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相关论文: Incentive Engineering Framework for Crowdsourcing …

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In this paper we propose applying the crowdsourcing approach to a software platform that uses a modern and state-of-the-art 3D game engine. This platform could facilitate the generation and manipulation of interactive 3D environments by a…

人机交互 · 计算机科学 2017-03-10 Andrea Barillari , Daniele Bernardini , Pierluigi Crescenzi

In requirements engineering for recommender systems, software engineers must identify the data that drives the recommendations. This is a labor-intensive task, which is error-prone and expensive. One possible solution to this problem is the…

软件工程 · 计算机科学 2016-02-25 Ivens Portugal , Paulo Alencar , Donald Cowan

Internet-connected smart devices are increasing at an exponential rate. These powerful devices have created a yet-untapped pool of idle resources that can be utilised, among others, for processing data in resource-depleted environments. The…

软件工程 · 计算机科学 2023-02-14 Niroshinie Fernando , Chetan Arora , Seng W. Loke , Lubna Alam , Stephen La Macchia , Helen Graesser

Crowdsourcing is a process of accumulating the ideas, thoughts or information from many independent participants, with aim to find the best solution for a given challenge. Modern information technologies allow for massive number of subjects…

物理与社会 · 物理学 2016-04-04 Andrea Guazzini , Daniele Vilone , Camillo Donati , Annalisa Nardi , Zoran Levnajic

To regulate a social system comprised of self-interested agents, economic incentives are often required to induce a desirable outcome. This incentive design problem naturally possesses a bilevel structure, in which a designer modifies the…

计算机科学与博弈论 · 计算机科学 2022-10-14 Boyi Liu , Jiayang Li , Zhuoran Yang , Hoi-To Wai , Mingyi Hong , Yu Marco Nie , Zhaoran Wang

Crowdsourcing, in which human intelligence and productivity is dynamically mobilized to tackle tasks too complex for automation alone to handle, has grown to be an important research topic and inspired new businesses (e.g., Uber, Airbnb).…

计算机与社会 · 计算机科学 2023-09-20 Shipeng Wang , Qingzhong Li , Lizhen Cui , Zhongmin Yan , Yonghui Xu , Zhuan Shi , Xinping Min , Zhiqi Shen , Han Yu

Reward design is a critical part of the application of reinforcement learning, the performance of which strongly depends on how well the reward signal frames the goal of the designer and how well the signal assesses progress in reaching…

机器学习 · 计算机科学 2022-08-01 Yixiang Wang , Yujing Hu , Feng Wu , Yingfeng Chen

Most demand management approaches with non-mandatory policies assume full users' cooperation, which may not be the case given users' beliefs, needs and preferences. In this paper we propose a mechanism for demand management including…

计算机科学与博弈论 · 计算机科学 2017-10-30 Mateo Alejandro Cortés Guzmán , Eduardo Mojica-Nava

Recent advances in large pretrained models have led to their widespread integration as core components in modern software systems. The trend is expected to continue in the foreseeable future. Unlike traditional software systems governed by…

软件工程 · 计算机科学 2025-07-18 Dongming Jin , Zhi Jin , Linyu Li , Xiaohong Chen

Ranking is fundamental to many areas, such as search engine optimization, human feedback for language models, as well as peer grading. Crowdsourcing, which is often used for these tasks, requires proper incentivization to ensure accurate…

计算机科学与博弈论 · 计算机科学 2024-01-26 Kiriaki Frangias , Andrew Lin , Ellen Vitercik , Manolis Zampetakis

This paper investigates the incentive mechanism design from a novel and practically important perspective in which mobile users as contributors do not join simultaneously and a requester desires large efforts from early contributors. A…

计算机科学与博弈论 · 计算机科学 2017-10-06 Yuedong Xu , Yifan Zhou , Yifan Mao , Xu Chen , Xiang Li

Generative AI, such as image generation models and large language models, stands to provide tremendous value to end-user programmers in creative and knowledge workflows. Current research methods struggle to engage end-users in a realistic…

Multi-agent social dilemmas, such as the tragedy of the commons, capture settings where individual incentives conflict with collective well-being, making these systems highly vulnerable to collapse under disruptions. In this context, this…

多智能体系统 · 计算机科学 2026-05-21 Manuela Chacon-Chamorro , Luis Felipe Giraldo , Nicanor Quijano

Globally distributed groups require collaborative systems to support their work. Besides being able to support the teamwork, these systems also should promote well-being and maximize the human potential that leads to an engaging system and…

人机交互 · 计算机科学 2019-04-09 Irawan Nurhas , Jan Pawlowski , Stefan Geisler , Maria Kovtunenko , Bayu Rima Aditya

Participatory citizen platforms are innovative solutions to digitally better engage citizens in policy-making and deliberative democracy in general. Although these platforms have been used also in an engineering context, thus far, there is…

软件工程 · 计算机科学 2025-04-04 Jukka Ruohonen , Kalle Hjerppe

Human computation games (HCGs) are a crowdsourcing approach to solving computationally-intractable tasks using games. In this paper, we describe the need for generalizable HCG design knowledge that accommodates the needs of both players and…

人机交互 · 计算机科学 2017-06-13 Kristin Siu , Alexander Zook , Mark O. Riedl

With the increasing pervasiveness of algorithms across industry and government, a growing body of work has grappled with how to understand their societal impact and ethical implications. Various methods have been used at different stages of…

计算机与社会 · 计算机科学 2022-07-21 Julia Barnett , Nicholas Diakopoulos

Mobile crowdsensing leverages mobile devices (e.g., smart phones) and human mobility for pervasive information exploration and collection; it has been deemed as a promising paradigm that will revolutionize various research and application…

网络与互联网体系结构 · 计算机科学 2013-08-22 Kai Han , Chi Zhang , Jun Luo

Information sharing among organizations has been gaining attention as a method for improving cybersecurity. However, the associated disclosure costs act as deterrents for firms' voluntary cooperation. In this work, we take a game-theoretic…

计算机科学与博弈论 · 计算机科学 2020-01-20 Parinaz Naghizadeh , Mingyan Liu

Motivational digital systems offer capabilities to engage and motivate end-users to foster behavioral changes towards a common goal. In general these systems use gamification principles in non-games contexts. Over the years, gamification…

人工智能 · 计算机科学 2021-03-30 Antonio Bucchiarone , Antonio Cicchetti , Nelly Bencomo , Enrica Loria , Annapaola Marconi