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相关论文: High Probability Guarantees in Repeated Games: The…

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We propose a game-theoretic framework that incorporates both incomplete information and general ambiguity attitudes on factors external to all players. Our starting point is players' preferences on payoff-distribution vectors, essentially…

经济学 · 定量金融 2017-04-04 Jian Yang

The classical, complete-information two-player games assume that the problem data (in particular the payoff matrix) is known exactly by both players. In a now famous result, Nash has shown that any such game has an equilibrium in mixed…

计算机科学与博弈论 · 计算机科学 2015-12-11 Nicolas Loizou

We give elementary examples within a framework for studying decisions under uncertainty where probabilities are only roughly known. The framework, in gambling terms, is that the size of a bet is proportional to the gambler's perceived…

概率论 · 数学 2023-12-19 David J. Aldous , F. Thomas Bruss

This paper considers an infinitely repeated three-player Bayesian game with lack of information on two sides, in which an informed player plays two zero-sum games simultaneously at each stage against two uninformed players. This is a…

理论经济学 · 经济学 2023-03-10 Lucas Pahl

We consider two-player games with imperfect information and the synthesis of a randomized strategy for one player that ensures the objective is satisfied almost-surely (i.e., with probability 1), regardless of the strategy of the other…

计算机科学与博弈论 · 计算机科学 2024-07-30 Laurent Doyen , Thomas Soullard

Mertens [In Proceedings of the International Congress of Mathematicians (Berkeley, Calif., 1986) (1987) 1528-1577 Amer. Math. Soc.] proposed two general conjectures about repeated games: the first one is that, in any two-person zero-sum…

最优化与控制 · 数学 2016-03-16 Bruno Ziliotto

Secure equilibrium is a refinement of Nash equilibrium, which provides some security to the players against deviations when a player changes his strategy to another best response strategy. The concept of secure equilibrium is specifically…

计算机科学与博弈论 · 计算机科学 2014-05-08 Julie De Pril , János Flesch , Jeroen Kuipers , Gijs Schoenmakers , Koos Vrieze

We present a robust framework with computational algorithms to support decision makers in sequential games. Our framework includes methods to solve games with complete information, assess the robustness of such solutions and, finally,…

统计计算 · 统计学 2024-02-22 Tahir Ekin , Roi Naveiro , Alberto Torres-Barrán , David Ríos-Insua

Two-player zero-sum repeated games are well understood. Computing the value of such a game is straightforward. Additionally, if the payoffs are dependent on a random state of the game known to one, both, or neither of the players, the…

信息论 · 计算机科学 2009-11-05 Paul Cuff

Evolutionary game theory is a powerful mathematical framework to study how intelligent individuals adjust their strategies in collective interactions. It has been widely believed that it is impossible to unilaterally control players'…

最优化与控制 · 数学 2021-08-31 Renfei Tan , Qi Su , Bin Wu , Long Wang

We consider the general model of zero-sum repeated games (or stochastic games with signals), and assume that one of the players is fully informed and controls the transitions of the state variable. We prove the existence of the uniform…

最优化与控制 · 数学 2009-04-20 Jérôme Renault

Infinite games where several players seek to coordinate under imperfect information are known to be intractable, unless the information flow is severely restricted. Examples of undecidable cases typically feature a situation where players…

计算机科学中的逻辑 · 计算机科学 2014-05-01 Dietmar Berwanger , Anup Basil Mathew

A valuation for a player in a game in extensive form is an assignment of numeric values to the players moves. The valuation reflects the desirability moves. We assume a myopic player, who chooses a move with the highest valuation.…

机器学习 · 计算机科学 2007-05-23 Philippe Jehiel , Dov Samet

We add the assumption that players know their opponents' payoff functions and rationality to a model of non-equilibrium learning in signaling games. Agents are born into player roles and play against random opponents every period.…

理论经济学 · 经济学 2020-01-16 Drew Fudenberg , Kevin He

In repeated interactions between individuals, we do not expect that exactly the same situation will occur from one time to another. Contrary to what is common in models of repeated games in the literature, most real situations may differ a…

种群与进化 · 定量生物学 2007-05-23 Anders Eriksson , Kristian Lindgren

The paper proposes a natural measure space of zero-sum perfect information games with upper semicontinuous payoffs. Each game is specified by the game tree, and by the assignment of the active player and of the capacity to each node of the…

计算机科学与博弈论 · 计算机科学 2021-04-22 János Flesch , Arkadi Predtetchinski , Ville Suomala

The combination of the Bayesian game and learning has a rich history, with the idea of controlling a single agent in a system composed of multiple agents with unknown behaviors given a set of types, each specifying a possible behavior for…

机器学习 · 计算机科学 2024-11-21 Tongxin Li , Tinashe Handina , Shaolei Ren , Adam Wierman

Infinite games where several players seek to coordinate under imperfect information are deemed to be undecidable, unless the information is hierarchically ordered among the players. We identify a class of games for which joint winning…

计算机科学与博弈论 · 计算机科学 2015-07-29 Dietmar Berwanger , Anup Basil Mathew

Game-theoretic upper expectations are joint (global) probability models that mathematically describe the behaviour of uncertain processes in terms of supermartingales; capital processes corresponding to available betting strategies.…

概率论 · 数学 2021-07-14 Natan T'Joens , Jasper De Bock , Gert de Cooman

We study the existence of different notions of value in two-person zero-sum repeated games where the state evolves and players receive signals. We provide some examples showing that the limsup value (and the uniform value) may not exist in…

最优化与控制 · 数学 2016-01-08 Hugo Gimbert , Jérôme Renault , Sylvain Sorin , Xavier Venel , Wiesław Zielonka
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