相关论文: 3D Geological Modeling and Visualization of Rock M…
This paper presents Planar Gaussian Splatting (PGS), a novel neural rendering approach to learn the 3D geometry and parse the 3D planes of a scene, directly from multiple RGB images. The PGS leverages Gaussian primitives to model the scene…
The task of generating natural images from 3D scenes has been a long standing goal in computer graphics. On the other hand, recent developments in deep neural networks allow for trainable models that can produce natural-looking images with…
In Geographical Information search, map visualization can challenge the user because results can consist of a large set of heterogeneous items, increasing visual complexity. We propose a novel visualization model to address this issue. Our…
Information visualization is essential in making sense out of large data sets. Often, high-dimensional data are visualized as a collection of points in 2-dimensional space through dimensionality reduction techniques. However, these…
Artificial intelligence for scientific discovery has recently generated significant interest within the machine learning and scientific communities, particularly in the domains of chemistry, biology, and material discovery. For these…
We demonstrate how language can improve geolocation: the task of predicting the location where an image was taken. Here we study explicit knowledge from human-written guidebooks that describe the salient and class-discriminative visual…
The morphology of geological particles is crucial in determining its granular characteristics and assembly responses. In this paper, Metaball-function based solutions are proposed for morphological characterization and generation of…
Lately, many companies are using Mobile Workforce Management technologies combined with information collected by sensors from mobile devices in order to improve their business processes. Even for small companies, the information that needs…
This article provides an overview of the current state of digital rock technology, with emphasis on industrial applications. We show how imaging and image analysis can be applied for rock typing and modeling of end-point saturations.…
Effective robotic manipulation relies on a precise understanding of 3D scene geometry, and one of the most straightforward ways to acquire such geometry is through multi-view observations. Motivated by this, we present GP3 -- a 3D…
Reconstructing and simulating elastic objects from visual observations is crucial for applications in computer vision and robotics. Existing methods, such as 3D Gaussians, model 3D appearance and geometry, but lack the ability to estimate…
In this paper, we propose to employ a Gaussian map representation to estimate precise location and count of 3D surface features, addressing the limitations of state-of-the-art methods based on density estimation which struggle in presence…
3D Gaussian Splatting (3D-GS) has emerged as a significant advancement in the field of Computer Graphics, offering explicit scene representation and novel view synthesis without the reliance on neural networks, such as Neural Radiance…
Contour maps are an essential tool for exploring spatial features of the terrain, such as distance, directions, and surface gradient among the contour areas. User interactions in contour-based visualizations create approaches to visual…
Google Earth Engine (GEE) provides a convenient platform for applications based on optical satellite imagery of large areas. With such data sets, the detection of cloud is often a necessary prerequisite step. Recently, deep learning-based…
The paper outlines some recent developments of the boundary element method (BEM) that makes it more user friendly and suitable for a realistic simulation in geomechanics, especially for underground excavations and tunnelling. The…
This paper presents a novel system designed for 3D mapping and visual relocalization using 3D Gaussian Splatting. Our proposed method uses LiDAR and camera data to create accurate and visually plausible representations of the environment.…
This is a comparative study of the traditional 3D computer graphics technique of geometric modelling and image-based rendering techniques that were surveyed and implemented.We have discussed the classifications and representative methods of…
The field of autonomous navigation for unmanned ground vehicles (UGVs) is in continuous growth and increasing levels of autonomy have been reached in the last few years. However, the task becomes more challenging when the focus is on the…
We present a novel approach to geolocalising panoramic images on a 2-D cartographic map based on learning a low dimensional embedded space, which allows a comparison between an image captured at a location and local neighbourhoods of the…