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Explainability of algorithmic decision-making systems is both a regulatory objective and an area of intense research. The article argues that a crucial condition for the acceptability of algorithmic decision-making systems is that decisions…

计算机与社会 · 计算机科学 2026-03-03 Sarra Tajouri , Yves Meinard , Alexis Tsoukiàs , Thierry Kirat

In this paper, we propose a generalized successive approximation method (SAM), called invariantly admissible policy iteration (PI), for finding the solution to a class of input-affine nonlinear optimal control problems by iterations. Unlike…

最优化与控制 · 数学 2014-05-28 Jae Youg Lee , Jin Bae Park , Yoon Ho Choi

We study the structural complexity of bimatrix games, formalized via rank, from an empirical perspective. We consider a setting where we have data on player behavior in diverse strategic situations, but where we do not observe the relevant…

计算机科学与博弈论 · 计算机科学 2013-05-16 Siddharth Barman , Umang Bhaskar , Federico Echenique , Adam Wierman

The present paper introduces a novel notion of `(effective) computability', called viability, of strategies in game semantics in an intrinsic (i.e., without recourse to the standard Church-Turing computability), non-inductive and…

计算机科学中的逻辑 · 计算机科学 2018-06-27 Norihiro Yamada

The current literature on AI-advised decision making -- involving explainable AI systems advising human decision makers -- presents a series of inconclusive and confounding results. To synthesize these findings, we propose a simple theory…

人工智能 · 计算机科学 2024-02-05 Raymond Fok , Daniel S. Weld

In this dissertation we provide mathematical evidence that the concept of learning can be used to give a new and intuitive computational semantics of classical proofs in various fragments of Predicative Arithmetic. First, we extend Kreisel…

逻辑 · 数学 2015-03-17 Federico Aschieri

Learning models do not in general imply that weakly dominated strategies are irrelevant or justify the related concept of "forward induction," because rational agents may use dominated strategies as experiments to learn how opponents play,…

理论经济学 · 经济学 2022-11-15 Daniel Clark , Drew Fudenberg , Kevin He

Games on recursive game graphs can be used to reason about the control flow of sequential programs with recursion. In games over recursive game graphs, the most natural notion of strategy is the modular strategy, i.e., a strategy that is…

计算机科学中的逻辑 · 计算机科学 2014-08-27 Ilaria De Crescenzo , Salvatore La Torre , Yaron Velner

Approachability has become a standard tool in analyzing earning algorithms in the adversarial online learning setup. We develop a variant of approachability for games where there is ambiguity in the obtained reward that belongs to a set,…

统计理论 · 数学 2012-02-17 Shie Mannor , Vianney Perchet , Gilles Stoltz

We present a new game semantics for Martin-L\"of type theory (MLTT), our aim is to give a mathematical and intensional explanation of MLTT. Specifically, we propose a category with families of a novel variant of games, which induces a…

计算机科学中的逻辑 · 计算机科学 2021-06-18 Norihiro Yamada

We extend the study of the iterated elimination of strictly dominated strategies (IESDS) from Nash strategic games to a class of qualitative games. Also in this case, the IESDS process leads us to a kind of 'rationalizable' result. We…

计算机科学与博弈论 · 计算机科学 2013-03-29 Monica Patriche

We consider Blackwell approachability, a very powerful and geometric tool in game theory, used for example to design strategies of the uninformed player in repeated games with incomplete information. We extend this theory to "generalized…

计算机科学与博弈论 · 计算机科学 2016-09-29 János Flesch , Rida Laraki , Vianney Perchet

Defining fairness in AI remains a persistent challenge, largely due to its deeply context-dependent nature and the lack of a universal definition. While numerous mathematical formulations of fairness exist, they sometimes conflict with one…

计算机与社会 · 计算机科学 2025-05-05 Kessia Nepomuceno , Fabio Petrillo

Iterated reference games - in which players repeatedly pick out novel referents using language - present a test case for agents' ability to perform context-sensitive pragmatic reasoning in multi-turn linguistic environments. We tested…

计算与语言 · 计算机科学 2025-11-07 Alvin Wei Ming Tan , Ben Prystawski , Veronica Boyce , Michael C. Frank

We consider the setting of stochastic multiagent systems modelled as stochastic multiplayer games and formulate an automated verification framework for quantifying and reasoning about agents' trust. To capture human trust, we work with a…

计算机科学中的逻辑 · 计算机科学 2019-05-17 Xiaowei Huang , Marta Kwiatkowska , Maciej Olejnik

The Poison Game is a two-player game played on a graph in which one player can influence which edges the other player is able to traverse. It operationalizes the notion of existence of credulously admissible sets in an argumentation…

计算机科学中的逻辑 · 计算机科学 2019-02-20 Davide Grossi , Simon Rey

This paper formally models the strategic repeated interactions between a system, comprising of a machine learning (ML) model and associated explanation method, and an end-user who is seeking a prediction/label and its explanation for a…

计算机科学与博弈论 · 计算机科学 2022-08-24 Kavita Kumari , Murtuza Jadliwala , Sumit Kumar Jha , Anindya Maiti

A large body of research is currently investigating on the connection between machine learning and game theory. In this work, game theory notions are injected into a preference learning framework. Specifically, a preference learning problem…

机器学习 · 计算机科学 2018-12-20 Mirko Polato , Fabio Aiolli

Two-player (antagonistic) games on (possibly stochastic) graphs are a prevalent model in theoretical computer science, notably as a framework for reactive synthesis. Optimal strategies may require randomisation when dealing with inherently…

计算机科学与博弈论 · 计算机科学 2024-11-25 James C. A. Main , Mickael Randour

Graph games of infinite length are a natural model for open reactive processes: one player represents the controller, trying to ensure a given specification, and the other represents a hostile environment. The evolution of the system…

计算机科学与博弈论 · 计算机科学 2010-06-09 Julien Cristau , Claire David , Florian Horn