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A broad current application of algorithms is in formal and quantitative measures of murky concepts -- like merit -- to make decisions. When people strategically respond to these sorts of evaluations in order to gain favorable decision…

计算机与社会 · 计算机科学 2023-10-06 Benjamin Laufer , Jon Kleinberg , Karen Levy , Helen Nissenbaum

The exponential growth of data volumes has led to escalating computational costs in machine learning model training. However, many features fail to contribute positively to model performance while consuming substantial computational…

机器学习 · 计算机科学 2025-12-01 Chi Zhao , Jing Liu , Elena Parilina

In this paper we consider the collaborative ranking setting: a pool of users each provides a small number of pairwise preferences between $d$ possible items; from these we need to predict preferences of the users for items they have not yet…

机器学习 · 统计学 2015-07-17 Dohyung Park , Joe Neeman , Jin Zhang , Sujay Sanghavi , Inderjit S. Dhillon

We define a notion of the criticality of a player for simple monotone games based on cooperation with other players, either to form a winning coalition or to break a winning one, with an essential role for all the players involved. We…

理论经济学 · 经济学 2024-07-29 Michele Aleandri , Marco Dall'Aglio

Reinforcement learning has enabled agents to solve challenging tasks in unknown environments. However, manually crafting reward functions can be time consuming, expensive, and error prone to human error. Competing objectives have been…

机器学习 · 计算机科学 2021-02-11 Brendon Matusch , Jimmy Ba , Danijar Hafner

Multiplayer Online Battle Arena (MOBA) is one of the most successful game genres. MOBA games such as League of Legends have competitive environments where players race for their rank. In most MOBA games, a player's rank is determined by the…

机器学习 · 计算机科学 2022-07-22 Junho Jang , Ji Young Woo , Huy Kang Kim

Rating strategies in a game is an important area of research in game theory and artificial intelligence, and can be applied to any real-world competitive or cooperative setting. Traditionally, only transitive dependencies between strategies…

计算机科学与博弈论 · 计算机科学 2022-10-06 Luke Marris , Marc Lanctot , Ian Gemp , Shayegan Omidshafiei , Stephen McAleer , Jerome Connor , Karl Tuyls , Thore Graepel

This work introduces a unified framework for analyzing games in greater depth. In the existing literature, players' strategies are typically assigned scalar values, and equilibrium concepts are used to identify compatible choices. However,…

计算机科学与博弈论 · 计算机科学 2026-02-04 Melih İşeri , Erhan Bayraktar

The purpose of this article is to introduce a new analytical framework dedicated to measuring performance of recommender systems. The standard approach is to assess the quality of a system by means of accuracy related statistics. However,…

人工智能 · 计算机科学 2010-10-29 Szymon Chojnacki , Mieczysław Kłopotek

Cooperation is fundamental for society's viability, as it enables the emergence of structure within heterogeneous groups that seek collective well-being. However, individuals are inclined to defect in order to benefit from the group's…

多智能体系统 · 计算机科学 2026-02-10 Yao-hua Franck Xu , Tayeb Lemlouma , Arnaud Braud , Jean-Marie Bonnin

How to rank web pages, scientists and online resources has recently attracted increasing attention from both physicists and computer scientists. In this paper, we study the ranking problem of rating systems where users vote objects by…

信息检索 · 计算机科学 2010-01-14 Luo-Luo Jiang , Matus Medo , Joseph R. Wakeling , Yi-Cheng Zhang , Tao Zhou

Artificial intelligence is commonly defined as the ability to achieve goals in the world. In the reinforcement learning framework, goals are encoded as reward functions that guide agent behaviour, and the sum of observed rewards provide a…

机器学习 · 计算机科学 2016-05-26 Marlos C. Machado , Michael Bowling

We present a strategic analysis of a trust model that has recently been proposed for promoting cooperative behaviour in user-centric networks. The mechanism for cooperation is based on a combination of reputation and virtual currency…

计算机科学与博弈论 · 计算机科学 2013-03-05 Marta Kwiatkowska , David Parker , Aistis Simaitis

We consider the problem of ranking objects from noisy pairwise comparisons, for example, ranking tennis players from the outcomes of matches. We follow a standard approach to this problem and assume that each object has an unobserved…

社会与信息网络 · 计算机科学 2025-12-18 Daniel Sánchez Catalina , George T. Cantwell

Game-theoretic motion planners are a powerful tool for the control of interactive multi-agent robot systems. Indeed, contrary to predict-then-plan paradigms, game-theoretic planners do not ignore the interactive nature of the problem, and…

机器人学 · 计算机科学 2023-10-20 Makram Chahine , Roya Firoozi , Wei Xiao , Mac Schwager , Daniela Rus

Building recommendation algorithms is one of the most challenging tasks in Machine Learning. Although most of the recommendation systems are built on explicit feedback available from the users in terms of rating or text, a majority of the…

机器学习 · 计算机科学 2016-08-23 Sayantan Dasgupta

Game theory has been increasingly applied in settings where the game is not known outright, but has to be estimated by sampling. For example, meta-games that arise in multi-agent evaluation can only be accessed by running a succession of…

多智能体系统 · 计算机科学 2021-01-25 Tabish Rashid , Cheng Zhang , Kamil Ciosek

Recent advances in reinforcement learning with social agents have allowed us to achieve human-level performance on some interaction tasks. However, most interactive scenarios do not have as end-goal performance alone; instead, the social…

人工智能 · 计算机科学 2020-11-04 Pablo Barros , Ana Tanevska , Ozge Yalcin , Alessandra Sciutti

Reputation plays a major role in human societies, and it has been proposed as an explanation for the evolution of cooperation. While the majority of previous studies equates reputation with a transparent and complete history of players'…

物理与社会 · 物理学 2025-08-20 Valerio Capraro , Francesca Giardini , Daniele Vilone , Mario Paolucci

The basic problem in the cooperation theory is to justify the cooperation. Here we propose a new approach, where players are driven by their altruism to cooperate or not. The probability of cooperation depends also on the co-player's…

物理与社会 · 物理学 2015-05-13 Krzysztof Kulakowski , Przemyslaw Gawronski