中文
相关论文

相关论文: Signaling in Quasipolynomial time

200 篇论文

We study the problem of computing an approximate Nash equilibrium of a game whose strategy space is continuous without access to gradients of the utility function. Such games arise, for example, when players' strategies are represented by…

计算机科学与博弈论 · 计算机科学 2025-10-28 Carlos Martin , Tuomas Sandholm

Combinatorial games lead to several interesting, clean problems in algorithms and complexity theory, many of which remain open. The purpose of this paper is to provide an overview of the area to encourage further research. In particular, we…

计算复杂性 · 计算机科学 2009-09-25 Erik D. Demaine , Robert A. Hearn

We consider the problem of computing the maximal probability of satisfying an omega-regular specification for stochastic nonlinear systems evolving in discrete time. The problem reduces, after automata-theoretic constructions, to finding…

系统与控制 · 电气工程与系统科学 2022-09-30 Rupak Majumdar , Kaushik Mallik , Anne-Kathrin Schmuck , Sadegh Soudjani

We study a very general class of games --- multi-dimensional aggregative games --- which in particular generalize both anonymous games and weighted congestion games. For any such game that is also large, we solve the equilibrium selection…

数据结构与算法 · 计算机科学 2015-02-26 Rachel Cummings , Michael Kearns , Aaron Roth , Zhiwei Steven Wu

This paper proposes an asymmetric perturbation technique for solving bilinear saddle-point optimization problems, commonly arising in minimax problems, game theory, and constrained optimization. Perturbing payoffs or values is known to be…

最优化与控制 · 数学 2026-02-16 Kenshi Abe , Mitsuki Sakamoto , Kaito Ariu , Atsushi Iwasaki

We revisit the approaches to the solution of parity games based on progress measures and show how the notion of quasi dominions can be integrated with those approaches. The idea is that, while progress measure based techniques typically…

计算机科学中的逻辑 · 计算机科学 2021-11-10 Massimo Benerecetti , Daniele Dell'Erba , Marco Faella , Fabio Mogavero

Aligning AI systems with human values remains a fundamental challenge, but does our inability to create perfectly aligned models preclude obtaining the benefits of alignment? We study a strategic setting where a human user interacts with…

机器学习 · 计算机科学 2026-02-04 Natalie Collina , Surbhi Goel , Aaron Roth , Emily Ryu , Mirah Shi

In this paper, we study decentralized decision-making where agents optimize private objectives under incomplete information and imperfect public monitoring, in a non-cooperative setting. By shaping utilities-embedding shadow prices or…

计算机科学与博弈论 · 计算机科学 2025-10-31 David Smith , Jie Dong , Yizhou Yang

Nash equilibrium is a popular solution concept for solving imperfect-information games in practice. However, it has a major drawback: it does not preclude suboptimal play in branches of the game tree that are not reached in equilibrium.…

计算机科学与博弈论 · 计算机科学 2017-05-29 Christian Kroer , Gabriele Farina , Tuomas Sandholm

In repeated games, players choose actions concurrently at each step. We consider a parameterized setting of repeated games in which the players form a population of an arbitrary size. Their utility functions encode a reachability objective.…

计算机科学与博弈论 · 计算机科学 2025-10-06 Nathalie Bertrand , Patricia Bouyer , Luc Lapointe , Corto Mascle

We study equilibrium finding in polymatrix games under differential privacy constraints. Prior work in this area fails to achieve both high-accuracy equilibria and a low privacy budget. To better understand the fundamental limitations of…

计算机科学与博弈论 · 计算机科学 2026-03-20 Mingyang Liu , Gabriele Farina , Asuman Ozdaglar

Networked public goods games model scenarios in which self-interested agents decide whether or how much to invest in an action that benefits not only themselves, but also their network neighbors. Examples include vaccination, security…

计算机科学与博弈论 · 计算机科学 2021-09-03 David Kempe , Sixie Yu , Yevgeniy Vorobeychik

Infinitely repeated games can support cooperative outcomes that are not equilibria in the one-shot game. The idea is to make sure that any gains from deviating will be offset by retaliation in future rounds. However, this model of…

计算机科学与博弈论 · 计算机科学 2024-06-04 Ratip Emin Berker , Vincent Conitzer

This paper introduces alignment games, a new class of zero-sum games modeling strategic interventions where effectiveness depends on alignment with an underlying hidden state. Motivated by operational problems in medical diagnostics,…

最优化与控制 · 数学 2025-09-08 Pedro Cesar Lopes Gerum , Thomas Lidbetter

We address the generalized Nash equilibrium seeking problem for a population of agents playing aggregative games with affine coupling constraints. We focus on semi-decentralized communication architectures, where there is a central…

最优化与控制 · 数学 2022-06-16 Giuseppe Belgioioso , Sergio Grammatico

Even when confronted with the same data, agents often disagree on a model of the real-world. Here, we address the question of how interacting heterogenous agents, who disagree on what model the real-world follows, optimize their trading…

数理金融 · 定量金融 2019-12-13 Philippe Casgrain , Sebastian Jaimungal

We consider infinite duration alternating move games. These games were previously studied by Roth, Balcan, Kalai and Mansour. They presented an FPTAS for computing an approximated equilibrium, and conjectured that there is a polynomial…

计算机科学与博弈论 · 计算机科学 2013-04-25 Yaron Velner

Within the context of video games the notion of perfectly rational agents can be undesirable as it leads to uninteresting situations, where humans face tough adversarial decision makers. Current frameworks for stochastic games and…

人工智能 · 计算机科学 2019-01-09 Jordi Grau-Moya , Felix Leibfried , Haitham Bou-Ammar

Two-player zero-sum games are a well-established model for synthesising controllers that optimise some performance criterion. In such games one player represents the controller, while the other describes the (adversarial) environment, and…

计算机科学与博弈论 · 计算机科学 2010-06-04 Marta Kwiatkowska , Gethin Norman , Ashutosh Trivedi

Stochastic games are a convenient formalism for modelling systems that comprise rational agents competing or collaborating within uncertain environments. Probabilistic model checking techniques for this class of models allow us to formally…

计算机科学中的逻辑 · 计算机科学 2022-11-14 Marta Kwiatkowska , Gethin Norman , David Parker , Gabriel Santos