相关论文: Transdichotomous Results in Computational Geometry…
Many fundamental problems in computational geometry admit no algorithm running in $o(n \log n)$ time for $n$ planar input points, via classical reductions from sorting. Prominent examples include the computation of convex hulls, quadtrees,…
We analyze the correctness of an O(n log n) time divide-and-conquer algorithm for the convex hull problem when each input point is a location determined by a normal distribution. We show that the algorithm finds the convex hull of such…
Writing an uncomplicated, robust, and scalable three-dimensional convex hull algorithm is challenging and problematic. This includes, coplanar and collinear issues, numerical accuracy, performance, and complexity trade-offs. While there are…
Given a finite set of points $P \subseteq \mathbb{R}^d$, we would like to find a small subset $S \subseteq P$ such that the convex hull of $S$ approximately contains $P$. More formally, every point in $P$ is within distance $\epsilon$ from…
We envision programmable matter as a system of nano-scale agents (called particles) with very limited computational capabilities that move and compute collectively to achieve a desired goal. We use the geometric amoebot model as our…
Let $P$ be a set of $n$ points in $\mathbb{R}^3$ in general position, and let $RCH(P)$ be the rectilinear convex hull of $P$. In this paper we obtain an optimal $O(n\log n)$-time and $O(n)$-space algorithm to compute $RCH(P)$. We also…
We present a major revamp of the point-location data structure for general two-dimensional subdivisions via randomized incremental construction, implemented in CGAL, the Computational Geometry Algorithms Library. We can now guarantee that…
Hoffman's classical result gives a bound on the distance of a point from a convex and compact polytope in terms of the magnitude of violation of the constraints. Recently, several results showed that Hoffman's bound can be used to derive…
While rectangular and box-shaped objects dominate the classic discourse of theoretic investigations, a fascinating frontier lies in packing more complex shapes. Given recent insights that convex polygons do not allow for constant…
We show that $n$ real numbers can be stored in a constant number of real numbers such that each original real number can be fetched in $O(\log n)$ time. Although our result has implications for many computational geometry problems, we show…
Rapid advances in data collection and processing capabilities have allowed for the use of increasingly complex models that give rise to nonconvex optimization problems. These formulations, however, can be arbitrarily difficult to solve in…
The last five years of research on distributed graph algorithms have seen huge leaps of progress, both regarding algorithmic improvements and impossibility results: new strong lower bounds have emerged for many central problems and…
We develop a sketching algorithm to find the point on the convex hull of a dataset, closest to a query point outside it. Studying the convex hull of datasets can provide useful information about their geometric structure and their…
Much prior work has been done on designing computational geometry algorithms that handle input degeneracies, data imprecision, and arithmetic round-off errors. We take a new approach, inspired by the noisy sorting literature, and study…
An incremental approach for computation of convex hull for data points in two-dimensions is presented. The algorithm is not output-sensitive and costs a time that is linear in the size of data points at input. Graham's scan is applied only…
This paper presents an alternate choice of computing the convex hulls (CHs) for planar point sets. We firstly discard the interior points and then sort the remaining vertices by x- / y- coordinates separately, and later create a group…
Many classical algorithms are known for computing the convex hull of a set of $n$ point in $\mathbb{R}^2$ using $O(n)$ space. For large point sets, whose size exceeds the size of the working space, these algorithms cannot be directly used.…
Under the word RAM model, we design three data structures that can be constructed in $O(n\sqrt{\lg n})$ time over $n$ points in an $n \times n$ grid. The first data structure is an $O(n\lg^{\epsilon} n)$-word structure supporting orthogonal…
The Convex Hull algorithm is one of the most important algorithms in computational geometry, with many applications such as in computer graphics, robotics, and data mining. Despite the advances in the new algorithms in this area, it is…
Given an input $x$, and a search problem $F$, local computation algorithms (LCAs) implement access to specified locations of $y$ in a legal output $y \in F(x)$, using polylogarithmic time and space. Mansour et al., (2012), had previously…