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The implementations of most hardened cryptographic libraries use defensive programming techniques for side-channel resistance. These techniques are usually specified as guidelines to developers on specific code patterns to use or avoid.…

密码学与安全 · 计算机科学 2025-09-03 Moritz Schneider , Daniele Lain , Ivan Puddu , Nicolas Dutly , Srdjan Capkun

Current agentic AI architectures are fundamentally incompatible with the security and epistemological requirements of high-stakes scientific workflows. The problem is not inadequate alignment or insufficient guardrails, it is architectural:…

密码学与安全 · 计算机科学 2026-02-11 Manish Bhattarai , Minh Vu

The project's aim is to create an AI agent capable of selecting good actions in a game-playing domain called Battlespace. Sequential domains like Battlespace are important testbeds for planning problems, as such, the Department of Defense…

人工智能 · 计算机科学 2024-02-19 Sujay Nagesh Koujalgi , Jonathan Dodge

According to recent studies, the vulnerability of state-of-the-art Neural Networks to adversarial input samples has increased drastically. A neural network is an intermediate path or technique by which a computer learns to perform tasks…

计算机视觉与模式识别 · 计算机科学 2022-03-22 Anirudh Yadav , Ashutosh Upadhyay , S. Sharanya

Real-time strategy games have been an important field of game artificial intelligence in recent years. This paper presents a reinforcement learning and curriculum transfer learning method to control multiple units in StarCraft…

人工智能 · 计算机科学 2018-04-04 Kun Shao , Yuanheng Zhu , Dongbin Zhao

This work studies a dynamic, adversarial resource allocation problem in environments modeled as graphs. A blue team of defender robots are deployed in the environment to protect the nodes from a red team of attacker robots. We formulate the…

系统与控制 · 电气工程与系统科学 2021-12-21 Daigo Shishika , Yue Guan , Michael Dorothy , Vijay Kumar

Writing a platform for reactive applications which enforces operational constraints is difficult, and has been approached in various ways. In this experience report, we detail an approach using an embedded DSL which can be used to specify…

软件工程 · 计算机科学 2015-04-09 Paul van der Walt

Modern architectures provide weaker memory consistency guarantees than sequential consistency. These weaker guarantees allow programs to exhibit behaviours where the program statements appear to have executed out of program order.…

软件工程 · 计算机科学 2015-06-03 Saurabh Joshi , Daniel Kroening

There have been numerous breakthroughs with reinforcement learning in the recent years, perhaps most notably on Deep Reinforcement Learning successfully playing and winning relatively advanced computer games. There is undoubtedly an…

人工智能 · 计算机科学 2017-12-19 Per-Arne Andersen , Morten Goodwin , Ole-Christoffer Granmo

To achieve scenario intelligence, humans must transfer knowledge to robots by developing goal-oriented algorithms, which are sometimes insensitive to dynamically changing environments. While deep reinforcement learning achieves significant…

人工智能 · 计算机科学 2018-07-31 Tingguang Li , Jin Pan , Delong Zhu , Max Q. -H. Meng

Active Directory (AD) is the default security management system for Windows domain networks. An AD environment naturally describes an attack graph where nodes represent computers/accounts/security groups, and edges represent existing…

密码学与安全 · 计算机科学 2022-12-09 Mingyu Guo , Max Ward , Aneta Neumann , Frank Neumann , Hung Nguyen

Consider a swarm of particles controlled by global inputs. This paper presents algorithms for shaping such swarms in 2D using boundary walls. The range of configurations created by conforming a swarm to a boundary wall is limited. We…

机器人学 · 计算机科学 2016-09-08 Shiva Shahrokhi , Arun Mahadev , Aaron T. Becker

StarCraft (SC) is one of the most popular and successful Real Time Strategy (RTS) games. In recent years, SC is also widely accepted as a challenging testbed for AI research because of its enormous state space, partially observed…

人工智能 · 计算机科学 2019-10-15 Sijia Xu , Hongyu Kuang , Zhi Zhuang , Renjie Hu , Yang Liu , Huyang Sun

In a robotised warehouse a major issue is the safety of human operators in case of intervention in the work area of the robots. The current solution is to shut down every robot but it causes a loss of productivity, especially for large…

计算机视觉与模式识别 · 计算机科学 2017-08-09 Jérémy Taquet , Gaël Écorchard , Libor Přeučil

In many applications, we want to influence the decisions of independent agents by designing incentives for their actions. We revisit a fundamental problem in this area, called GAME IMPLEMENTATION: Given a game in standard form and a set of…

计算机科学与博弈论 · 计算机科学 2022-12-02 Jiehua Chen , Sebastian Vincent Haydn , Negar Layegh Khavidaki , Sofia Simola , Manuel Sorge

We formulate the problem of defogging as state estimation and future state prediction from previous, partial observations in the context of real-time strategy games. We propose to employ encoder-decoder neural networks for this task, and…

Training agents in multi-agent competitive games presents significant challenges due to their intricate nature. These challenges are exacerbated by dynamics influenced not only by the environment but also by opponents' strategies. Existing…

机器学习 · 计算机科学 2023-08-22 The Viet Bui , Tien Mai , Thanh Hong Nguyen

We present a strong baseline that surpasses the performance of previously published methods on the Habitat Challenge task of navigating to a target object in indoor environments. Our method is motivated from primary failure modes of prior…

机器人学 · 计算机科学 2022-03-15 Haokuan Luo , Albert Yue , Zhang-Wei Hong , Pulkit Agrawal

Detection of malicious behavior is a fundamental problem in security. One of the major challenges in using detection systems in practice is in dealing with an overwhelming number of alerts that are triggered by normal behavior (the…

密码学与安全 · 计算机科学 2019-06-24 Liang Tong , Aron Laszka , Chao Yan , Ning Zhang , Yevgeniy Vorobeychik

In this work, we present a learning-based approach to chip placement, one of the most complex and time-consuming stages of the chip design process. Unlike prior methods, our approach has the ability to learn from past experience and improve…