中文
相关论文

相关论文: Average Case Performance of Replicator Dynamics in…

200 篇论文

A growing number of machine learning architectures, such as Generative Adversarial Networks, rely on the design of games which implement a desired functionality via a Nash equilibrium. In practice these games have an implicit complexity…

机器学习 · 计算机科学 2021-03-08 Gabriel P. Andrade , Rafael Frongillo , Georgios Piliouras

In this paper, we deal with the equilibrium selection problem, which amounts to steering a population of individuals engaged in strategic game-theoretic interactions to a desired collective behavior. In the literature, this problem has been…

系统与控制 · 电气工程与系统科学 2025-11-11 Lorenzo Zino , Mengbin Ye , Giuseppe Carlo Calafiore , Alessandro Rizzo

We consider ordinary differential equations on the unit simplex of $\RR^n$ that naturally occur in population games, models of learning and self reinforced random processes. Generalizing and relying on an idea introduced in \cite{DF11}, we…

动力系统 · 数学 2016-04-08 Michel Benaim

In this paper, we examine the long-run behavior of regularized, no-regret learning in finite games. A well-known result in the field states that the empirical frequencies of no-regret play converge to the game's set of coarse correlated…

计算机科学与博弈论 · 计算机科学 2023-11-07 Victor Boone , Panayotis Mertikopoulos

Optimizing strategic decisions (a.k.a. computing equilibrium) is key to the success of many non-cooperative multi-agent applications. However, in many real-world situations, we may face the exact opposite of this game-theoretic problem --…

计算机科学与博弈论 · 计算机科学 2022-10-05 Jibang Wu , Weiran Shen , Fei Fang , Haifeng Xu

The paper studies the convergence properties of (continuous) best-response dynamics from game theory. Despite their fundamental role in game theory, best-response dynamics are poorly understood in many games of interest due to the…

最优化与控制 · 数学 2018-02-08 Brian Swenson , Ryan Murray , Soummya Kar

Whether a population of decision-making individuals will reach a state of satisfactory decisions is a fundamental problem in studying collective behaviors. In the framework of evolutionary game theory and by means of potential functions,…

多智能体系统 · 计算机科学 2022-01-13 Negar Sakhaei , Zeinab Maleki , Pouria Ramazi

We study the convergence properties of a payoff-based higher-order version of replicator dynamics, a widely studied model in evolutionary dynamics and game-theoretic learning, in contractive games. Recent work has introduced a…

系统与控制 · 电气工程与系统科学 2026-03-20 Hassan Abdelraouf , Vijay Gupta , Jeff S. Shamma

In decision-dependent games, multiple players optimize their decisions under a data distribution that shifts with their joint actions, creating complex dynamics in applications like market pricing. A practical consequence of these dynamics…

计算机科学与博弈论 · 计算机科学 2025-09-04 Guangzheng Zhong , Yang Liu , Jiming Liu

A new mathematical model for evolutionary games on graphs is proposed to extend the classical replicator equation to finite populations of players organized on a network with generic topology. Classical results from game theory,…

动力系统 · 数学 2021-09-01 Dario Madeo , Chiara Mocenni

The behaviour of multi-agent learning in many player games has been shown to display complex dynamics outside of restrictive examples such as network zero-sum games. In addition, it has been shown that convergent behaviour is less likely to…

计算机科学与博弈论 · 计算机科学 2023-07-27 Aamal Hussain , Dan Leonte , Francesco Belardinelli , Georgios Piliouras

Evolutionary game theory combines game theory and dynamical systems and is customarily adopted to describe evolutionary dynamics in multi-agent systems. In particular, it has been proven to be a successful tool to describe multi-agent…

计算机科学与博弈论 · 计算机科学 2013-04-05 Nicola Gatti , Fabio Panozzo , Marcello Restelli

We study convergence rates of random-order best-response dynamics in games on networks with linear best responses and strategic substitutes. Combining formal analysis with numerical simulations we identify phenomena that lead to slow…

计算机科学与博弈论 · 计算机科学 2026-02-19 Wojciech Misiak , Marcin Dziubiński

The behaviour of multi-agent learning in competitive settings is often considered under the restrictive assumption of a zero-sum game. Only under this strict requirement is the behaviour of learning well understood; beyond this, learning…

计算机科学与博弈论 · 计算机科学 2023-07-27 Aamal Hussain , Francesco Belardinelli , Georgios Piliouras

Modeling the purposeful behavior of imperfect agents from a small number of observations is a challenging task. When restricted to the single-agent decision-theoretic setting, inverse optimal control techniques assume that observed behavior…

计算机科学与博弈论 · 计算机科学 2015-03-19 Kevin Waugh , Brian D. Ziebart , J. Andrew Bagnell

An evolutionarily stable strategy (ESS) was originally defined as a static concept but later given a dynamic characterization. A well known theorem in evolutionary game theory says that an ESS is an attractor of replicator dynamics but not…

量子物理 · 物理学 2007-05-23 Azhar Iqbal , A. H. Toor

In this paper, we present a framework for multi-agent learning in a nonstationary dynamic network environment. More specifically, we examine projected gradient play in smooth monotone repeated network games in which the agents'…

计算机科学与博弈论 · 计算机科学 2024-08-13 Feras Al Taha , Kiran Rokade , Francesca Parise

Considering a class of gradient-based multi-agent learning algorithms in non-cooperative settings, we provide local convergence guarantees to a neighborhood of a stable local Nash equilibrium. In particular, we consider continuous games…

最优化与控制 · 数学 2024-09-23 Benjamin Chasnov , Lillian J. Ratliff , Eric Mazumdar , Samuel A. Burden

Under what conditions do the behaviors of players, who play a game repeatedly, converge to a Nash equilibrium? If one assumes that the players' behavior is a discrete-time or continuous-time rule whereby the current mixed strategy profile…

计算机科学与博弈论 · 计算机科学 2022-03-29 Jason Milionis , Christos Papadimitriou , Georgios Piliouras , Kelly Spendlove

Motivated by the question of how a principal can maximize its utility in repeated interactions with a learning agent, we study repeated games between an principal and an agent employing a mean-based learning algorithm. Prior work has shown…

计算机科学与博弈论 · 计算机科学 2025-10-28 Nivasini Ananthakrishnan , Yuval Dagan , Kunhe Yang