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Shikaku is a pencil puzzle consisting of a rectangular grid, with some cells containing a number. The player has to partition the grid into rectangles such that each rectangle contains exactly one number equal to the area of that rectangle.…

密码学与安全 · 计算机科学 2022-10-26 Suthee Ruangwises , Toshiya Itoh

Sudoku is a famous logic puzzle where the player has to fill a number between 1 and 9 into each empty cell of a $9 \times 9$ grid such that every number appears exactly once in each row, each column, and each $3 \times 3$ block. In 2020,…

密码学与安全 · 计算机科学 2022-05-19 Suthee Ruangwises

Hotaru Beam is a logic puzzle which objective is to connect circles placed on a grid by drawing only lines with specified starting points and numbers of bends. A zero-knowledge proof is a communication protocol that allows one player to…

计算复杂性 · 计算机科学 2026-03-03 Taisei Otsuji , Peter Fulla , Takuro Fukunaga

Makaro is a logic puzzle with an objective to fill numbers into a rectangular grid to satisfy certain conditions. In 2018, Bultel et al. developed a physical zero-knowledge proof (ZKP) protocol for Makaro using a deck of cards, which allows…

密码学与安全 · 计算机科学 2023-01-03 Suthee Ruangwises , Toshiya Itoh

Ball sort puzzle is a popular logic puzzle consisting of several bins containing balls of multiple colors. Each bin works like a stack; a ball has to follow the last-in first-out order. The player has to sort the balls by color such that…

密码学与安全 · 计算机科学 2023-12-04 Suthee Ruangwises

Ripple Effect is a logic puzzle where the player has to fill numbers into empty cells in a rectangular grid. The grid is divided into rooms, and each room must contain consecutive integers starting from 1 to its size. Also, if two cells in…

密码学与安全 · 计算机科学 2021-11-11 Suthee Ruangwises , Toshiya Itoh

In this paper, we propose a physical protocol to verify the first nonzero term of a sequence using a deck of cards. The protocol lets a prover show the value of the first nonzero term of a given sequence to a verifier without revealing…

密码学与安全 · 计算机科学 2024-08-19 Suthee Ruangwises

Nonogram is a pencil puzzle consisting of a rectangular white grid where the player has to paint some cells black according to given constraints. In 2010, Chien and Hon constructed a physical card-based zero-knowledge proof protocol for…

计算复杂性 · 计算机科学 2023-07-20 Suthee Ruangwises

This paper presents a novel construction method for symmetric Sudoku-type games based on Lee distance perfect codes and diameter perfect codes. The proposed method utilizes the tiling property of these codes to define the structure of the…

组合数学 · 数学 2026-05-12 Junmin An , Jae-Hyun Baek , Keon-Hwi Kim , Haeun Lim , Jon-Lark Kim

Sudoku is a widely popular $\mathcal{NP}$-Complete combinatorial puzzle whose prospects for studying human computation have recently received attention, but the algorithmic hardness of Sudoku solving is yet largely unexplored. In this…

计算复杂性 · 计算机科学 2018-10-10 Marcelo Prates , Luis Lamb

Rikudo is a number-placement puzzle, where the player is asked to complete a Hamiltonian path on a hexagonal grid, given some clues (numbers already placed and edges of the path). We prove that the game is complete for NP, even if the…

离散数学 · 计算机科学 2021-01-26 Viet-Ha Nguyen , Kévin Perrot

Numberlink is a logic puzzle with an objective to connect all pairs of cells with the same number by non-crossing paths in a rectangular grid. In this paper, we propose a physical protocol of zero-knowledge proof for Numberlink using a deck…

密码学与安全 · 计算机科学 2021-06-01 Suthee Ruangwises , Toshiya Itoh

Zero-knowledge proofs (ZKPs) enable computational integrity and privacy by allowing one party to prove the truth of a statement without revealing underlying data. Compared with alternatives such as homomorphic encryption and secure…

密码学与安全 · 计算机科学 2026-04-14 Ryan Lavin , Xuekai Liu , Hardhik Mohanty , Logan Norman , Giovanni Zaarour , Bhaskar Krishnamachari

Tatami puzzles are pencil puzzles with an objective to partition a rectangular grid into rectangular regions such that no four regions share a corner point, as well as satisfying other constraints. In this paper, we develop a physical…

密码学与安全 · 计算机科学 2025-06-10 Suthee Ruangwises

Solving Sudoku puzzles is one of the most popular pastimes in the world. Puzzles range in difficulty from easy to very challenging; the hardest puzzles tend to have the most empty cells. The current paper explains and compares three…

最优化与控制 · 数学 2013-05-17 Eric C. Chi , Kenneth Lange

Zeiger is a pencil puzzle consisting of a rectangular grid, with each cell having an arrow pointing in horizontal or vertical direction. Some cells also contain a positive integer. The objective of this puzzle is to fill a positive integer…

计算复杂性 · 计算机科学 2025-03-04 Suthee Ruangwises

Decomposition puzzles are pencil-and-paper logic puzzles that involve partitioning a rectangular grid into several regions to satisfy certain rules. In this paper, we construct a generic card-based protocol called printing protocol, which…

密码学与安全 · 计算机科学 2024-09-17 Suthee Ruangwises , Mitsugu Iwamoto

Zero-knowledge proofs are mathematical cryptographic methods to demonstrate the validity of a claim while providing no further information beyond the claim itself. The possibility of using such proofs to process classified and other…

仪器与探测器 · 物理学 2016-12-02 Sébastien Philippe , Robert J. Goldston , Alexander Glaser , Francesco d'Errico

Zero-knowledge proofs (ZKPs) have evolved from being a theoretical concept providing privacy and verifiability to having practical, real-world implementations, with SNARKs (Succinct Non-Interactive Argument of Knowledge) emerging as one of…

密码学与安全 · 计算机科学 2024-07-15 Stefanos Chaliasos , Jens Ernstberger , David Theodore , David Wong , Mohammad Jahanara , Benjamin Livshits

Deep Neural Networks have achieved great success in some of the complex tasks that humans can do with ease. These include image recognition/classification, natural language processing, game playing etc. However, modern Neural Networks fail…

人工智能 · 计算机科学 2023-07-04 Ashutosh Hathidara , Lalit Pandey
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