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Self-improvement is a goal currently exciting the field of AI, but is fraught with danger, and may take time to fully achieve. We advocate that a more achievable and better goal for humanity is to maximize co-improvement: collaboration…

人工智能 · 计算机科学 2025-12-16 Jason Weston , Jakob Foerster

Finding claims that researchers have made considerable progress in artificial intelligence over the last several decades is easy. However, our everyday interactions with cognitive systems (e.g., Siri, Alexa, DALL-E) quickly move from…

人工智能 · 计算机科学 2022-11-09 Will Bridewell

The concept of innateness is rarely discussed in the context of artificial intelligence. When it is discussed, or hinted at, it is often the context of trying to reduce the amount of innate machinery in a given system. In this paper, I…

人工智能 · 计算机科学 2018-01-18 Gary Marcus

Machine learning, artificial intelligence, and deep learning have advanced significantly over the past decade. Nonetheless, humans possess unique abilities such as creativity, intuition, context and abstraction, analytic problem solving,…

计算机与社会 · 计算机科学 2021-04-06 Lea A. Shanley , Lucy Fortson , Tanya Berger-Wolf , Kevin Crowston , Pietro Michelucci

Concurrency, the art of doing many things at the same time is slowly becoming a science. It is very difficult to master, yet it arises all over modern computing systems, both when the communication medium is shared memory and when it is by…

分布式、并行与集群计算 · 计算机科学 2018-12-17 Sergio Rajsbaum , Michel Raynal

The rapid emergence of large language models (LLMs) has raised urgent questions across the modern workforce about this new technology's strengths, weaknesses, and capabilities. For privacy professionals, the question is whether these AI…

计算机与社会 · 计算机科学 2025-08-13 Zane Witherspoon , Thet Mon Aye , YingYing Hao

There has been a recent explosion in the capabilities of game-playing artificial intelligence. Many classes of tasks, from video games to motor control to board games, are now solvable by fairly generic algorithms, based on deep learning…

人工智能 · 计算机科学 2018-10-18 Vlad Firoiu , Tina Ju , Josh Tenenbaum

This paper describes a competition proposal for evolving Intelligent Agents for the game-playing framework called EvoMan. The framework is based on the boss fights of the game called Mega Man II developed by Capcom. For this particular…

人工智能 · 计算机科学 2020-01-07 Fabricio Olivetti de Franca , Denis Fantinato , Karine Miras , A. E. Eiben , Patricia A. Vargas

Autonomous Cyber Operations (ACO) involves the development of blue team (defender) and red team (attacker) decision-making agents in adversarial scenarios. To support the application of machine learning algorithms to solve this problem, and…

密码学与安全 · 计算机科学 2021-08-23 Maxwell Standen , Martin Lucas , David Bowman , Toby J. Richer , Junae Kim , Damian Marriott

A moderately detailed consideration of interactive LLMs as cognitive systems is given, focusing on LLMs circa mid-2023 such as ChatGPT, GPT-4, Bard, Llama, etc.. Cognitive strengths of these systems are reviewed, and then careful attention…

人工智能 · 计算机科学 2023-09-20 Ben Goertzel

Future warfare will require Command and Control (C2) personnel to make decisions at shrinking timescales in complex and potentially ill-defined situations. Given the need for robust decision-making processes and decision-support tools,…

The quality of opponent Artificial Intelligence (AI) in fighting videogames is crucial. Some other game genres can rely on their story or visuals, but fighting games are all about the adversarial experience. In this paper, we will introduce…

人工智能 · 计算机科学 2020-07-27 Ignacio Gajardo , Felipe Besoain , Nicolas A. Barriga

By 2028 most cybersecurity actions will be autonomous, with humans teleoperating. We present the first classification of autonomy levels in cybersecurity and introduce Cybersecurity AI (CAI), an open-source framework that democratizes…

The rapid evolution of GUI-enabled agents has rendered traditional CAPTCHAs obsolete. While previous benchmarks like OpenCaptchaWorld established a baseline for evaluating multimodal agents, recent advancements in reasoning-heavy models,…

机器学习 · 计算机科学 2026-02-10 Jiacheng Liu , Yaxin Luo , Jiacheng Cui , Xinyi Shang , Xiaohan Zhao , Zhiqiang Shen

Computational Intelligence algorithms have gained a lot of attention of researchers in the recent years due to their ability to deliver near optimal solutions.

神经与进化计算 · 计算机科学 2019-01-29 Satyarth Vaidya , Arshveer Kaur , Lavika Goel

Artificial Intelligence (AI) has apparently become one of the most important techniques discovered by humans in history while the human brain is widely recognized as one of the most complex systems in the universe. One fundamental critical…

Historically, much research and development in human computer interaction has focused on atomic and generalizable tasks, where task completion time indicates productivity. However, the emergence of competitive games and esports reminds us…

人机交互 · 计算机科学 2025-07-09 Ben Boudaoud , Josef Spjut , Joohwan Kim , Arjun Madhusudan , Benjamin Watson

In recent years, much progress has been made in computer Go and most of the results have been obtained thanks to search algorithms (Monte Carlo Tree Search) and Deep Reinforcement Learning (DRL). In this paper, we propose to use and analyze…

人工智能 · 计算机科学 2024-05-24 Brahim Driss , Jérôme Arjonilla , Hui Wang , Abdallah Saffidine , Tristan Cazenave

This study investigates the metacognitive capabilities of Large Language Models relative to human metacognition in the context of the International Coaching Federation ICF mimicking exam, a situational judgment test related to coaching…

This exploratory study examined the consistency of human-AI collaboration by analyzing three extensive "vibe coding" sessions between a human product lead and an AI software engineer. We investigated similarities and differences in team…

计算机与社会 · 计算机科学 2025-08-29 Cory Knobel , Nicole Radziwill
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