designed to advance machine learning research in music source separation and related MIR tasks within the classical music domain. The dataset is composed of over…

Purpose: The data which is available to surgeons before, during and after surgery is steadily increasing in quantity as well as diversity. When planning a patient's treatment, this large amount of information can be difficult to interpret.…

Mixed Reality (MR) increasingly explores how virtual elements can shape physical behavior, yet how MR objects guide group movement remains underexplored. We address this gap by examining how virtual objects can nudge collective, co-located…

人机交互 · 计算机科学 2026-03-03 Botao Amber Hu , Yilan Elan Tao , Rem RunGu Lin , Mingze Chai , Yuemin Huang , Rakesh Patibanda

We report on an exploratory project aimed at performing immersive 3D visualization of astronomical data, starting with spectral-line radio data cubes from galaxies. This work is done as a collaboration between the Department of Physics and…

天体物理仪器与方法 · 物理学 2016-08-01 Gilles Ferrand , Jayanne English , Pourang Irani

The field of augmented reality (AR) has undergone substantial growth, finding diverse applications in the medical industry. This paper delves into various techniques employed in medical surgeries, scrutinizing factors such as cost,…

计算机视觉与模式识别 · 计算机科学 2024-04-22 Tandin Dorji , Pakinee Aimmanee , Vich Yindeedej

Recording a stellar occultation is one powerful method that gives direct information about the physical properties of the occulting solar system object. In order to obtain reliable and accurate results, simultaneous observations from…

Synaesthesia is a condition that enables people to sense information in the form of several senses at once. This work describes a Python implementation of a simulation of synaesthesia between listening to music and viewing a painting. Based…

人机交互 · 计算机科学 2021-01-29 Dimitris Kritikos , Kostas Karpouzis