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This work studies Stackelberg network interdiction games -- an important class of games in which a defender first allocates (randomized) defense resources to a set of critical nodes on a graph while an adversary chooses its path to attack…

最优化与控制 · 数学 2023-01-31 Tien Mai , Avinandan Bose , Arunesh Sinha , Thanh H. Nguyen

Answer set programming (ASP) is a logic programming formalism used in various areas of artificial intelligence like combinatorial problem solving and knowledge representation and reasoning. It is known that enhancing ASP with function…

人工智能 · 计算机科学 2025-09-24 Lukas Gerlach , David Carral , Markus Hecher

This paper presents a novel framework for implementing space-oriented control systems in smart buildings. In contrast to conventional device-oriented approaches, which often suffer from issues related to development efficiency and…

系统与控制 · 电气工程与系统科学 2025-12-16 Hangli Ge , Hiroaki Mori , Yasuhira Chiba , Noboru Koshizuka

Capability planning problems are pervasive throughout many areas of human interest with prominent examples found in defense and security. Planning provides a unique context for optimization that has not been explored in great detail and…

神经与进化计算 · 计算机科学 2009-07-03 James M. Whitacre , Hussein A. Abbass , Ruhul Sarker , Axel Bender , Stephen Baker

We consider the problem of security-aware planning in an unknown stochastic environment, in the presence of attacks on control signals (i.e., actuators) of the robot. We model the attacker as an agent who has the full knowledge of the…

机器人学 · 计算机科学 2026-04-07 Alper Kamil Bozkurt , Yu Wang , Miroslav Pajic

Answer Set Programming (ASP) is a powerful modelling formalism that is very efficient in solving combinatorial problems. ASP solvers implement the stable model semantics that eliminates circular derivations between Boolean variables from…

人工智能 · 计算机科学 2014-05-15 Rehan Abdul Aziz

Discovering a solution in a combinatorial space is prevalent in many real-world problems but it is also challenging due to diverse complex constraints and the vast number of possible combinations. To address such a problem, we introduce a…

机器学习 · 计算机科学 2021-11-01 Hyunsoo Chung , Jungtaek Kim , Boris Knyazev , Jinhwi Lee , Graham W. Taylor , Jaesik Park , Minsu Cho

We introduce a formal notion of defendability against backdoors using a game between an attacker and a defender. In this game, the attacker modifies a function to behave differently on a particular input known as the "trigger", while…

机器学习 · 计算机科学 2025-02-12 Paul Christiano , Jacob Hilton , Victor Lecomte , Mark Xu

Injecting human knowledge is an effective way to accelerate reinforcement learning (RL). However, these methods are underexplored. This paper presents our discovery that an abstract forward model (thought-game (TG)) combined with transfer…

机器学习 · 计算机科学 2021-11-03 Ruo-Ze Liu , Haifeng Guo , Xiaozhong Ji , Yang Yu , Zhen-Jia Pang , Zitai Xiao , Yuzhou Wu , Tong Lu

Many applications require complexly structured data objects. Developing new or adapting existing algorithmic solutions for creating such objects can be a non-trivial and costly task if the considered objects are subject to different…

编程语言 · 计算机科学 2015-03-19 Johannes Oetsch , Jörg Pührer , Hans Tompits

In this paper, we propose a planning framework to generate a defense strategy against an attacker who is working in an environment where a defender can operate without the attacker's knowledge. The objective of the defender is to covertly…

人工智能 · 计算机科学 2023-04-07 Brittany Cates , Anagha Kulkarni , Sarath Sreedharan

In this paper, we introduce a method to deal with the problem of robot local path planning among pushable objects -- an open problem in robotics. In particular, we achieve that by training multiple agents simultaneously in a physics-based…

The constant-time discipline is a software-based countermeasure used for protecting high assurance cryptographic implementations against timing side-channel attacks. Constant-time is effective (it protects against many known attacks),…

密码学与安全 · 计算机科学 2020-05-12 Sunjay Cauligi , Craig Disselkoen , Klaus v. Gleissenthall , Dean Tullsen , Deian Stefan , Tamara Rezk , Gilles Barthe

Reinforcement learning (RL) is successful at learning to play games where the entire environment is visible. However, RL approaches are challenged in complex games like Starcraft II and in real-world environments where the entire…

机器学习 · 计算机科学 2021-08-13 Elizabeth Gilmour , Noah Plotkin , Leslie Smith

According to the standard protocol of spatial public goods game, a cooperator player invests not only into his own game but also into the games organized by neighboring partners. In this work, we relax this assumption by allowing…

物理与社会 · 物理学 2020-06-23 Attila Szolnoki , Xiaojie Chen

Moving target defense has emerged as a critical paradigm of protecting a vulnerable system against persistent and stealthy attacks. To protect a system, a defender proactively changes the system configurations to limit the exposure of…

计算机科学与博弈论 · 计算机科学 2020-02-25 Henger Li , Wen Shen , Zizhan Zheng

Automatically constructing a program based on given specifications has been studied for decades. Despite the advances in the field of Program Synthesis, the current approaches still synthesize a block of code snippet and leave the task of…

软件工程 · 计算机科学 2022-01-26 Ali Shokri

Starcraft II (SC2) is widely considered as the most challenging Real Time Strategy (RTS) game. The underlying challenges include a large observation space, a huge (continuous and infinite) action space, partial observations, simultaneous…

人工智能 · 计算机科学 2018-12-31 Peng Sun , Xinghai Sun , Lei Han , Jiechao Xiong , Qing Wang , Bo Li , Yang Zheng , Ji Liu , Yongsheng Liu , Han Liu , Tong Zhang

We study automated intrusion prevention using reinforcement learning. Following a novel approach, we formulate the interaction between an attacker and a defender as an optimal stopping game and let attack and defense strategies evolve…

机器学习 · 计算机科学 2022-05-31 Kim Hammar , Rolf Stadler

We consider a truthful facility location problem in which there is a set of agents with private locations on the line of real numbers, and the goal is to place a number of facilities at different locations chosen from the set of those…

计算机科学与博弈论 · 计算机科学 2025-02-18 Argyrios Deligkas , Mohammad Lotfi , Alexandros A. Voudouris