中文
相关论文

相关论文: Signaling in Quasipolynomial time

200 篇论文

As part of an effort to apply the rigorous guarantees of formal verification to multi-agent systems, the field of equilibrium analysis, also called rational verification, studies equilibria in multiplayer games to reason about system-level…

计算机科学与博弈论 · 计算机科学 2026-04-28 Senthil Rajasekaran , Jean-François Raskin , Moshe Y. Vardi

Achieving convergence of multiple learning agents in general $N$-player games is imperative for the development of safe and reliable machine learning (ML) algorithms and their application to autonomous systems. Yet it is known that, outside…

计算机科学与博弈论 · 计算机科学 2023-01-24 Aamal Abbas Hussain , Francesco Belardinelli , Georgios Piliouras

In bipartite matching problems, agents on two sides of a graph want to be paired according to their preferences. The stability of a matching depends on these preferences, which in uncertain environments also reflect agents' beliefs about…

计算机科学与博弈论 · 计算机科学 2025-11-10 Jonathan Shaki , Jiarui Gan , Sarit Kraus

We introduce a formal notion of masking fault-tolerance between probabilistic transition systems using stochastic games. These games are inspired in bisimulation games, but they also take into account the possible faulty behavior of…

计算机科学中的逻辑 · 计算机科学 2023-09-15 Pablo F. Castro , Pedro R. D'Argenio , Ramiro Demasi , Luciano Putruele

A recent body of experimental literature has studied empirical game-theoretical analysis, in which we have partial knowledge of a game, consisting of observations of a subset of the pure-strategy profiles and their associated payoffs to…

计算机科学与博弈论 · 计算机科学 2014-02-13 John Fearnley , Martin Gairing , Paul Goldberg , Rahul Savani

We introduce a formal notion of masking fault-tolerance between probabilistic transition systems based on a variant of probabilistic bisimulation (named masking simulation). We also provide the corresponding probabilistic game…

计算机科学中的逻辑 · 计算机科学 2022-07-06 Pablo F. Castro , Pedro D'Argenio , Luciano Putruele , Ramiro Demasi

Many interactions result in a socially suboptimal equilibrium, or in a non-equilibrium state, from which arriving at an equilibrium through simple dynamics can be impossible of too long. Aiming to achieve a certain equilibrium, we persuade,…

计算机科学与博弈论 · 计算机科学 2023-12-07 Gleb Polevoy , Jonas Schweichhart

Understanding the convergence landscape of multi-agent learning is a fundamental problem of great practical relevance in many applications of artificial intelligence and machine learning. While it is known that learning dynamics converge to…

计算机科学与博弈论 · 计算机科学 2025-03-21 Martin Bichler , Davide Legacci , Panayotis Mertikopoulos , Matthias Oberlechner , Bary Pradelski

Many real-world domains contain multiple agents behaving strategically with probabilistic transitions and uncertain (potentially infinite) duration. Such settings can be modeled as stochastic games. While algorithms have been developed for…

计算机科学与博弈论 · 计算机科学 2020-06-25 Sam Ganzfried , Conner Laughlin , Charles Morefield

We study a model of strategic coordination based on a class of games with incomplete information known as Global Games. Under the assumption of Poisson-distributed signals and a Gamma prior distribution on state of the system, we…

系统与控制 · 电气工程与系统科学 2025-07-02 Marcos M. Vasconcelos , Behrouz Touri

The Nash equilibrium is an important benchmark for behaviour in systems of strategic autonomous agents. Polymatrix games are a succinct and expressive representation of multiplayer games that model pairwise interactions between players. The…

计算机科学与博弈论 · 计算机科学 2016-03-17 Argyrios Deligkas , John Fearnley , Tobenna Peter Igwe , Rahul Savani

Emek et al. presented a model of probabilistic single-item second price auctions where an auctioneer who is informed about the type of an item for sale, broadcasts a signal about this type to uninformed bidders. They proved that finding the…

计算机科学与博弈论 · 计算机科学 2012-02-08 Peter Bro Miltersen , Or Sheffet

We pose and study a fundamental algorithmic problem which we term mixture selection, arising as a building block in a number of game-theoretic applications: Given a function $g$ from the $n$-dimensional hypercube to the bounded interval…

计算机科学与博弈论 · 计算机科学 2015-08-18 Yu Cheng , Ho Yee Cheung , Shaddin Dughmi , Ehsan Emamjomeh-Zadeh , Li Han , Shang-Hua Teng

In this paper, we consider a privacy signaling game problem for binary alphabets and single-bit transmission where a transmitter has a pair of messages, one of which is a casual message that needs to be conveyed, whereas the other message…

信息论 · 计算机科学 2022-03-31 Photios A. Stavrou , Serkan Sarıtaş , Mikael Skoglund

The multireference alignment problem consists of estimating a signal from multiple noisy shifted observations. Inspired by existing Unique-Games approximation algorithms, we provide a semidefinite program (SDP) based relaxation which…

数据结构与算法 · 计算机科学 2013-08-27 Afonso S. Bandeira , Moses Charikar , Amit Singer , Andy Zhu

According to Shapley's game-theoretical result, there exists a unique game value of finite cooperative games that satisfies axioms on additivity, efficiency, null-player property and symmetry. The original setting requires symmetry with…

计算机科学与博弈论 · 计算机科学 2013-08-29 Ales Antonin Kubena , Peter Franek

We study the optimization problem faced by a perfectly informed principal in a Bayesian game, who reveals information to the players about the state of nature to obtain a desirable equilibrium. This signaling problem is the natural design…

计算机科学与博弈论 · 计算机科学 2016-11-01 Umang Bhaskar , Yu Cheng , Young Kun Ko , Chaitanya Swamy

The designs of many large-scale systems today, from traffic routing environments to smart grids, rely on game-theoretic equilibrium concepts. However, as the size of an $N$-player game typically grows exponentially with $N$, standard game…

We show that $\varepsilon$-additive approximations of the optimal value of fixed-size two-player free games with fixed-dimensional entanglement assistance can be computed in time $\mathrm{poly}(1/\varepsilon)$. This stands in contrast to…

量子物理 · 物理学 2025-07-17 Julius A. Zeiss , Gereon Koßmann , Omar Fawzi , Mario Berta

Several problems in planning and reactive synthesis can be reduced to the analysis of two-player quantitative graph games. {\em Optimization} is one form of analysis. We argue that in many cases it may be better to replace the optimization…

形式语言与自动机理论 · 计算机科学 2021-01-08 Suguman Bansal , Krishnendu Chatterjee , Moshe Y. Vardi