中文
相关论文

相关论文: Network Traffic Adaptation For Cloud Games

200 篇论文

Cloud computing relies on sharing computing resources rather than having local servers or personal devices to handle applications. Nowadays, cloud computing has become one of the fastest growing fields in information technology. However,…

密码学与安全 · 计算机科学 2017-12-07 Darine Ameyed , Fehmi Jaafar , Jaouhar Fattahi

Device-to-Device (D2D) communication is expected to be a key feature supported by 5G networks, especially due to the proliferation of Mobile Edge Computing (MEC), which has a prominent role in reducing network stress by shifting…

计算机科学与博弈论 · 计算机科学 2017-11-07 Emmanouil Panaousis , Eirini Karapistoli , Hadeer Elsemary , Tansu Alpcan , MHR Khuzani , Anastasios A. Economides

In today's era of Internet of Things (IoT), where massive amounts of data are produced by IoT and other devices, edge computing has emerged as a prominent paradigm for low-latency data processing. However, applications may have diverse…

网络与互联网体系结构 · 计算机科学 2021-07-19 Md Washik Al Azad , Susmit Shannigrahi , Nicholas Stergiou , Francisco R. Ortega , Spyridon Mastorakis

Recent years have witnessed several initiatives on enabling Internet access to the next three billion people. Access to the Internet necessarily translates to access to its services. This means that the goal of providing Internet access…

网络与互联网体系结构 · 计算机科学 2016-04-29 Arjuna Sathiaseelan , Adisorn Lertsinsrubtavee , Adarsh Jagan S , Prakash Baskaran , Jon Crowcroft

Recent literature including our past work provide analysis and solutions for using (i) erasure coding, (ii) parallelism, or (iii) variable slicing/chunking (i.e., dividing an object of a specific size into a variable number of smaller…

网络与互联网体系结构 · 计算机科学 2014-03-21 Guanfeng Liang , Ulas C. Kozat

The 360-degree video allows users to enjoy the whole scene by interactively switching viewports. However, the huge data volume of the 360-degree video limits its remote applications via network. To provide high quality of experience (QoE)…

计算机视觉与模式识别 · 计算机科学 2019-12-24 Hui Yuan , Shiyun Zhao , Junhui Hou , Xuekai Wei , Sam Kwong

The recent rise of interest in Virtual Reality (VR) came with the availability of commodity commercial VR products, such as the Head Mounted Displays (HMD) created by Oculus and other vendors. One of the main applications of virtual reality…

多媒体 · 计算机科学 2017-05-16 Tarek El-Ganainy

Mobile devices supporting the "Internet of Things" (IoT), often have limited capabilities in computation, battery energy, and storage space, especially to support resource-intensive applications involving virtual reality (VR), augmented…

网络与互联网体系结构 · 计算机科学 2018-06-19 Jianyu Wang , Jianli Pan , Flavio Esposito , Prasad Calyam , Zhicheng Yang , Prasant Mohapatra

An increasing amount of data is being injected into the network from IoT (Internet of Things) applications. Many of these applications, developed to improve society's quality of life, are latency-critical and inject large amounts of data…

分布式、并行与集群计算 · 计算机科学 2024-05-13 Patricia Arroba , Rajkumar Buyya , Román Cárdenas , José L. Risco-Martín , José M. Moya

Transmission of video over a limited bandwidth network is challenging due to the natural variability of video, and link characteristics. Video smoothing techniques can be used to facilitate more effective transmission and to preserve better…

网络与互联网体系结构 · 计算机科学 2011-05-30 Khaled Shuaib , Farag Sallabi , Liren Zhang

Multicast short video streaming can enhance bandwidth utilization by enabling simultaneous video transmission to multiple users over shared wireless channels. The existing network management schemes mainly rely on the sequential buffering…

网络与互联网体系结构 · 计算机科学 2024-01-24 Xinyu Huang , Shisheng Hu , Haojun Yang , Xinghan Wang , Yingying Pei , Xuemin Shen

Recent advancements in 3D Gaussian Splatting (3DGS) have enabled photorealistic rendering of complex scenes, yet widespread adoption on mobile and Extended Reality (XR) devices is hindered by substantial computational and bandwidth…

图像与视频处理 · 电气工程与系统科学 2026-05-12 Emanuele Artioli , Philipp Fößl , Daniele Lorenzi , Farzad Tashtarian , Mahdi Dolati , Cheng-Hsin Hsu , Christian Timmerer

In this letter, we investigate the problem of dynamic spectrum access for small cell networks, using a graphical game approach. Compared with existing studies, we take the features of different cell loads and local interference relationship…

信息论 · 计算机科学 2016-11-17 Yuhua Xu , Chenggui Wang , Junhong Chen , Jinlong Wang , Yitao Xu , Qihui Wu , Alagan Anpalagan

After the advent of the Internet of Things and 5G networks, edge computing became the center of attraction. The tasks demanding high computation are generally offloaded to the cloud since the edge is resource-limited. The Edge Cloud is a…

分布式、并行与集群计算 · 计算机科学 2025-10-21 Hassan Asghar , Eun-Sung Jung

As energy demands surge across ICT infrastructures, service providers must engage users in sustainable practices while maintaining the Quality of Experience (QoE) at acceptable levels. In this paper, we introduce such an approach,…

新兴技术 · 计算机科学 2026-01-30 Konstantinos Varsos , Adamantia Stamou , George D. Stamoulis , Vasillios A. Siris

Implementations of mobile games have become prevalent industrial technology due to the ubiquitous nature of mobile devices. However, simultaneous-movement multiplayer games, games that a player competes simultaneously with other players,…

计算机科学与博弈论 · 计算机科学 2012-09-17 Samuel King Opoku

Volumetric video streaming offers immersive 3D experiences but faces significant challenges due to high bandwidth requirements and latency issues in transmitting detailed content in real time. Traditional methods like point cloud streaming…

计算机视觉与模式识别 · 计算机科学 2024-09-26 Boyan Li , Yongting Chen , Dayou Zhang , Fangxin Wang

In modern SD-WAN networks, a global controller is able to steer traffic on different paths based on application requirements and global intents. However, existing solutions cannot dynamically tune the way bandwidth is shared between flows…

网络与互联网体系结构 · 计算机科学 2023-04-13 Pham Tran Anh Quang , Jérémie Leguay , Xu Gong , Xu Huiying

Fog computing is an emerging paradigm that aims to meet the increasing computation demands arising from the billions of devices connected to the Internet. Offloading services of an application from the Cloud to the edge of the network can…

分布式、并行与集群计算 · 计算机科学 2020-01-28 Nan Wang , Blesson Varghese

Edge service caching can significantly mitigate latency and reduce communication and computing overhead by fetching and initializing services (applications) from clouds. The freshness of cached service data is critical when providing…

信息论 · 计算机科学 2024-08-27 Yuhan Yi , Guanglin Zhang , Hai Jiang
‹ 上一页 1 8 9 10 下一页 ›