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The flooding games, which are called Flood-It, Mad Virus, or HoneyBee, are a kind of coloring games and they have been becoming popular online. In these games, each player colors one specified cell in his/her turn, and all connected…

离散数学 · 计算机科学 2013-01-28 Hiroyuki Fukui , Yota Otachi , Ryuhei Uehara , Takeaki Uno , Yushi Uno

N players are randomly fitted with a colored hat (q different colors). All players guess simultaneously the color of their own hat observing only the hat colors of the other N-1 players. The team wins if all players guess right. No…

组合数学 · 数学 2020-02-25 Theo van Uem

Hierarchical learning (HL) is key to solving complex sequential decision problems with long horizons and sparse rewards. It allows learning agents to break-up large problems into smaller, more manageable subtasks. A common approach to HL,…

人工智能 · 计算机科学 2018-03-01 Garrett Andersen , Peter Vrancx , Haitham Bou-Ammar

In imperfect-information games, subgame solving is significantly more challenging than in perfect-information games, but in the last few years, such techniques have been developed. They were the key ingredient to the milestone of superhuman…

计算机科学与博弈论 · 计算机科学 2021-12-06 Brian Hu Zhang , Tuomas Sandholm

Transformers have become the go-to architecture for language and vision tasks, yet their theoretical properties, especially memorization capacity, remain elusive. This paper investigates the memorization abilities of multi-head attention…

机器学习 · 计算机科学 2024-03-05 Sadegh Mahdavi , Renjie Liao , Christos Thrampoulidis

We define and give results on the game NecklaceNim NN($n$,$k$) which is PathNim PN($n$,$k$) with an additional move allowed on the end vertices. This game arises as a sub-game in the context of solving CircularNim CN($n$,$k$) when $k-2$…

组合数学 · 数学 2026-04-14 Balaji R. Kadam , Silvia Heubach , Matthieu Dufour

Repeated games are difficult to analyze, especially when agents play mixed strategies. We study one-memory strategies in iterated prisoner's dilemma, then generalize the result to k-memory strategies in repeated games. Our result shows that…

计算机科学与博弈论 · 计算机科学 2019-02-26 Shiheng Wang , Fangzhen Lin

In repeated interactions between individuals, we do not expect that exactly the same situation will occur from one time to another. Contrary to what is common in models of repeated games in the literature, most real situations may differ a…

种群与进化 · 定量生物学 2007-05-23 Anders Eriksson , Kristian Lindgren

We give a complexity dichotomy for the Quantified Constraint Satisfaction Problem QCSP(H) when H is a reflexive tournament. It is well-known that reflexive tournaments can be split into a sequence of strongly connected components…

计算复杂性 · 计算机科学 2022-04-13 Benoit Larose , Petar Markovic , Barnaby Martin , Daniel Paulusma , Siani Smith , Stanislav Zivny

In responding to a question on Math Stackexchange, the author formulated the problem of determining the number of strings of balls colored in most $n$ colors with a number $k$ of repeated colors. In this paper, we formulate the problem more…

组合数学 · 数学 2019-02-22 Jeremy M. Dover

We show that the winning positions of a certain type of two-player game form interesting patterns which often defy analysis, yet can be computed by a cellular automaton. The game, known as {\em Blocking Wythoff Nim}, consists of moving a…

组合数学 · 数学 2015-06-05 Matthew Cook , Urban Larsson , Turlough Neary

Although dominant in natural language processing, transformer-based models remain challenged by the task of long-sequence processing, because the computational cost of self-attention operations in transformers swells quadratically with the…

计算与语言 · 计算机科学 2024-07-08 Jiawen Xie , Pengyu Cheng , Xiao Liang , Yong Dai , Nan Du

We introduce and study Certificate Game complexity, a measure of complexity based on the probability of winning a game where two players are given inputs with different function values and are asked to output some index $i$ such that…

计算复杂性 · 计算机科学 2025-03-12 Sourav Chakraborty , Anna Gál , Mika Göös , Sophie Laplante , Rajat Mittal , Anupa Sunny

Given a graph $G$ and two graph homomorphisms $\alpha$ and $\beta$ from $G$ to a fixed graph $H$, the problem $H$-Recoloring asks whether there is a transformation from $\alpha$ to $\beta$ that changes the image of a single vertex at each…

离散数学 · 计算机科学 2024-10-17 Moritz Mühlenthaler , Mark H. Siggers , Thomas Suzan

In this work we show how a vector-valued version of Schechtman's empirical method can be used to reduce the number of inputs in a nonlocal game $G$ while preserving the quotient $\beta^*(G)/\beta(G)$ of the quantum over the classical bias.…

量子物理 · 物理学 2016-11-23 Marius Junge , Timur Oikhberg , Carlos Palazuelos

The sequence reconstruction problem, introduced by Levenshtein in 2001, considers a communication scenario where the sender transmits a codeword from some codebook and the receiver obtains multiple noisy reads of the codeword. The common…

信息论 · 计算机科学 2020-06-16 Kui Cai , Han Mao Kiah , Tuan Thanh Nguyen , Eitan Yaakobi

We examine the open problem of finding the shortest string that contains each of the n! permutations of n symbols as contiguous substrings (i.e., the shortest superpermutation on n symbols). It has been conjectured that the shortest…

组合数学 · 数学 2013-04-23 Nathaniel Johnston

We describe the design and implementation of a reasoning engine that facilitates the gamification of loop-invariant discovery. Our reasoning engine enables students, computational agents and regular software engineers with no formal methods…

人工智能 · 计算机科学 2021-09-03 Andrew Walter , Seth Cooper , Panagiotis Manolios

We consider the problem of computing the data-cube marginals of a fixed order $k$ (i.e., all marginals that aggregate over $k$ dimensions), using a single round of MapReduce. The focus is on the relationship between the reducer size (number…

数据库 · 计算机科学 2015-09-30 Foto Afrati , Shantanu Sharma , Jeffrey D. Ullman , Jonathan R. Ullman

We focus on the problem of learning without forgetting from multiple tasks arriving sequentially, where each task is defined using a few-shot episode of novel or already seen classes. We approach this problem using the recently published…

机器学习 · 计算机科学 2024-08-20 Max Vladymyrov , Andrey Zhmoginov , Mark Sandler
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