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相关论文: gScan: Accelerating Graham Scan on the GPU

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This paper presents a practical GPU-accelerated convex hull algorithm and a novel Sorting-based Preprocessing Approach (SPA) for planar point sets. The proposed algorithm consists of two stages: (1) two rounds of preprocessing performed on…

计算几何 · 计算机科学 2016-05-24 Gang Mei

An effective strategy for accelerating the calculation of convex hulls for point sets is to filter the input points by discarding interior points. In this paper, we present such a straightforward and efficient preprocessing approach by…

计算几何 · 计算机科学 2014-05-30 Gang Mei

We present a novel GPU-accelerated implementation of the QuickHull algorihtm for calculating convex hulls of planar point sets. We also describe a practical solution to demonstrate how to efficiently implement a typical Divide-and-Conquer…

计算几何 · 计算机科学 2018-05-21 Jiayin Zhang , Gang Mei , Nengxiong Xu , Kunyang Zhao

The Convex Hull algorithm is one of the most important algorithms in computational geometry, with many applications such as in computer graphics, robotics, and data mining. Despite the advances in the new algorithms in this area, it is…

分布式、并行与集群计算 · 计算机科学 2023-03-21 Roberto Carrasco , Héctor Ferrada , Cristóbal A. Navarro , Nancy Hitschfeld

We present a convex hull algorithm that is accelerated on commodity graphics hardware. We analyze and identify the hurdles of writing a recursive divide and conquer algorithm on the GPU and divise a framework for representing this class of…

计算几何 · 计算机科学 2015-03-20 Stanley Tzeng , John D. Owens

The convex hull is a fundamental geometrical structure for many applications where groups of points must be enclosed or represented by a convex polygon. Although efficient sequential convex hull algorithms exist, and are constantly being…

分布式、并行与集群计算 · 计算机科学 2022-09-27 Alan Keith , Héctor Ferrada , Cristóbal A. Navarro

An incremental approach for computation of convex hull for data points in two-dimensions is presented. The algorithm is not output-sensitive and costs a time that is linear in the size of data points at input. Graham's scan is applied only…

计算几何 · 计算机科学 2022-02-11 Debashis Mukherjee

Finding the convex hull is a fundamental problem in computational geometry. Quickhull is a fast algorithm for finding convex hulls. In this paper, we present VQhull, a fast parallel implementation of Quickhull that exploits vector…

计算几何 · 计算机科学 2025-10-13 Thomas Koopman , Jordy Aaldering , Bernard van Gastel , Sven-Bodo Scholz

In recent years, applications such as real-time simulations, autonomous systems, and video games increasingly demand the processing of complex geometric models under stringent time constraints. Traditional geometric algorithms, including…

计算几何 · 计算机科学 2026-01-30 Roberto Carrasco , Enzo Meneses , Hector Ferrada , Cristobal A. Navarro , Nancy Hitschfeld

This paper presents an alternate choice of computing the convex hulls (CHs) for planar point sets. We firstly discard the interior points and then sort the remaining vertices by x- / y- coordinates separately, and later create a group…

计算几何 · 计算机科学 2013-09-02 Gang Mei , John C. Tipper , Nengxiong Xu

We describe a pure divide-and-conquer parallel algorithm for computing 3D convex hulls. We implement that algorithm on GPU hardware, and find a significant speedup over comparable CPU implementations.

分布式、并行与集群计算 · 计算机科学 2012-05-08 Jeffrey M. White , Kevin A. Wortman

Structural clustering is one of the most popular graph clustering methods, which has achieved great performance improvement by utilizing GPUs. Even though, the state-of-the-art GPU-based structural clustering algorithm, GPUSCAN, still…

数据库 · 计算机科学 2023-12-01 Long Yuan , Zeyu Zhou , Xuemin Lin , Zi Chen , Xiang Zhao , Fan Zhang

Process mapping asks to assign vertices of a task graph to processing elements of a supercomputer such that the computational workload is balanced while the communication cost is minimized. Motivated by the recent success of GPU-based graph…

分布式、并行与集群计算 · 计算机科学 2026-03-16 Petr Samoldekin , Christian Schulz , Henning Woydt

The present paper is concerned with a recursive algorithm as a preprocessing step to find the convex hull of $n$ random points uniformly distributed in the plane. For such a set of points, it is shown that eliminating all but $O(\log n)$ of…

数据结构与算法 · 计算机科学 2024-03-19 Mohammad Heydari , Ashkan Khalifeh

We present the GPU implementation of the general-purpose interior-point solver Clarabel for convex optimization problems with conic constraints. We introduce a mixed parallel computing strategy that processes linear constraints first, then…

最优化与控制 · 数学 2025-11-04 Yuwen Chen , Danny Tse , Parth Nobel , Paul Goulart , Stephen Boyd

In this paper, a fast and practical GPU-based implementation of Fuzzy C-Means(FCM) clustering algorithm for image segmentation is proposed. First, an extensive analysis is conducted to study the dependency among the image pixels in the…

分布式、并行与集群计算 · 计算机科学 2016-03-29 Mishal Almazrooie , Mogana Vadiveloo , Rosni Abdullah

In this paper, we propose a GPU-efficient subgraph isomorphism algorithm using the Gunrock graph analytic framework, GSM (Gunrock Subgraph Matching), to compute graph matching on GPUs. In contrast to previous approaches on the CPU which are…

分布式、并行与集群计算 · 计算机科学 2020-03-12 Leyuan Wang , John D. Owens

Study of general purpose computation by GPU (Graphics Processing Unit) can improve the image processing capability of micro-computer system. This paper studies the parallelism of the different stages of decimation in time radix 2 FFT…

数学软件 · 计算机科学 2015-06-01 Feifei Shen , Zhenjian Song , Congrui Wu , Jiaqi Geng , Qingyun Wang

We propose a highly parallel primal-dual algorithm for the multicut (a.k.a. correlation clustering) problem, a classical graph clustering problem widely used in machine learning and computer vision. Our algorithm consists of three steps…

分布式、并行与集群计算 · 计算机科学 2022-03-14 Ahmed Abbas , Paul Swoboda

The convex hull describes the extent or shape of a set of data and is used ubiquitously in computational geometry. Common algorithms to construct the convex hull on a finite set of n points (x,y) range from O(nlogn) time to O(n) time.…

计算几何 · 计算机科学 2015-05-06 José O. Cadenas , Graham Megson
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