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In this paper, we study the problem of learning in quantum games - and other classes of semidefinite games - with scalar, payoff-based feedback. For concreteness, we focus on the widely used matrix multiplicative weights (MMW) algorithm…

计算机科学与博弈论 · 计算机科学 2023-11-07 Kyriakos Lotidis , Panayotis Mertikopoulos , Nicholas Bambos , Jose Blanchet

The outputs of win probability models are often used to evaluate player actions. However, in some sports, such as the popular esport Counter-Strike, there exist important team-level decisions. For example, at the beginning of each round in…

计算机科学与博弈论 · 计算机科学 2021-09-28 Peter Xenopoulos , Bruno Coelho , Claudio Silva

The Metaverse play-to-earn games have been gaining popularity as they enable players to earn in-game tokens which can be translated to real-world profits. With the advancements in augmented reality (AR) technologies, users can play AR games…

网络与互联网体系结构 · 计算机科学 2024-02-29 Terence Jie Chua , Wenhan Yu , Jun Zhao

Modeling to generate alternatives (MGA) is an increasingly popular method in energy system optimization. MGA explores the near-optimal space, namely, system alternatives whose costs are within a certain fraction of the globally optimal…

最优化与控制 · 数学 2024-07-01 Christoph S. Funke , Linda Brodnicke , Francesco Lombardi , Giovanni Sansavini

This paper studies how to efficiently update the saddle-point strategy, or security strategy of one player in a matrix game when the other player develops new actions in the game. It is well known that the saddle-point strategy of one…

计算机科学与博弈论 · 计算机科学 2017-11-08 Lichun Li , Cedric Langbort

In the Minority, Majority and Dollar Games (MG, MAJG, $G), synthetic agents compete for rewards, at each time-step acting in accord with the previously best-performing of their limited sets of strategies. Different components and/or aspects…

交易与市场微观结构 · 定量金融 2009-11-13 J. B. Satinover , D. Sornette

Capacitated network bargaining games are popular combinatorial games that involve the structure of matchings in graphs. We show that it is always possible to stabilize unit-weight instances of this problem (that is, ensure that they admit a…

离散数学 · 计算机科学 2024-09-05 Laura Sanità , Lucy Verberk

In this study, a cooperative game model is presented to schedule the day-ahead operation of multi-microgrid (MMG) systems. In the proposed model, microgrids are scheduled to achieve a global optimum for the cost of the multi-microgrid…

系统与控制 · 电气工程与系统科学 2022-01-11 Mohadese Movahednia , Hamid Karimi , Shahram Jadid

In multiplayer games, self-interested behavior among the players can harm the social welfare. Tax mechanisms are a common method to alleviate this issue and induce socially optimal behavior. In this work, we take the initial step of…

计算机科学与博弈论 · 计算机科学 2025-01-16 Qiwen Cui , Maryam Fazel , Simon S. Du

Graph games provide the foundation for modeling and synthesizing reactive processes. In the synthesis of stochastic reactive processes, the traditional model is perfect-information stochastic games, where some transitions of the game graph…

计算机科学中的逻辑 · 计算机科学 2016-04-22 Krishnendu Chatterjee , Laurent Doyen

Congestion games are attractive because they can model many concrete situations where some competing entities interact through the use of some shared resources, and also because they always admit pure Nash equilibria which correspond to the…

计算机科学与博弈论 · 计算机科学 2024-08-22 Vittorio Bilò , Angelo Fanelli , Laurent Gourvès , Christos Tsoufis , Cosimo Vinci

For zero-sum two-player continuous-time games with integral payoff and incomplete information on one side, one shows that the optimal strategy of the informed player can be computed through an auxiliary optimization problem over some…

概率论 · 数学 2008-10-02 Pierre Cardaliaguet , Catherine Rainer

Exploiting the algebraic structure of the set of bimatrix games, a divide-and-conquer algorithm for finding Nash equilibria is proposed. The algorithm is fixed-parameter tractable with the size of the largest irreducible component of a game…

计算机科学与博弈论 · 计算机科学 2013-01-01 Xiang Jiang , Arno Pauly

There has been substantial progress on finding game-theoretic equilibria. Most of that work has focused on games with finite, discrete action spaces. However, many games involving space, time, money, and other fine-grained quantities have…

计算机科学与博弈论 · 计算机科学 2025-10-28 Carlos Martin , Tuomas Sandholm

Fighting Fantasy is a popular recreational fantasy gaming system worldwide. Combat in this system progresses through a stochastic game involving a series of rounds, each of which may be won or lost. Each round, a limited resource (`luck')…

人工智能 · 计算机科学 2020-02-25 Iain G. Johnston

Mean Field Game (MFG) models implicitly assume "rational expectations", meaning that the heterogeneous agents being modeled correctly know all relevant transition probabilities for the complex system they inhabit. When there is common…

偏微分方程分析 · 数学 2026-02-26 Benjamin Moll , Lenya Ryzhik

An ideal strategy in zero-sum games should not only grant the player an average reward no less than the value of Nash equilibrium, but also exploit the (adaptive) opponents when they are suboptimal. While most existing works in Markov games…

机器学习 · 计算机科学 2022-06-15 Qinghua Liu , Yuanhao Wang , Chi Jin

Recent techniques based on Mean Field Games (MFGs) allow the scalable analysis of multi-player games with many similar, rational agents. However, standard MFGs remain limited to homogeneous players that weakly influence each other, and…

计算机科学与博弈论 · 计算机科学 2023-12-19 Kai Cui , Gökçe Dayanıklı , Mathieu Laurière , Matthieu Geist , Olivier Pietquin , Heinz Koeppl

Reinforcement learning (RL) shows great potential in sequential decision-making. At present, mainstream RL algorithms are data-driven, which usually yield better asymptotic performance but much slower convergence compared with model-driven…

机器学习 · 计算机科学 2024-02-27 Yang Guan , Jingliang Duan , Shengbo Eben Li , Jie Li , Jianyu Chen , Bo Cheng

Multi-agent reinforcement learning has been successfully applied to fully-cooperative and fully-competitive environments, but little is currently known about mixed cooperative/competitive environments. In this paper, we focus on a…

机器学习 · 计算机科学 2021-10-22 Roy Fox , Stephen McAleer , Will Overman , Ioannis Panageas