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We tackle a fundamental problem in empirical game-theoretic analysis (EGTA), that of learning equilibria of simulation-based games. Such games cannot be described in analytical form; instead, a black-box simulator can be queried to obtain…

计算机科学与博弈论 · 计算机科学 2019-06-03 Enrique Areyan Viqueira , Cyrus Cousins , Eli Upfal , Amy Greenwald

We extend the optimin notion of Ismail (2025) from mixed strategy profiles to correlated distributions. A correlated distribution is evaluated by the worst expected payoff each player can receive when opponents may either obey their private…

理论经济学 · 经济学 2026-05-20 Mehmet Mars Seven

Several problems in planning and reactive synthesis can be reduced to the analysis of two-player quantitative graph games. {\em Optimization} is one form of analysis. We argue that in many cases it may be better to replace the optimization…

形式语言与自动机理论 · 计算机科学 2021-01-08 Suguman Bansal , Krishnendu Chatterjee , Moshe Y. Vardi

The existence of simple uncoupled no-regret learning dynamics that converge to correlated equilibria in normal-form games is a celebrated result in the theory of multi-agent systems. Specifically, it has been known for more than 20 years…

计算机科学与博弈论 · 计算机科学 2021-05-28 Gabriele Farina , Andrea Celli , Alberto Marchesi , Nicola Gatti

We consider $\epsilon$-equilibria notions for constant value of $\epsilon$ in $n$-player $m$-actions games where $m$ is a constant. We focus on the following question: What is the largest grid size over the mixed strategies such that…

计算机科学与博弈论 · 计算机科学 2017-01-30 Itai Arieli , Yakov Babichenko

We present a novel coalgebraic formulation of infinite extensive games. We define both the game trees and the strategy profiles by possibly infinite systems of corecursive equations. Certain strategy profiles are proved to be subgame…

计算机科学与博弈论 · 计算机科学 2015-07-29 Samson Abramsky , Viktor Winschel

Hypergraph matching is a fundamental problem in computer vision. Mathematically speaking, it maximizes a polynomial objective function, subject to assignment constraints. In this paper, we reformulate the hypergraph matching problem as a…

最优化与控制 · 数学 2017-11-15 Chunfeng Cui , Qingna Li , Liqun Qi , Hong Yan

In this work, we consider the problem of autonomous racing with multiple agents where agents must interact closely and influence each other to compete. We model interactions among agents through a game-theoretical framework and propose an…

系统与控制 · 电气工程与系统科学 2023-05-02 Yixuan Jia , Maulik Bhatt , Negar Mehr

Motivated by the increasing attention to overall social benefits in networked multi-agent systems, this paper investigates an optimization problem building on noncooperative games under high-level regulation, which can be formulated in a…

最优化与控制 · 数学 2025-12-02 Kaixin Du , Min Meng , Xiaoming Hu

The optimization of facility-based systems is considered. First, the congestion game is converted into a matrix form, so that the matrix approach is applicable. Then, a facility-based system with a system performance criterion is…

最优化与控制 · 数学 2017-12-08 Yaqi Hao , Sisi Pan , Yupeng Qiao , Daizhan Cheng

We develop provably efficient reinforcement learning algorithms for two-player zero-sum finite-horizon Markov games with simultaneous moves. To incorporate function approximation, we consider a family of Markov games where the reward…

机器学习 · 计算机科学 2020-06-25 Qiaomin Xie , Yudong Chen , Zhaoran Wang , Zhuoran Yang

We study lower bounds on the query complexity of determining correlated equilibrium. In particular, we consider a query model in which an n-player game is specified via a black box that returns players' utilities at pure action profiles. In…

计算机科学与博弈论 · 计算机科学 2013-07-15 Yakov Babichenko , Siddharth Barman

The designs of many large-scale systems today, from traffic routing environments to smart grids, rely on game-theoretic equilibrium concepts. However, as the size of an $N$-player game typically grows exponentially with $N$, standard game…

A central task of artificial intelligence is the design of artificial agents that act towards specified goals in partially observed environments. Since such environments frequently include interaction over time with other agents with their…

计算机科学与博弈论 · 计算机科学 2012-05-14 Miroslav Dudik , Geoffrey Gordon

We propose an approach to trajectory optimization for piecewise polynomial systems based on the recently proposed graphs of convex sets framework. We instantiate the framework with a convex relaxation of optimal control based on occupation…

最优化与控制 · 数学 2025-07-28 Etienne Buehrle , Ömer Şahin Taş , Christoph Stiller

Whether a population of decision-making individuals will reach a state of satisfactory decisions is a fundamental problem in studying collective behaviors. In the framework of evolutionary game theory and by means of potential functions,…

多智能体系统 · 计算机科学 2022-01-13 Negar Sakhaei , Zeinab Maleki , Pouria Ramazi

Learning and computation of equilibria are central problems in game theory, theory of computation, and artificial intelligence. In this work, we introduce proximal regret, a new notion of regret based on proximal operators that lies…

计算机科学与博弈论 · 计算机科学 2025-11-06 Yang Cai , Constantinos Daskalakis , Haipeng Luo , Chen-Yu Wei , Weiqiang Zheng

The Nash equilibrium is an important benchmark for behaviour in systems of strategic autonomous agents. Polymatrix games are a succinct and expressive representation of multiplayer games that model pairwise interactions between players. The…

计算机科学与博弈论 · 计算机科学 2016-03-17 Argyrios Deligkas , John Fearnley , Tobenna Peter Igwe , Rahul Savani

In this article, we consider generalized Nash games where the associated constraint map is not necessarily self. The classical Nash equilibrium may not exist for such games and therefore we introduce the notion of best approximate solution…

最优化与控制 · 数学 2022-04-05 Asrifa Sultana , Shivani Valecha

Ensuring fairness in computational problems has emerged as a $key$ topic during recent years, buoyed by considerations for equitable resource distributions and social justice. It $is$ possible to incorporate fairness in computational…

计算复杂性 · 计算机科学 2023-05-02 Abolfazl Asudeh , Tanya Berger-Wolf , Bhaskar DasGupta , Anastasios Sidiropoulos
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