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Edukoi is a software that aims to make interactive sonification suitable to convey and extract information. The program design is a modification of the software Herakoi, which sonifies images in real time mapping pitch to colour using a…

天体物理仪器与方法 · 物理学 2023-09-06 Lucrezia Guiotto Nai Fovino , Massimo Grassi , Anita Zanella , Luca Di Mascolo , Michele Ginolfi

"Intangible Victory" is an audiovisual installation in the form of the intangible being of the Victory of Samothrace that uses interactive digital media. Specifically, through this installation, we redefine the visual symbolism of the…

In multimedia applications such as films and video games, spatial audio techniques are widely employed to enhance user experiences by simulating 3D sound: transforming mono audio into binaural formats. However, this process is often complex…

多媒体 · 计算机科学 2025-02-14 Xiaojing Liu , Ogulcan Gurelli , Yan Wang , Joshua Reiss

In this article, we present the interactive opera project on CD-ROM Virtualis. This project includes a scientific dimension as well as artistic. It gave us the opportunity to design a model of the opera performance using formalisms from…

人机交互 · 计算机科学 2009-12-25 Alain Bonardi , Francis Rousseaux

Music has been identified as a promising medium to enhance the accessibility and experience of visual art for people who are blind or have low vision (BLV). However, composing music and designing soundscapes for visual art is a…

人机交互 · 计算机科学 2024-05-24 Stephen James Krol , Maria Teresa Llano , Matthew Butler , Cagatay Goncu

In this paper we present the new genre of interactive operas implemented on personal computers. They differ from traditional ones not only because they are virtual, but mainly because they offer to composers and listeners new perspectives…

多媒体 · 计算机科学 2009-12-25 Alain Bonardi , Francis Rousseaux

We present a novel approach to inspecting galaxy spectra using sound, via their direct audio representation ('spectral audification'). We discuss the potential of this as a complement to (or stand-in for) visual approaches. We surveyed 58…

天体物理仪器与方法 · 物理学 2023-06-21 James W. Trayford , C. M. Harrison , R. C. Hinz , M. Kavanagh Blatt , S. Dougherty , A. Girdhar

We review the origins of the Virtual Observatory (VO) concept, and the current status of the efforts in this field. VO is the response of the astronomical community to the challenges posed by the modern massive and complex data sets. It is…

天体物理学 · 物理学 2007-05-23 S. G. Djorgovski , R. Williams

Haptic feedback contributes to immersive virtual reality (VR) experiences. However, designing such feedback at scale for all objects within a VR scene remains time-consuming. We present Scene2Hap, an LLM-centered system that automatically…

人机交互 · 计算机科学 2026-02-10 Arata Jingu , Easa AliAbbasi , Sara Safaee , Paul Strohmeier , Jürgen Steimle

This study examined which variables predicted the sense of presence (being there) in an immersive audio experience, with a focus on the impacts of immersion technology (headphones with spatialised sound versus speaker with 2D stereo sound),…

人机交互 · 计算机科学 2024-06-11 Isabelle Verhulst , Rich Hemming , Adam Ganz , James Bennett , Rachel Donnelly , Dawn Watling , Polly Dalton

Spherical coordinate systems, which are ubiquitous in astronomy, cannot be shown without distortion on flat, two-dimensional surfaces. This poses challenges for the two complementary phases of visual exploration -- making discoveries in…

天体物理仪器与方法 · 物理学 2018-07-18 C. J. Fluke , D. G. Barnes

Virtual Observatory (VO) is a data intensive online astronomical research and education environment, taking advantages of advanced information technologies to achieve seamless and uniform access to astronomical information. The concept of…

天体物理学 · 物理学 2009-11-13 Chenzhou Cui , Yongheng Zhao

While Virtual Reality (VR) systems have become increasingly immersive, they still rely predominantly on visual input, which can constrain perceptual performance when visual information is limited. Incorporating additional sensory…

人机交互 · 计算机科学 2025-09-16 Siyeon Bak , Dongyun Han , Inho Jo , Sun-Jeong Kim , Isaac Cho

Interactive acoustic auralization allows users to explore virtual acoustic environments in real-time, enabling the acoustic recreation of concert hall or Historical Worship Spaces (HWS) that are either no longer accessible, acoustically…

音频与语音处理 · 电气工程与系统科学 2026-01-13 Hannes Rosseel , Toon van Waterschoot

OPERA(Oscillation Project with Emulsion-tRacking Apparatus) is a new detector concept, iron(lead)-emulsion for a long-baseline neutrino oscillation experiment. This experiment would perform an appearance search for nu_mu-nu_tau oscillation…

高能物理 - 实验 · 物理学 2007-05-23 G. Iovane

We present an approach to designing 3D Iterated Function Systems (IFS) within the Unity Editor and rendered to VR in real-time. Objects are modeled as a hierarchical tree of primitive shapes and operators, editable using a graphical user…

图形学 · 计算机科学 2024-05-03 Jacob Yenney , Weichen Liu , Ying C. Wu

We propose RHYME-XT, an operator-learning framework for surrogate modeling of spatiotemporal control systems governed by input-affine nonlinear partial integro-differential equations (PIDEs) with localized rhythmic behavior. RHYME-XT uses a…

机器学习 · 计算机科学 2026-03-19 Marijn Ruiter , Miguel Aguiar , Jake Rap , Karl H. Johansson , Amritam Das

After several years of intensive technological development Virtual Observatory resources have reached a level of maturity sufficient for their routine scientific exploitation. The Virtual Observatory is starting to be used by astronomers in…

天体物理仪器与方法 · 物理学 2009-03-04 Igor Chilingarian

The virtual world is being established in which digital humans are created indistinguishable from real humans. Producing their audio-related capabilities is crucial since voice conveys extensive personal characteristics. We aim to create a…

声音 · 计算机科学 2023-05-10 Wei Xue , Yiwen Wang , Qifeng Liu , Yike Guo

In this paper, we introduce Harmonics Virtual Lights (HVL), to model indirect light sources for interactive global illumination of dynamic 3D scenes. Virtual Point Lights (VPL) are an efficient approach to define indirect light sources and…

图形学 · 计算机科学 2022-01-06 Pierre Mézières , François Desrichard , David Vanderhaeghe , Mathias Paulin