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Wearable sensor systems with transmitting capabilities are currently employed for the biometric screening of exercise activities and other performance data. Such technology is generally wireless and enables the noninvasive monitoring of…

机器人学 · 计算机科学 2020-11-13 Birgitta Dresp-Langley , Florent Nageotte , Philippe Zanne , Michel de Mathelin

The advent of industrial robotics and autonomous systems endow human-robot collaboration in a massive scale. However, current industrial robots are restrained in co-working with human in close proximity due to inability of interpreting…

机器人学 · 计算机科学 2023-04-24 Zhuangzhuang Dai , Jinha Park , Aleksandra Kaszowska , Chen Li

Consideration of physical dimensions of the user population is essential to design adapted environment. This variability in body dimensions (called "anthropometry") is involved in design tools commonly used today to assess user's…

其他定量生物学 · 定量生物学 2016-06-14 Mathieu Delangle , Émilie Poirson , Jean François Petiot

It is well known that a systematic analysis of the pupil size variations, recorded by means of an eye-tracker, is a rich source of information about a subject's arousal and cognitive state. Current methods for pupil analysis are limited to…

图像与视频处理 · 电气工程与系统科学 2020-06-22 Dario Zanca , Alessandra Rufa

The dynamical systems found in Nature are rarely isolated. Instead they interact and influence each other. The coupling functions that connect them contain detailed information about the functional mechanisms underlying the interactions and…

适应与自组织系统 · 物理学 2017-11-15 Tomislav Stankovski , Tiago Pereira , Peter V. E. McClintock , Aneta Stefanovska

This paper provides a comprehensive tutorial for Bayesian practitioners in pharmacometrics using Pumas workflows. We start by giving a brief motivation of Bayesian inference for pharmacometrics highlighting limitations in existing software…

Cognitive diagnosis has been developed for decades as an effective measurement tool to evaluate human cognitive status such as ability level and knowledge mastery. It has been applied to a wide range of fields including education, sport,…

人工智能 · 计算机科学 2024-07-09 Fei Wang , Weibo Gao , Qi Liu , Jiatong Li , Guanhao Zhao , Zheng Zhang , Zhenya Huang , Mengxiao Zhu , Shijin Wang , Wei Tong , Enhong Chen

In the field of neuroscience, the importance of constructing closed-loop experimental systems has increased in conjunction with technological advances in measuring and controlling neural activity in live animals. This paper provides an…

神经元与认知 · 定量生物学 2023-09-04 Riichiro Hira

Cyber-physical systems (CPS) integrate sensing, computing, and control to improve infrastructure performance, focusing on economic goals like performance and safety. However, they often neglect potential human-centered (or ''social'')…

计算机视觉与模式识别 · 计算机科学 2025-10-07 Cheyu Lin , John Martins , Katherine A. Flanigan , Ph. D

Computer-assisted multimodal training is an effective way of learning complex motor skills in various applications. In particular disciplines (eg. healthcare) incompetency in performing dexterous hands-on examinations (clinical palpation)…

人机交互 · 计算机科学 2020-01-17 A. Asadipour , K. Debattista , V. Patel , A. Chalmers

Computational psychiatry is a field aimed at developing formal models of information processing in the human brain, and how alterations in this processing can lead to clinical phenomena. Despite significant progress in the development of…

神经元与认知 · 定量生物学 2023-01-12 David Benrimoh , Victoria Fisher , Catalina Mourgues , Andrew D. Sheldon , Ryan Smith , Albert R. Powers

Synesthesia, conceived as a neuropsychological condition, may prove valuable in studying the interaction between humans and machines by analyzing the co-occurrence of sensory or cognitive responses triggered by a stimulus. In our approach,…

人机交互 · 计算机科学 2024-04-16 Simona Corciulo , Mario Alessandro Bochicchio

Mental Imagery based Brain-Computer Interfaces (MI-BCI) enable their users to control an interface, e.g., a prosthesis, by performing mental imagery tasks only, such as imagining a right arm movement while their brain activity is measured…

人机交互 · 计算机科学 2019-05-24 Léa Pillette , Camille Jeunet , Roger N'Kambou , Bernard N'Kaoua , Fabien Lotte

As large language models (LLMs) are increasingly used in human-centered tasks, assessing their psychological traits is crucial for understanding their social impact and ensuring trustworthy AI alignment. While existing reviews have covered…

The human brain is adept at solving difficult high-level visual processing problems such as image interpretation and object recognition in natural scenes. Over the past few years neuroscientists have made remarkable progress in…

神经元与认知 · 定量生物学 2014-07-22 Pulkit Agrawal , Dustin Stansbury , Jitendra Malik , Jack L. Gallant

This research proposes a framework for signal processing and information fusion of spatial-temporal multi-sensor data pertaining to understanding patterns of humans physiological changes in an urban environment. The framework includes…

Keypoint data has received a considerable amount of attention in machine learning for tasks like action detection and recognition. However, human experts in movement such as doctors, physiotherapists, sports scientists and coaches use a…

计算机视觉与模式识别 · 计算机科学 2024-06-26 Kevin Schlegel , Lei Jiang , Hao Ni

Handwriting is a natural and versatile method for human-computer interaction, especially on small mobile devices such as smart phones. However, as handwriting varies significantly from person to person, it is difficult to design handwriting…

人机交互 · 计算机科学 2014-09-11 Sunsern Cheamanunkul , Yoav Freund

Purpose of Review: The field of humanoid robotics, perception plays a fundamental role in enabling robots to interact seamlessly with humans and their surroundings, leading to improved safety, efficiency, and user experience. This…

机器人学 · 计算机科学 2023-09-28 Arindam Roychoudhury , Shahram Khorshidi , Subham Agrawal , Maren Bennewitz

Before the computer age, games were played in the physical world where players would have to interact with real objects and each other, triggering a series of emotions. Nowadays, the computer games have become one of the most popular forms…

人机交互 · 计算机科学 2013-10-09 Vasco Pereira Torres