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Multi-agent reinforcement learning (MARL) lies at the heart of a plethora of applications involving the interaction of a group of agents in a shared unknown environment. A prominent framework for studying MARL is Markov games, with the goal…

机器学习 · 计算机科学 2025-02-17 Tong Yang , Bo Dai , Lin Xiao , Yuejie Chi

The evaluation of open-ended responses in serious games presents a unique challenge, as correctness is often subjective. Large Language Models (LLMs) are increasingly being explored as evaluators in such contexts, yet their accuracy and…

计算与语言 · 计算机科学 2025-04-18 Andrés Isaza-Giraldo , Paulo Bala , Lucas Pereira

The theory of learning in games has extensively studied situations where agents respond dynamically to each other by optimizing a fixed utility function. However, in many settings of interest, agent utility functions themselves vary as a…

多智能体系统 · 计算机科学 2021-10-01 Brandon C. Collins , Lisa Hines , Gia Barboza , Philip N. Brown

Likelihood based-learning of graphical models faces challenges of computational-complexity and robustness to model mis-specification. This paper studies methods that fit parameters directly to maximize a measure of the accuracy of predicted…

机器学习 · 计算机科学 2014-07-04 Justin Domke

This paper develops a unified estimation framework, the Maximum Ideal Likelihood Estimation (MILE), for general parametric models with latent variables. Unlike traditional approaches relying on the marginal likelihood of the observed data,…

统计理论 · 数学 2025-10-08 Yizhou Cai , Ting Fung Ma

This paper studies $n$-person simultaneous-move games with linear best response function, where individuals interact within a given network structure. This class of games have been used to model various settings, such as, public goods,…

计算机科学与博弈论 · 计算机科学 2011-06-14 Victor M. Preciado , Jaelynn Oh , Ali Jadbabaie

Performative Reinforcement Learning (PRL) refers to a scenario in which the deployed policy changes the reward and transition dynamics of the underlying environment. In this work, we study multi-agent PRL by incorporating performative…

机器学习 · 计算机科学 2025-04-30 Rilind Sahitaj , Paulius Sasnauskas , Yiğit Yalın , Debmalya Mandal , Goran Radanović

We introduce LLM CHESS, an evaluation framework designed to probe the generalization of reasoning and instruction-following abilities in large language models (LLMs) through extended agentic interaction in the domain of chess. We rank over…

Large language models (LLMs) have been extensively used as the backbones for general-purpose agents, and some economics literature suggest that LLMs are capable of playing various types of economics games. Following these works, to overcome…

计算机科学与博弈论 · 计算机科学 2024-01-04 Shangmin Guo , Haoran Bu , Haochuan Wang , Yi Ren , Dianbo Sui , Yuming Shang , Siting Lu

We present an inverse dynamic game-based algorithm to learn parametric constraints from a given dataset of local Nash equilibrium interactions between multiple agents. Specifically, we introduce mixed-integer linear programs (MILP) encoding…

机器学习 · 计算机科学 2026-03-19 Zhouyu Zhang , Chih-Yuan Chiu , Glen Chou

Training modern large language models (LLMs) has become a veritable smorgasbord of algorithms and datasets designed to elicit particular behaviors, making it critical to develop techniques to understand the effects of datasets on the…

机器学习 · 计算机科学 2026-02-05 Ishaq Aden-Ali , Noah Golowich , Allen Liu , Abhishek Shetty , Ankur Moitra , Nika Haghtalab

In this article, we present a new machine learning model by imitation based on the linguistic description of complex phenomena. The idea consists of, first, capturing the behaviour of human players by creating a computational perception…

机器学习 · 计算机科学 2021-01-08 Clemente Rubio-Manzano , Tomas Lermanda , CLaudia Martinez , Alejandra Segura , Christian Vidal

In this paper, we study the problem of learning the skill distribution of a population of agents from observations of pairwise games in a tournament. These games are played among randomly drawn agents from the population. The agents in our…

机器学习 · 统计学 2020-06-16 Ali Jadbabaie , Anuran Makur , Devavrat Shah

The capability of making interpretable and self-explanatory decisions is essential for developing responsible machine learning systems. In this work, we study the learning to explain problem in the scope of inductive logic programming…

人工智能 · 计算机科学 2020-02-20 Yuan Yang , Le Song

When large language models (LLMs) are asked to perform certain tasks, how can we be sure that their learned representations align with reality? We propose a domain-agnostic framework for systematically evaluating distribution shifts in LLMs…

计算与语言 · 计算机科学 2024-10-01 Tanush Chopra , Michael Li , Jacob Haimes

The objective of this paper is to identify and analyze the response actions of a set of players embedded in sub-networks in the context of interaction and learning. We characterize strategic network formation as a static game of…

理论经济学 · 经济学 2022-10-28 Alex Centeno

Algorithm design and analysis is a cornerstone of computer science, but it confronts a major challenge. Proving an algorithm's performance guarantee across all inputs has traditionally required extensive and often error-prone human effort.…

计算机科学与博弈论 · 计算机科学 2025-08-19 Hanyu Li , Dongchen Li , Xiaotie Deng

We consider the Coalition Structure Learning (CSL) problem in multi-agent systems, motivated by the existence of coalitions in many real-world systems, e.g., trading platforms and auction systems. In this problem, there is a hidden…

计算机科学与博弈论 · 计算机科学 2024-12-17 Yixuan Even Xu , Zhe Feng , Fei Fang

We formulate a general framework for competitive gradient-based learning that encompasses a wide breadth of multi-agent learning algorithms, and analyze the limiting behavior of competitive gradient-based learning algorithms using dynamical…

机器学习 · 计算机科学 2020-02-21 Eric Mazumdar , Lillian J. Ratliff , S. Shankar Sastry

Efficient exploration is important for reinforcement learners to achieve high rewards. In multi-agent systems, coordinated exploration and behaviour is critical for agents to jointly achieve optimal outcomes. In this paper, we introduce a…