相关论文: Towards Quality of Experience Determination for Vi…
In this paper, we propose a new full-reference quality metric for mobile 3D content. Our method is modeled around the Human Visual System, fusing the information of both left and right channels, considering color components, the cyclopean…
Modern video streaming services require quality assurance of the presented audiovisual material. Quality assurance mechanisms allow streaming platforms to provide quality levels that are considered sufficient to yield user satisfaction,…
The use of mobile devices and the rapid growth of the internet and networking infrastructure has brought the necessity of using Ubiquitous recommender systems. However in mobile devices there are different factors that need to be considered…
Augmented Reality (AR) devices are commonly head-worn to overlay context-dependent information into the field of view of the device operators. One particular scenario is the overlay of still images, either in a traditional fashion, or as…
While the evolution of mobile computing is experiencing a considerable growth, it is at the same time seriously threatened by the limitations of the battery technology, which does not keep pace with the evergrowing increase in energy…
Over the last few years, the evolution of network and user handsets' technologies, have challenged the telecom industry and the Internet ecosystem. Especially, the unprecedented progress of multimedia streaming services like YouTube, Vimeo…
Perceptual video quality assessment plays a vital role in the field of video processing due to the existence of quality degradations introduced in various stages of video signal acquisition, compression, transmission and display. With the…
Live multimedia streaming from mobile devices is rapidly gaining popularity but little is known about the QoE they provide. In this paper, we examine the Periscope service. We first crawl the service in order to understand its usage…
Mobile video calls are widely used to share information about real-world objects and environments with remote collaborators. While these calls provide valuable visual context in real time, the experience of interacting with people and…
This paper deals with the issue of the perceptual quality evaluation of user-generated videos shared online, which is an important step toward designing video-sharing services that maximize users' satisfaction in terms of quality. We first…
Augmented reality (AR) technology is developing fast and provides users with new ways to interact with the real-world surrounding environment. Although the performance of holographic AR multimedia devices can be measured with traditional…
In this paper we assess the impact of head movement on user's visual acuity and their quality perception of impaired images. There are physical limitations on the amount of visual information a person can perceive and physical limitations…
Internet-enabled smartphones and ultra-wide displays are transforming a variety of visual apps spanning from on-demand movies and 360-degree videos to video-conferencing and live streaming. However, robustly delivering visual content under…
With the recent increase in the quantity of high fidelity games appearing on mobile devices and the recent trend of gaming focused mobile devices, there is a new requirement for a clear and comprehensive measure of the quality of gaming…
Increasing the frame rate of a 3D video generally results in improved Quality of Experience (QoE). However, higher frame rates involve a higher degree of complexity in capturing, transmission, storage, and display. The question that arises…
Quality assessment, which evaluates the visual quality level of multimedia experiences, has garnered significant attention from researchers and has evolved substantially through dedicated efforts. Before the advent of large models, quality…
The rapid shift toward video on-demand and real time information systems has affected mobile as well as wired networks. The research community has placed a strong focus on optimizing the Quality of Experience (QoE) of video traffic, mainly…
Conventional images/videos are often rendered within the central vision area of the human visual system (HVS) with uniform quality. Recent virtual reality (VR) device with head mounted display (HMD) extends the field of view (FoV)…
Virtual reality has been gaining popularity in recent years caused by the proliferation of affordable consumer-grade devices such as Oculus Rift, HTC Vive, and Samsung VR. Amongst the various VR applications, 360{\deg} video streaming is…
Quality assessment is a key element for the evaluation of hardware and software involved in image and video acquisition, processing, and visualization. In the medical field, user-based quality assessment is still considered more reliable…