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相关论文: Bounded Computational Capacity Equilibrium

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We present a new class of strategic games, mixed capability games, as a foundation for studying how different player capabilities impact the dynamics and outcomes of strategic games. We analyze the impact of different player capabilities…

计算机科学与博弈论 · 计算机科学 2022-08-17 Kai Jia , Martin Rinard , Yichen Yang

Richman games are zero-sum games, where in each turn players bid in order to determine who will play next [Lazarus et al.'99]. We extend the theory to impartial general-sum two player games called \emph{bidding games}, showing the existence…

计算机科学与博弈论 · 计算机科学 2018-08-13 Gil Kalai , Reshef Meir , Moshe Tennenholtz

We propose a game-theoretic framework that incorporates both incomplete information and general ambiguity attitudes on factors external to all players. Our starting point is players' preferences on payoff-distribution vectors, essentially…

经济学 · 定量金融 2017-04-04 Jian Yang

Direct reciprocity is a well-known mechanism that could explain how cooperation emerges and prevails in an evolving population. Numerous prior researches have studied the emergence of cooperation in multiplayer games. However, most of them…

种群与进化 · 定量生物学 2021-08-25 Fang Chen , Te Wu , Guocheng Wang , Long Wang

We consider infinite-state turn-based stochastic games of two players, Box and Diamond, who aim at maximizing and minimizing the expected total reward accumulated along a run, respectively. Since the total accumulated reward is unbounded,…

计算机科学与博弈论 · 计算机科学 2012-08-09 Tomáš Brázdil , Antonín Kučera , Petr Novotný

We consider the problem of decentralized power allocation for competitive rate-maximization in a frequency-selective Gaussian interference channel under bounded channel uncertainty. We formulate a distribution-free robust framework for the…

We propose a distributed algorithm to compute an equilibrium in aggregate games where players communicate over a fixed undirected network. Our algorithm exploits correlated perturbation to obfuscate information shared over the network. We…

最优化与控制 · 数学 2019-12-16 Shripad Gade , Anna Winnicki , Subhonmesh Bose

This paper studies the last-iterate convergence properties of the exponential weights algorithm with constant learning rates. We consider a repeated interaction in discrete time, where each player uses an exponential weights algorithm…

人工智能 · 计算机科学 2024-07-10 Maurizio d'Andrea , Fabien Gensbittel , Jérôme Renault

L\"ob's theorem and G\"odel's theorems make predictions about the behavior of systems capable of self-reference with unbounded computational resources with which to write and evaluate proofs. However, in the real world, systems capable of…

计算机科学与博弈论 · 计算机科学 2016-08-25 Andrew Critch

Enormous successes have been made by quantum algorithms during the last decade. In this paper, we combine the quantum game with the problem of data clustering, and then develop a quantum-game-based clustering algorithm, in which data points…

机器学习 · 计算机科学 2015-05-13 Qiang Li , Yan He , Jing-ping Jiang

We study the set of (stationary) feasible payoffs of overlapping generation repeated games that can be achieved by action sequences in which every generation of players plays the same sequence of action profiles. First, we completely…

理论经济学 · 经济学 2024-12-25 Daehyun Kim , Chihiro Morooka

Recent results of Ye and Hansen, Miltersen and Zwick show that policy iteration for one or two player (perfect information) zero-sum stochastic games, restricted to instances with a fixed discount rate, is strongly polynomial. We show that…

最优化与控制 · 数学 2013-10-21 Marianne Akian , Stéphane Gaubert

Driven by recent successes in two-player, zero-sum game solving and playing, artificial intelligence work on games has increasingly focused on algorithms that produce equilibrium-based strategies. However, this approach has been less…

计算机科学与博弈论 · 计算机科学 2022-06-24 Dustin Morrill , Ryan D'Orazio , Reca Sarfati , Marc Lanctot , James R. Wright , Amy Greenwald , Michael Bowling

We study the multi-armed bandit problem with multiple plays and a budget constraint for both the stochastic and the adversarial setting. At each round, exactly $K$ out of $N$ possible arms have to be played (with $1\leq K \leq N$). In…

机器学习 · 计算机科学 2017-11-17 Datong P. Zhou , Claire J. Tomlin

Stochastic games are a natural model for the synthesis of controllers confronted to adversarial and/or random actions. In particular, $\omega$-regular games of infinite length can represent reactive systems which are not expected to reach a…

计算机科学与博弈论 · 计算机科学 2009-02-17 Florian Horn

We consider two-player stochastic games played on a finite state space for an infinite number of rounds. The games are concurrent: in each round, the two players (player 1 and player 2) choose their moves independently and simultaneously;…

计算机科学与博弈论 · 计算机科学 2012-01-04 Krishnendu Chatterjee

We study $n$-dimensional contests between two players with heterogeneous effort costs, where each dimension (battle) is modeled as a Tullock contest. Prize-allocation rules are identity-independent, budget-balanced, and weakly increasing in…

理论经济学 · 经济学 2026-03-31 Siyuan Fan , Zhonghong Kuang , Jingfeng Lu

Motivated by cost of computation in game theory, we explore how changing the utilities of players (changing their complexity costs) affects the outcome of a game. We show that even if we improve a player's utility in every action profile,…

计算机科学与博弈论 · 计算机科学 2013-12-17 Lior Seeman

In addressing the challenge of exponential scaling with the number of agents we adopt a cluster-based representation to approximately solve asymmetric games of very many players. A cluster groups together agents with a similar "strategic…

计算机科学与博弈论 · 计算机科学 2012-06-18 Sevan G. Ficici , David C. Parkes , Avi Pfeffer

In this note, we prove the existence of an equilibrium concept, dubbed conditional strategy equilibrium, for non-cooperative games in which a strategy of a player is a function from the other players' actions to her own actions. We study…

理论经济学 · 经济学 2022-05-09 Lorenzo Bastianello , Mehmet S. Ismail
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