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Graph games with {\omega}-regular winning conditions provide a mathematical framework to analyze a wide range of problems in the analysis of reactive systems and programs (such as the synthesis of reactive systems, program repair, and the…

数据结构与算法 · 计算机科学 2017-06-16 Krishnendu Chatterjee , Wolfgang Dvořák , Monika Henzinger , Veronika Loitzenbauer

2.5 player parity games combine the challenges posed by 2.5 player reachability games and the qualitative analysis of parity games. These two types of problems are best approached with different types of algorithms: strategy improvement…

计算机科学中的逻辑 · 计算机科学 2016-07-07 Ernst Moritz Hahn , Sven Schewe , Andrea Turrini , Lijun Zhang

This paper presents an efficient parallel approximation scheme for a new class of min-max problems. The algorithm is derived from the matrix multiplicative weights update method and can be used to find near-optimal strategies for…

量子物理 · 物理学 2015-03-17 Gus Gutoski , Xiaodi Wu

We study a random game in which two players in turn play a fixed number of moves. For each move, there are two possible choices. To each possible outcome of the game we assign a winner in an i.i.d. fashion with a fixed parameter p. In the…

概率论 · 数学 2024-09-05 Natalia Cardona-Tobón , Anja Sturm , Jan M. Swart

Solving parity games, which are equivalent to modal $\mu$-calculus model checking, is a central algorithmic problem in formal methods. Besides the standard computation model with the explicit representation of games, another important…

计算机科学与博弈论 · 计算机科学 2019-09-12 Krishnendu Chatterjee , Wolfgang Dvořák , Monika Henzinger , Alexander Svozil

Simple stochastic games are turn-based 2.5-player games with a reachability objective. The basic question asks whether one player can ensure reaching a given target with at least a given probability. A natural extension is games with a…

计算机科学与博弈论 · 计算机科学 2021-02-02 Pranav Ashok , Krishnendu Chatterjee , Jan Kretinsky , Maximilian Weininger , Tobias Winkler

We consider a two player game, where a first player has to install a surveillance system within an admissible region. The second player needs to enter the the monitored area, visit a target region, and then leave the area, while minimizing…

最优化与控制 · 数学 2017-04-13 Jean-Marie Mirebeau , Johann Dreo

Computing the winning set for B{\"u}chi objectives in alternating games on graphs is a central problem in computer aided verification with a large number of applications. The long standing best known upper bound for solving the problem is…

计算机科学与博弈论 · 计算机科学 2015-03-19 Krishnendu Chatterjee , Monika Henzinger

We consider concurrent games played on graphs. At every round of the game, each player simultaneously and independently selects a move; the moves jointly determine the transition to a successor state. Two basic objectives are the safety…

计算机科学与博弈论 · 计算机科学 2008-12-18 Krishnendu Chatterjee , Luca de Alfaro , Thomas A. Henzinger

Decoding how rational agents should behave in shared systems remains a critical challenge within theoretical computer science, artificial intelligence and economics studies. Central to this challenge is the task of computing the solution…

计算机科学与博弈论 · 计算机科学 2025-01-07 Dongge Wang , Xiang Yan , Zehao Dou , Wenhan Huang , Yaodong Yang , Xiaotie Deng

We address a central (and classical) issue in the theory of infinite games: the reduction of the memory size that is needed to implement winning strategies in regular infinite games (i.e., controllers that ensure correct behavior against…

计算机科学与博弈论 · 计算机科学 2011-02-22 Marcus Gelderie , Michael Holtmann

We study the process theoretic notion of stuttering equivalence in the setting of parity games. We demonstrate that stuttering equivalent vertices have the same winner in the parity game. This means that solving a parity game can be…

计算机科学中的逻辑 · 计算机科学 2025-08-08 Sjoerd Cranen , Jeroen J. A. Keiren , Tim A. C. Willemse

Self-play via online learning is one of the premier ways to solve large-scale two-player zero-sum games, both in theory and practice. Particularly popular algorithms include optimistic multiplicative weights update (OMWU) and optimistic…

计算机科学与博弈论 · 计算机科学 2025-01-22 Yang Cai , Gabriele Farina , Julien Grand-Clément , Christian Kroer , Chung-Wei Lee , Haipeng Luo , Weiqiang Zheng

We present new policy mirror descent (PMD) methods for solving reinforcement learning (RL) problems with either strongly convex or general convex regularizers. By exploring the structural properties of these overall highly nonconvex…

机器学习 · 计算机科学 2022-04-08 Guanghui Lan

In this paper we study two-player bilinear zero-sum games with constrained strategy spaces. An instance of natural occurrences of such constraints is when mixed strategies are used, which correspond to a probability simplex constraint. We…

计算机科学与博弈论 · 计算机科学 2022-06-10 Andre Wibisono , Molei Tao , Georgios Piliouras

Nearly all simulation-based games have environment parameters that affect incentives in the interaction but are not explicitly incorporated into the game model. To understand the impact of these parameters on strategic incentives, typical…

计算机科学与博弈论 · 计算机科学 2026-05-06 Madelyn Gatchel , Bryce Wiedenbeck

Simplifying polygonal curves at different levels of detail is an important problem with many applications. Existing geometric optimization algorithms are only capable of minimizing the complexity of a simplified curve for a single level of…

计算几何 · 计算机科学 2018-06-08 Kevin Buchin , Maximilian Konzack , Wim Reddingius

Learning in stochastic games is a notoriously difficult problem because, in addition to each other's strategic decisions, the players must also contend with the fact that the game itself evolves over time, possibly in a very complicated…

计算机科学与博弈论 · 计算机科学 2022-10-18 Angeliki Giannou , Kyriakos Lotidis , Panayotis Mertikopoulos , Emmanouil-Vasileios Vlatakis-Gkaragkounis

We describe an asynchronous algorithm to solve secure multiparty computation (MPC) over n players, when strictly less than a 1/8 fraction of the players are controlled by a static adversary. For any function f over a field that can be…

数据结构与算法 · 计算机科学 2013-10-15 Varsha Dani , Valerie King , Mahnush Movahedi , Jared Saia

The Parallel Minority Game (PMG) refers to a set of Minority Games (MG), played in parallel, where each agent only has two choices to pick from, but each choice can host agents of many kind i.e., their other alternative can be from any…