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相关论文: Stochastic Parity Games on Lossy Channel Systems

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Stochastic games are often used to model reactive processes. We consider the problem of synthesizing an optimal almost-sure winning strategy in a two-player (namely a system and its environment) turn-based stochastic game with both a…

系统与控制 · 计算机科学 2015-11-03 Min Wen , Ufuk Topcu

Stochastic games are an important class of problems that generalize Markov decision processes to game theoretic scenarios. We consider finite state two-player zero-sum stochastic games over an infinite time horizon with discounted rewards.…

最优化与控制 · 数学 2008-06-17 Parikshit Shah , Pablo A. Parrilo

We study two-player games on finite graphs. Turn-based games have many nice properties, but concurrent games are harder to tame: e.g. turn-based stochastic parity games have positional optimal strategies, whereas even basic concurrent…

计算机科学与博弈论 · 计算机科学 2023-11-27 Benjamin Bordais , Patricia Bouyer , Stéphane Le Roux

We consider a wireless channel shared by multiple transmitter-receiver pairs. Their transmissions interfere with each other. Each transmitter-receiver pair aims to maximize its long-term average transmission rate subject to an average power…

信息论 · 计算机科学 2014-09-29 Krishna Chaitanya A , Utpal Mukherji , Vinod Sharma

Two-player stochastic games are games with two 2 players and a randomised entity called "nature". A natural question to ask in this framework is the existence of strategies that ensure that an event happens with probability 1 (almost-sure…

计算机科学与博弈论 · 计算机科学 2018-06-27 Youssouf Oualhadj , Léo Tible , Daniele Varacca

Attractors in parity games are a technical device for solving "alternating" reachability of given node sets. A well known solver of parity games - Zielonka's algorithm - uses such attractor computations recursively. We here propose new…

计算机科学中的逻辑 · 计算机科学 2014-05-20 Michael Huth , Jim Huan-Pu Kuo , Nir Piterman

Graph games provide the foundation for modeling and synthesizing reactive processes. In the synthesis of stochastic reactive processes, the traditional model is perfect-information stochastic games, where some transitions of the game graph…

计算机科学中的逻辑 · 计算机科学 2016-04-22 Krishnendu Chatterjee , Laurent Doyen

We consider a scenario where N users try to access a common base station. Associated with each user is its channel state and a finite queue which varies with time. Each user chooses his power and the admission control variable in a dynamic…

系统与控制 · 计算机科学 2012-10-31 Prashant Narayanan , Vinod Sharma

Stochastic two-player games model systems with an environment that is both adversarial and stochastic. The adversarial part of the environment is modeled by a player (Player 2) who tries to prevent the system (Player 1) from achieving its…

计算机科学与博弈论 · 计算机科学 2025-06-11 Laurent Doyen , Pranshu Gaba , Shibashis Guha

Energy parity games are infinite two-player turn-based games played on weighted graphs. The objective of the game combines a (qualitative) parity condition with the (quantitative) requirement that the sum of the weights (i.e., the level of…

计算机科学中的逻辑 · 计算机科学 2012-04-04 Krishnendu Chatterjee , Laurent Doyen

We consider 2-player stochastic games with perfectly observed actions, and study the limit, as the discount factor goes to one, of the equilibrium payoffs set. In the usual setup where current states are observed by the players, we show…

最优化与控制 · 数学 2014-12-11 Jérôme Renault , Bruno Ziliotto

We consider the problem of computing the maximal probability of satisfying an omega-regular specification for stochastic nonlinear systems evolving in discrete time. The problem reduces, after automata-theoretic constructions, to finding…

系统与控制 · 电气工程与系统科学 2022-09-30 Rupak Majumdar , Kaushik Mallik , Anne-Kathrin Schmuck , Sadegh Soudjani

We study a model of games that combines concurrency, imperfect information and stochastic aspects. Those are finite states games in which, at each round, the two players choose, simultaneously and independently, an action. Then a successor…

形式语言与自动机理论 · 计算机科学 2011-08-31 Vincent Gripon , Olivier Serre

We study two-player reachability games on finite graphs. At each state the interaction between the players is concurrent and there is a stochastic Nature. Players also play stochastically. The literature tells us that 1) Player B, who wants…

计算机科学与博弈论 · 计算机科学 2021-10-29 Benjamin Bordais , Patricia Bouyer , Stéphane Le Roux

We examine the problem of the existence of optimal deterministic stationary strategiesintwo-players antagonistic (zero-sum) perfect information stochastic games with finitely many states and actions.We show that the existenceof such…

计算机科学与博弈论 · 计算机科学 2016-11-28 Hugo Gimbert , Wieslaw Zielonka

Stochastic games combine controllable and adversarial non-determinism with stochastic behavior and are a common tool in control, verification and synthesis of reactive systems facing uncertainty. Multi-objective stochastic games are natural…

计算机科学与博弈论 · 计算机科学 2021-09-20 Tobias Winkler , Maximilian Weininger

We consider simple stochastic games $\mathcal G$ with energy-parity objectives, a combination of quantitative rewards with a qualitative parity condition. The Maximizer tries to avoid running out of energy while simultaneously satisfying a…

计算机科学与博弈论 · 计算机科学 2023-07-13 Mohan Dantam , Richard Mayr

Infinite-state games are a commonly used model for the synthesis of reactive systems with unbounded data domains. Symbolic methods for solving such games need to be able to construct intricate arguments to establish the existence of winning…

计算机科学中的逻辑 · 计算机科学 2024-05-16 Anne-Kathrin Schmuck , Philippe Heim , Rayna Dimitrova , Satya Prakash Nayak

Parity games are abstract infinite-round games that take an important role in formal verification. In the basic setting, these games are two-player, turn-based, and played under perfect information on directed graphs, whose nodes are…

计算机科学与博弈论 · 计算机科学 2019-10-31 Antonio Di Stasio , Aniello Murano , Giuseppe Perelli , Moshe Y. Vardi

We consider imperfect information stochastic games where we require the players to use pure (i.e. non randomised) strategies. We consider reachability, safety, B\"uchi and co-B\"uchi objectives, and investigate the existence of…

形式语言与自动机理论 · 计算机科学 2018-03-28 Arnaud Carayol , Christof Löding , Olivier Serre