相关论文: Application of polynomial texture mapping in proce…
Exemplar-based texture synthesis is the process of generating, from an input sample, new texture images of arbitrary size and which are perceptually equivalent to the sample. The two main approaches are statistics-based methods and patch…
This paper investigates a novel task of generating texture images from perceptual descriptions. Previous work on texture generation focused on either synthesis from examples or generation from procedural models. Generating textures from…
In this paper, we present TEXTure, a novel method for text-guided generation, editing, and transfer of textures for 3D shapes. Leveraging a pretrained depth-to-image diffusion model, TEXTure applies an iterative scheme that paints a 3D…
Procedural textures are normally generated from mathematical models with parameters carefully selected by experienced users. However, for naive users, the intuitive way to obtain a desired texture is to provide semantic descriptions such as…
This article explores the use of recent generative AI algorithms for repairing cultural heritage objects, leveraging a conditional diffusion model designed to reconstruct 3D point clouds effectively. Our study evaluates the model's…
Statistical methods are usually applied in the processing of digital images for the analysis of the textures displayed by them. Aiming to evaluate the urbanization of a given location from satellite or aerial images, here we consider a…
The main purpose of this paper is to propose a new preprocessing step in order to improve local feature descriptors and texture classification. Preprocessing is implemented by using transformations which help highlight salient features that…
Texture synthesis has proven successful at imitating a wide variety of textures. Adding additional constraints (in the form of a low-resolution version of the texture to be synthesized) makes it possible to use texture synthesis methods for…
Texture is an important spatial feature which plays a vital role in content based image retrieval. The enormous growth of the internet and the wide use of digital data have increased the need for both efficient image database creation and…
Presenting real-time rendering of 3D surfaces using radiance textures for fast synthesis of complex incidence-variable effects and environment interactions. This includes iridescence, parallax occlusion and interior mapping, (specular,…
We propose a new architecture for 3D information systems that takes advantage of the inherent parallelism of the GPUs. This new solution structures information as thematic layers, allowing a level of detail independent of the resolution of…
In the last decade, deep learning has contributed to advances in a wide range computer vision tasks including texture analysis. This paper explores a new approach for texture segmentation using deep convolutional neural networks, sharing…
In this study we introduce a new technique for the generation of terrain maps, exploiting a combination of procedural generation and Neural Style Transfer. We consider our approach to be a viable alternative to competing generative models,…
Texture and material blending is one of the leading methods for adding variety to rendered virtual worlds, creating composite materials, and generating procedural content. When done naively, it can introduce either visible seams or contrast…
Textured meshes significantly enhance the realism and detail of objects by mapping intricate texture details onto the geometric structure of 3D models. This advancement is valuable across various applications, including entertainment,…
The rapid growth of image data has led to the development of advanced image processing and computer vision techniques, which are crucial in various applications such as image classification, image segmentation, and pattern recognition.…
This work aims to improve texture inpainting after clutter removal in scanned indoor meshes. This is achieved with a new UV mapping pre-processing step which leverages semantic information of indoor scenes to more accurately match the UV…
Texture is a visual attribute largely used in many problems of image analysis. Currently, many methods that use learning techniques have been proposed for texture discrimination, achieving improved performance over previous handcrafted…
We present TextureDreamer, a novel image-guided texture synthesis method to transfer relightable textures from a small number of input images (3 to 5) to target 3D shapes across arbitrary categories. Texture creation is a pivotal challenge…
In this paper, we propose a multi-level texture encoding and representation network (MuLTER) for texture-related applications. Based on a multi-level pooling architecture, the MuLTER network simultaneously leverages low- and high-level…