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In generative modeling, we often wish to produce samples that maximize a user-specified reward such as aesthetic quality or alignment with human preferences, a problem known as \textit{guidance}. Despite their widespread use, existing…

机器学习 · 计算机科学 2026-05-21 Jerry Y. Huang , Justin Lin , Sheel Shah , Kartik Nair , Nicholas M. Boffi

Humanoid robots are well suited for human habitats due to their morphological similarity, but developing controllers for them is a challenging task that involves multiple sub-problems, such as control, planning and perception. In this…

机器人学 · 计算机科学 2023-10-11 K. Niranjan Kumar , Irfan Essa , Sehoon Ha

As the number of the robot's degrees of freedom increases, the implementation of robot motion becomes more complex and difficult. In this study, we focus on learning 6DOF-grasping motion and consider dividing the grasping motion into…

机器人学 · 计算机科学 2021-03-24 Daichi Kawakami , Ryoichi Ishikawa , Menandro Roxas , Yoshihiro Sato , Takeshi Oishi

This research paper will bring forth the innovative pedagogical approach in computer science education, which uses a combination of methodologies borrowed from Artificial Intelligence (AI) and DevOps to enhance the learning experience in…

计算机与社会 · 计算机科学 2024-06-25 Edis Mekić , Mihailo Jovanović , Kristijan Kuk , Bojan Prlinčević , Ana Savić

Robots in many real-world settings have access to force/torque sensors in their gripper and tactile sensing is often necessary in tasks that involve contact-rich motion. In this work, we leverage surprise from mismatches in touch feedback…

Learning to flexibly follow task instructions in dynamic environments poses interesting challenges for reinforcement learning agents. We focus here on the problem of learning control flow that deviates from a strict step-by-step execution…

机器学习 · 计算机科学 2021-06-30 Ethan A. Brooks , Janarthanan Rajendran , Richard L. Lewis , Satinder Singh

The nascent field of neurogames relies on active Brain-Computer Interface input to drive its game mechanics. Consequently, users expect their conscious will to be meaningfully reflected on the virtual environment they're engaging in.…

人机交互 · 计算机科学 2025-04-22 Diego Saldivar

There are countless reasons cited in scientific studies to explain the difficulties in programming learning. The reasons range from the subject's complexity, the ineffective teaching and study methods, to psychological aspects such as…

计算机与社会 · 计算机科学 2020-06-26 Alberto Simões , Ricardo Queirós

We present a graphical simulation tool for visually and interactively exploring the processing of various events handled by an operating system when running a program. Our graphical simulator is available for use on the web and locally by…

其他计算机科学 · 计算机科学 2019-11-12 Joshua W. Buck , Saverio Perugini

We present MixingBoard, a platform for quickly building demos with a focus on knowledge grounded stylized text generation. We unify existing text generation algorithms in a shared codebase and further adapt earlier algorithms for…

计算与语言 · 计算机科学 2020-07-06 Xiang Gao , Michel Galley , Bill Dolan

Despite the potential of reinforcement learning (RL) for building general-purpose robotic systems, training RL agents to solve robotics tasks still remains challenging due to the difficulty of exploration in purely continuous action spaces.…

机器学习 · 计算机科学 2021-10-29 Murtaza Dalal , Deepak Pathak , Ruslan Salakhutdinov

Legged robots have enormous potential in their range of capabilities, from navigating unstructured terrains to high-speed running. However, designing robust controllers for highly agile dynamic motions remains a substantial challenge for…

机器人学 · 计算机科学 2023-04-20 Laura Smith , J. Chase Kew , Tianyu Li , Linda Luu , Xue Bin Peng , Sehoon Ha , Jie Tan , Sergey Levine

Teaching programming in early childhood (4-9) to enhance computational thinking has gained popularity in the recent movement of computer science for all. However, current practices ignore some fundamental issues resulting from young…

人机交互 · 计算机科学 2024-05-03 Changjae Lee , Jinjun Xiong

A level generator is a tool that generates game levels from noise. Training a generator without a dataset suffers from feedback sparsity, since it is unlikely to generate a playable level via random exploration. A common solution is shaped…

机器学习 · 计算机科学 2023-04-25 Yahia Zakaria , Magda Fayek , Mayada Hadhoud

Text-to-motion generation, which synthesizes 3D human motions from text inputs, holds immense potential for applications in gaming, film, and robotics. Recently, diffusion-based methods have been shown to generate more diversity and…

计算机视觉与模式识别 · 计算机科学 2025-11-25 Wanjiang Weng , Xiaofeng Tan , Junbo Wang , Guo-Sen Xie , Pan Zhou , Hongsong Wang

Acquiring a diverse repertoire of general-purpose skills remains an open challenge for robotics. In this work, we propose self-supervising control on top of human teleoperated play data as a way to scale up skill learning. Play has two…

机器人学 · 计算机科学 2019-12-23 Corey Lynch , Mohi Khansari , Ted Xiao , Vikash Kumar , Jonathan Tompson , Sergey Levine , Pierre Sermanet

Large class sizes challenge personalized learning in schools, prompting the use of educational technologies such as intelligent tutoring systems. To address this, we present an AI-driven personalization system, called ZPDES, based on the…

计算机与社会 · 计算机科学 2025-03-06 Benjamin Clément , Hélène Sauzéon , Didier Roy , Pierre-Yves Oudeyer

Quadruped robots demonstrate exceptional potential for navigating complex terrain in critical applications such as search and rescue missions and infrastructure inspection However autonomous traversal of confined 3D environments including…

机器人学 · 计算机科学 2026-05-14 Amir Hossain Raj , Dibyendu Das , Xuesu Xiao

This paper addresses the challenges of distributed formation control in multiple mobile robots, introducing a novel approach that enhances real-world practicability. We first introduce a distributed estimator using a variable structure and…

机器人学 · 计算机科学 2024-03-26 Zhe Xu , Tao Yan , Simon X. Yang , S. Andrew Gadsden , Mohammad Biglarbegian

Robots are increasingly deployed across diverse domains to tackle tasks requiring novel skills. However, current robot learning algorithms for acquiring novel skills often rely on demonstration datasets or environment interactions,…

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